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TOPIC: Please take one last look? Can you find a error? Token Images!

Please take one last look? Can you find a error? Token Images! 7 months 1 day ago #25

Should Chaos Cannon be two handed? All other cannons are.

On the Special's page, all the UR's should be using the starred token border.

The treasure chips should have the tiered yellow borders.

I don't see the Ring of the 5th Circle anymore, but that should have whatever premium Arcanum color border will be used.

The Paragon's should have red borders. The Eldest Orb I would go back to the older artwork or remove the clawed hand.

Relic Leg still seems too good, I would just tone down the damage wheel on it and the UR to be more in line with the intent of Turkey Legs.

Phil
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Please take one last look? Can you find a error? Token Images! 7 months 1 day ago #26

Wade Schwendemann (Dr. Uid) wrote: I'm fine with the staff. A reprint just makes it more accessible.
The deadshot set feels too good to also include +1 level. I'd like to see the belt at +2/+2, and maybe swap the goggles to +3 damage?

I'd still like the death knight mail to not include strength, but I know barbarians and rangers want it.

The lamp should not include HH on it. Maybe something like For # of helpful lamps in party.....

Like the Ioun Stone Change.

Claw feels weird on the Eldest Orb. Maybe both have a claw, or neither?

10 ioun stones and 10 charms feels like a LOT for completion tokens. Maybe some can become beads?

Agree on Turkey legs as well Maybe 2 2 3 3 for the +1, and 3 3 4 4 for the +2?

Can we make it Druid and Wizards for the Charm of the Doppelganger? I know most human wizards won't use this, but should we not allow them to?


If the Druid's main "thing" is polymorph, I don't mind at all if there are some polymorph tokens that have Druid & not Wizards. Druids should be able to polymorph better than anyone else. I wouldn't mind if it was changed to just Druids.
Last edit: by Mike Steele.
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Please take one last look? Can you find a error? Token Images! 7 months 1 day ago #27

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Please take one last look? Can you find a error? Token Images! 7 months 1 day ago #28

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Matthew Hayward wrote: If a party has 10x Harlax's Helpful Lamp do they get +20 to initiative (+2 per lamp), or +2 overall?


It's not a ruling or anything, but based on the wording I have to imagine that 10 lamps would give a party a total of +2 to INIT (NOT +2 per lamp).
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Please take one last look? Can you find a error? Token Images! 7 months 1 day ago #29

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Mike Steele wrote:

Wade Schwendemann (Dr. Uid) wrote: I'm fine with the staff. A reprint just makes it more accessible.
The deadshot set feels too good to also include +1 level. I'd like to see the belt at +2/+2, and maybe swap the goggles to +3 damage?

I'd still like the death knight mail to not include strength, but I know barbarians and rangers want it.

The lamp should not include HH on it. Maybe something like For # of helpful lamps in party.....

Like the Ioun Stone Change.

Claw feels weird on the Eldest Orb. Maybe both have a claw, or neither?

10 ioun stones and 10 charms feels like a LOT for completion tokens. Maybe some can become beads?

Agree on Turkey legs as well Maybe 2 2 3 3 for the +1, and 3 3 4 4 for the +2?

Can we make it Druid and Wizards for the Charm of the Doppelganger? I know most human wizards won't use this, but should we not allow them to?


If the Druid's main "thing" is polymorph, I don't mind at all if there are some polymorph tokens that have Druid & not Wizards. Druids should be able to polymorph better than anyone else. I wouldn't mind if it was changed to just Druids.


Traditionally druids and wizards have always been able to polymorph, so it should stay that way. Druids are just best at it, then elf wizards, then human wizards.
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Please take one last look? Can you find a error? Token Images! 7 months 1 day ago #30

bpsymington wrote:

Matthew Hayward wrote: If a party has 10x Harlax's Helpful Lamp do they get +20 to initiative (+2 per lamp), or +2 overall?


It's not a ruling or anything, but based on the wording I have to imagine that 10 lamps would give a party a total of +2 to INIT (NOT +2 per lamp).


I can see where the wording might lead some people to interpret it either way. However, a total of +2 to the party initiative is the only answer that really makes sense.
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Please take one last look? Can you find a error? Token Images! 7 months 1 day ago #31

Jeff Martin wrote: Note: We are expanding the Bead slot to 3 Beads starting with the next VTD event at the end of May.

UR Change: The Bead of Guided Strike is now only usable by Fighters and Rogues.

I made some minor art tweaks, too.


Druid expanded polymorph crit range is printed on the 5th level card and they really should be on the Bead of Guided Strike for the same reason that Fighters and Rogues are. I know that most Druids would cast spells when faced with a crit immune enemy, but I think that design constancy is important.
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Please take one last look? Can you find a error? Token Images! 7 months 1 day ago #32

For the ioun stone fluorite sphere can you self heal for the bonus or is it intended as spells from other sources?
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Please take one last look? Can you find a error? Token Images! 7 months 1 day ago #33

Miathan wrote: For the ioun stone fluorite sphere can you self heal for the bonus or is it intended as spells from other sources?


As written you get the bonus for healing yourself.
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Please take one last look? Can you find a error? Token Images! 7 months 1 day ago #34

I agree with most that the Turkey legs should become the fun that they are and not have a chance of a serious weapon.

Will the sniper spectacles be able to be traded in for dead shot ? If not it would be nice to get them changed a little
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Please take one last look? Can you find a error? Token Images! 7 months 1 day ago #35

Deadshot Being about Accuracy seems in line with the idea of a "Deadshot"

Set Bonus and/or interaction with other tokens would have to make the gloves a better choice to equip than Gloves of Greater Archery for my build, but I suspect I could make up the difference without too much issue.

I agree Lenses should be slightly different than Snipers or Snipers should be allowed for Exchange.

I kind of feel like all deadshot items should have some hit and some damage on them, even if it's only 1 damage.
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Last edit: by Dougout.
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Please take one last look? Can you find a error? Token Images! 7 months 1 day ago #36

Dave wrote:

bpsymington wrote:

Matthew Hayward wrote: If a party has 10x Harlax's Helpful Lamp do they get +20 to initiative (+2 per lamp), or +2 overall?


It's not a ruling or anything, but based on the wording I have to imagine that 10 lamps would give a party a total of +2 to INIT (NOT +2 per lamp).


I can see where the wording might lead some people to interpret it either way. However, a total of +2 to the party initiative is the only answer that really makes sense.


The Asterix for the Initiative note is only on the 10 lamp line and none of the lesser Synergies, I'm not sure how that can be misinterpreted., but the clarification will be in TokenDB for people who have that question.
What are you Token About?
Picks up Cog: "I'm Immune to Cow Attacks??!" Jeff: "Trust me, You'll want to hold on to that"
Dougout's Trade Thread
Token Facts: tokendb.com
TD Volunteering: tdvols.com
TD Events: td.events
Last edit: by Dougout.
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