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TOPIC: FINAL 2021 Ultra Rare Token Images!

FINAL 2021 Ultra Rare Token Images! 1 month 3 weeks ago #25

Ah, the Charm of Bonding didn’t make it, what a shame.
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FINAL 2021 Ultra Rare Token Images! 1 month 3 weeks ago #26

Endgame wrote:

Fiddy wrote:

Endgame wrote: Can cleric get some love this year?

Ring of quick blessing
Please change to non damage spells, add bard

Ring of expertise
Please add druid and cleric and change to non healing spells.


If we went this route, would it make sense to also go ahead and add Wizard to Quick Blessing? There may not be a use currently, but could be useful when cards get redone (or with spellbook)?

While we're at it, maybe shift Quick Blessing to 0th and 1st level non-damage spells?

Yes, I think this would be fine, as long as Quick Blessing went to non damage spells - Wizard doesn't currently have any use, but, like you said, the future spellbook could have some cool, low powered options with it.


Again, per the analysis I just posted, I think without this Ring the max spell damage the Druid can do is in the 530 point ballpark. Far, far under what the Wizard will be able to do. Ring of Quick Blessing needs to include damage spells just to keep the Druid within long-range sight of the Wizard in damage.
Last edit: by Mike Steele.
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FINAL 2021 Ultra Rare Token Images! 1 month 3 weeks ago #27

Mike Steele wrote:

Endgame wrote:

Fiddy wrote:

Endgame wrote: Can cleric get some love this year?

Ring of quick blessing
Please change to non damage spells, add bard

Ring of expertise
Please add druid and cleric and change to non healing spells.


If we went this route, would it make sense to also go ahead and add Wizard to Quick Blessing? There may not be a use currently, but could be useful when cards get redone (or with spellbook)?

While we're at it, maybe shift Quick Blessing to 0th and 1st level non-damage spells?

Yes, I think this would be fine, as long as Quick Blessing went to non damage spells - Wizard doesn't currently have any use, but, like you said, the future spellbook could have some cool, low powered options with it.


Again, per the analysis I just posted, I think without this Ring the max spell damage the Druid can do is in the 530 point ballpark. Far, far under what the Wizard will be able to do. Ring of Quick Blessing needs to include damage spells just to keep the Druid within long-range sight of the Wizard in damage. The five turn limit isn't even needed for the Druid, because from what I can see even with Charm of Spell Swapping the Druid is only going to be getting 10 damage spells, so if five of them are used as instant spells, the Druid is all out of damage spells after five turns.

This token doesn't need to do deal damage at all to work with the Cleric, and it's the item that is part of the cleric transmute. I don't want to compromise the token so some other class can use it. I also don't think this token is balanced with damage included, so no, its not OK to give it with unlimited uses to the druid.
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FINAL 2021 Ultra Rare Token Images! 1 month 3 weeks ago #28

PalaDan wrote: Ah, the Charm of Bonding didn’t make it, what a shame.

Agreed! Melee non-Monk/Rangers would be a great thing to bump.
First ever death in True Horde
"Well, with you guarding 2 players, that means you take 90. Are you dead?"
-Incognito

My token shop/trade thread: Wade's Wide World of Wonder 

My Current Paladin Build 
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FINAL 2021 Ultra Rare Token Images! 1 month 3 weeks ago #29

These look good. There is a lot of complaining from folks that want to see Druids be 75% the power of other classes because of their flexibility with best in slot gear (their words not mine). This ignores some of the awesome secondary abilities that other classes have. The ring is good, but not game breaking and will be a modest increase in most builds which will use it primarily for healing. Also I think people are losing sight that class cards are going to be redesigned and clerics might get a level 1 damage spell.

This is a good set of tokens and I look forward to the 2021 season. :)
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FINAL 2021 Ultra Rare Token Images! 1 month 3 weeks ago #30

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Endgame wrote:

Fiddy wrote:

Endgame wrote: Can cleric get some love this year?

Ring of quick blessing
Please change to non damage spells, add bard

Ring of expertise
Please add druid and cleric and change to non healing spells.


If we went this route, would it make sense to also go ahead and add Wizard to Quick Blessing? There may not be a use currently, but could be useful when cards get redone (or with spellbook)?

While we're at it, maybe shift Quick Blessing to 0th and 1st level non-damage spells?

Yes, I think this would be fine, as long as Quick Blessing went to non damage spells - Wizard doesn't currently have any use, but, like you said, the future spellbook could have some cool, low powered options with it.


Cats Grace
Bulls Strength.

Those are non damage spells, are they not?
D&D teaches all the important lessons in life - the low blow, the cheap shot, the back stab, the double cross. - Jerry Marsischky

Let them trap us. We have our swords. - Elric of Melnibone.

You try to get them to play the game, but all they want to do is play the rules. - Ardak Kumerian

I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend - Faramir
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FINAL 2021 Ultra Rare Token Images! 1 month 3 weeks ago #31

Question about Charm of the Faerie: it reads “(1/room).” Is that meant to convey that the user may attack a Ranged-only monster with a Melee attack once per room, or during one room only? The latter seems more useful.
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FINAL 2021 Ultra Rare Token Images! 1 month 3 weeks ago #32

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BeLinda Mathie wrote: Question about Charm of the Faerie: it reads “(1/room).” Is that meant to convey that the user may attack a Ranged-only monster with a Melee attack once per room, or during one room only? The latter seems more useful.


In usage parlance 1/game would mean one room only, 1/room would mean one combat round. Unless I am missing something.
D&D teaches all the important lessons in life - the low blow, the cheap shot, the back stab, the double cross. - Jerry Marsischky

Let them trap us. We have our swords. - Elric of Melnibone.

You try to get them to play the game, but all they want to do is play the rules. - Ardak Kumerian

I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend - Faramir
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FINAL 2021 Ultra Rare Token Images! 1 month 3 weeks ago #33

Axe of the Dwarvish Kings:
Is this a magical weapon in the hands of a non dwarf? I assume it's magic for a dwarf due to the +2 hit.

Nightshade's Throwing Dagger
This is better than the short sword in that it can be used at range. It has a slight damage reduction, but 2x 6s on the dial for a larger range of assassination, which will come up more with new people allowed to use the sub classes.

Maybe this should be a d4 dial if you intend to ever reprint the short sword, or at least only have 1 6? If there will never be a reprint of the short sword, then maybe it doesn't matter.

Any decision on FoB Compatible?


Ring of Quick Prayer
Change to non damage spells, add bard and Wizard (Wizard may get something cool to do with this with the spell book). Let the Cleric that doesn't build the relic come up with some awesome action economy. Don't break it to allow it to do a limited number of damage spells.


Ring of Expertise
Move this to non healing spells, and add Cleric and Druid to it. The Cleric could cast Spiritual Hammer or Bless once / room.

Ring of Expertise mixed with Ring of Quick Prayer adds a lot of options to a new Cleric, without increasing total healing or adding something that isn't already available in some other combination (ex, bless every room with Shield of the Scholar + bless scrolls)


Earcuff of Orbits
I still think this can wait a year - IS can be expanded by 4(!) right now with in print tokens. Reprinting orbits now is almost certainly going to mean a 5 year stretch with 0 IS expanders.

Lucky Cloak
3 piece set bonus?


Pants of Focus
Maybe this should have a different name, if you ever intend on putting in 1 point focus pants in rare? Pants of Improved Focus? Pants of Narrowed Focus?

Cranston's hat
+3 damage is too much in addition to adding an eye slot - this very easily ends up as +6 dex, 100% vs incorp, and +3 ranged damage. I liked +2 ranged hit better but it could be +1 ranged hit, or maybe +1 ranged hit and damage, and still be very, very good.
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FINAL 2021 Ultra Rare Token Images! 1 month 3 weeks ago #34

OrionW wrote: These look good. There is a lot of complaining from folks that want to see Druids be 75% the power of other classes because of their flexibility with best in slot gear (their words not mine). This ignores some of the awesome secondary abilities that other classes have. The ring is good, but not game breaking and will be a modest increase in most builds which will use it primarily for healing. Also I think people are losing sight that class cards are going to be redesigned and clerics might get a level 1 damage spell.

This is a good set of tokens and I look forward to the 2021 season. :)


I don't recall anyone wanting a particular class to be at 75% (or any other specific percentage) of anything. I could be wrong there.

"Maybe clerics will get a level 1 damage spell" when cards are redesigned is not a reason to allow them to use this ring for damage either. This ring would be a reason for Clerics not to get a level 1 damage spell if printed as is.

Let's just protect against damage altogether.

If there is too much healing, maybe non-damage, non-healing? Or is that too weak? At least we could leave Druids on it then.
First ever death in True Horde
"Well, with you guarding 2 players, that means you take 90. Are you dead?"
-Incognito

My token shop/trade thread: Wade's Wide World of Wonder 

My Current Paladin Build 
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FINAL 2021 Ultra Rare Token Images! 1 month 3 weeks ago #35

Harlax wrote:

BeLinda Mathie wrote: Question about Charm of the Faerie: it reads “(1/room).” Is that meant to convey that the user may attack a Ranged-only monster with a Melee attack once per room, or during one room only? The latter seems more useful.


In usage parlance 1/game would mean one room only, 1/room would mean one combat round. Unless I am missing something.


Which leaves me thinking this token is destined to become a fizzy lifting pack.
First ever death in True Horde
"Well, with you guarding 2 players, that means you take 90. Are you dead?"
-Incognito

My token shop/trade thread: Wade's Wide World of Wonder 

My Current Paladin Build 
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FINAL 2021 Ultra Rare Token Images! 1 month 3 weeks ago #36

Harlax wrote:

Endgame wrote:

Fiddy wrote:

Endgame wrote: Can cleric get some love this year?

Ring of quick blessing
Please change to non damage spells, add bard

Ring of expertise
Please add druid and cleric and change to non healing spells.


If we went this route, would it make sense to also go ahead and add Wizard to Quick Blessing? There may not be a use currently, but could be useful when cards get redone (or with spellbook)?

While we're at it, maybe shift Quick Blessing to 0th and 1st level non-damage spells?

Yes, I think this would be fine, as long as Quick Blessing went to non damage spells - Wizard doesn't currently have any use, but, like you said, the future spellbook could have some cool, low powered options with it.


Cats Grace
Bulls Strength.

Those are non damage spells, are they not?


Level 2 non damage spells, yes? The ring only works with level 1.
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