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TOPIC: FINAL 2021 Uncommon Token Images!

FINAL 2021 Uncommon Token Images! 3 years 7 months ago #13

Rob F wrote: The images of the two GP Tokens look very similar. Maybe change one. This will make it easier for sorting when I'm going through my bags of Uncommons!

Dwarven Charm:. Seems a bit week, maybe make it heal 2hp instead of 1?

Dwarven Decapitator:. Same as the rare. I think the +3 damage vs giants needs to be separated a bit from the classes. To close together. Same for the sling.

Pants of nimble seems weak with a net zero gain. Maybe +3 (or even +4) to dex and -2 to strength?

Will the Zealot set only require two pieces? If it requires 3 then the Rogue and Ranger will not be able to get the set bonus from what I can tell. Maybe this is fine and it's by design.

The Token set is coming together nicely!


It was originally stated as a 3 piece set bonus.
I play Wizard.
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FINAL 2021 Uncommon Token Images! 3 years 7 months ago #14

Rob F wrote: Pants of nimble seems weak with a net zero gain. Maybe +3 (or even +4) to dex and -2 to strength?

For context, I’m looking at this from the perspective of someone doing mostly red builds.

While I obviously wouldn’t say no to more Dex, the classes I’d equip these on don’t care about Strength. Wizards, bards, caster druids, ranged rangers... even weird builds like ranged paladins that max AC or ranged clerics.

In those cases, these are functionally equivalent to the 4* Blessed Pants of the Hare. So, I wouldn’t mind +3 or 4 to entice martial classes. But they seem fine if you dump stat Str anyhow.
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FINAL 2021 Uncommon Token Images! 3 years 7 months ago #15

Marc D wrote:

Rob F wrote: Pants of nimble seems weak with a net zero gain. Maybe +3 (or even +4) to dex and -2 to strength?

For context, I’m looking at this from the perspective of someone doing mostly red builds.

While I obviously wouldn’t say no to more Dex, the classes I’d equip these on don’t care about Strength. Wizards, bards, caster druids, ranged rangers... even weird builds like ranged paladins that max AC or ranged clerics.

In those cases, these are functionally equivalent to the 4* Blessed Pants of the Hare. So, I wouldn’t mind +3 or 4 to entice martial classes. But they seem fine if you dump stat Str anyhow.

Agreed that they are fine as most rare and under builds stacking Dex won’t care about str, and it follows the template laid down by pants of the oaf.
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FINAL 2021 Uncommon Token Images! 3 years 7 months ago #16

Marc D wrote:

Rob F wrote: Pants of nimble seems weak with a net zero gain. Maybe +3 (or even +4) to dex and -2 to strength?

For context, I’m looking at this from the perspective of someone doing mostly red builds.

While I obviously wouldn’t say no to more Dex, the classes I’d equip these on don’t care about Strength. Wizards, bards, caster druids, ranged rangers... even weird builds like ranged paladins that max AC or ranged clerics.

In those cases, these are functionally equivalent to the 4* Blessed Pants of the Hare. So, I wouldn’t mind +3 or 4 to entice martial classes. But they seem fine if you dump stat Str anyhow.


True, if your are shooting for a certain build that doesn't require strength then these are good as is. I guess when I first looked at it the fact that it sums to zero bothered me. New players and someone who gets this Token in a 10 pack may question it.
"Many of the truths we cling to depend greatly on our point of view" - Obi Wan Kenobi
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FINAL 2021 Uncommon Token Images! 3 years 7 months ago #17

Rob F wrote:

Marc D wrote:

Rob F wrote: Pants of nimble seems weak with a net zero gain. Maybe +3 (or even +4) to dex and -2 to strength?

For context, I’m looking at this from the perspective of someone doing mostly red builds.

While I obviously wouldn’t say no to more Dex, the classes I’d equip these on don’t care about Strength. Wizards, bards, caster druids, ranged rangers... even weird builds like ranged paladins that max AC or ranged clerics.

In those cases, these are functionally equivalent to the 4* Blessed Pants of the Hare. So, I wouldn’t mind +3 or 4 to entice martial classes. But they seem fine if you dump stat Str anyhow.


True, if your are shooting for a certain build that doesn't require strength then these are good as is. I guess when I first looked at it the fact that it sums to zero bothered me. New players and someone who gets this Token in a 10 pack may question it.


Yeah, that’s a good point about new players. Hopefully they have enough D&D / PF background to recognize the trade off? And to realize what it affects (ranged to hit, AC, etc. )
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