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TOPIC: Uncommon Token Ideas

Uncommon Token Ideas 3 years 1 week ago #13

Ian Lee wrote: War Medal (slotless, Fighter [not Fighters])
May equip 1 extra Charm & -4 HP

Human fighter has no identity outside of being "the easy class to play". Slotless is all upside, unless it isn't, thus the HP loss (war injuries).

It becomes an auto include for everyone - I’ll take a 4HP loss to fit another charm.

How about adding “may not equip other slotless items “

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Uncommon Token Ideas 3 years 1 week ago #14

Paradise Plume - 100 GP Equivalent

Eagle Pinion - 100 GP Equivalent

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Uncommon Token Ideas 3 years 1 week ago #15

Blunderbuss (2 handed ranged weapon; uses blunder ammunition)

Usable by: Barbarian, Fighters, Paladin, Ranger

Damage wheel: Misfire, Misfire, 6, 8, 10, 15 ; no effect on misfire

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Last edit: by Matthew Hayward.

Uncommon Token Ideas 3 years 1 week ago #16

Sea Raider's Axe
D8 Damage Wheel
+3 damage on the first round of combat.

Jeff Martin wrote: All damage is Sacred.

Acherin wrote: I also added VTD support for the most annoying token of 2024 the +2 Sun Scimitar.

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Uncommon Token Ideas 3 years 1 week ago #17

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Salve of preperation, requires 1 round to apply, next round you do not take damage.

Unread instructions, consume in coaching, may ignore class requirements on common items.

Treasure map, consume in coaching, you get +1 treasure marked on the party card if you are lv5 or below.

Blank spell scroll, consumable scroll, cast a spell from your card without marking it off.
Semper Gumby, Always flexible.

Sartre sits in in a coffee shop and asks for a coffee without cream. The barista apologizes “Sorry, we don't have any cream. Can I offer you a coffee without milk instead?”

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Uncommon Token Ideas 3 years 1 week ago #18

Figurine of Power: Merman

May act in water as if on dry land for 1 round (1/game)

(e.g. unhindered, can use normal weapons and scrolls, can speak and use magic, etc.)

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Uncommon Token Ideas 3 years 1 week ago #19

Fissegrimen's Fiddle (two handed musical instrument)

Usable By: Bard

Grants +1 to hit for Bardsong and is usable underwater.

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Uncommon Token Ideas 3 years 1 week ago #20

Captain's Eyepatch

Slot: Eyes

50% Gaze Immunity

(Monster must roll 11+ on d20 to attempt Gaze attack vs. wearer).

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Uncommon Token Ideas 3 years 1 week ago #21

Berserker's Ring

Usable by: All

+2 pts of damage with 2-handed melee weapons, +2 to FORT saves, -2 to WILL saves

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Uncommon Token Ideas 3 years 1 week ago #22

Ring of Illumination

Usable by: All

+2 ranged to-hit and -2 to AC

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Uncommon Token Ideas 3 years 1 week ago #23

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Endgame wrote:

Ian Lee wrote: War Medal (slotless, Fighter [not Fighters])
May equip 1 extra Charm & -4 HP

Human fighter has no identity outside of being "the easy class to play". Slotless is all upside, unless it isn't, thus the HP loss (war injuries).

It becomes an auto include for everyone - I’ll take a 4HP loss to fit another charm.

How about adding “may not equip other slotless items “

Auto-include for everyone playing a Fighter, which I believe was the point.

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Uncommon Token Ideas 3 years 1 week ago #24

NightGod wrote:

Endgame wrote:

Ian Lee wrote: War Medal (slotless, Fighter [not Fighters])
May equip 1 extra Charm & -4 HP

Human fighter has no identity outside of being "the easy class to play". Slotless is all upside, unless it isn't, thus the HP loss (war injuries).

It becomes an auto include for everyone - I’ll take a 4HP loss to fit another charm.

How about adding “may not equip other slotless items “

Auto-include for everyone playing a Fighter, which I believe was the point.


As written it would be
All classes +1 charm
All classes except Fighter: -4 hp.

This would be beyond UR good.

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