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TOPIC: 2020 Transmute Recipes, From the QTR

2020 Transmute Recipes, From the QTR 1 month 1 week ago #13

And here are stats on Class Legendaries (averaged)...

Trade Good20192020
AI1012.5
AP613.75
AG21.25
DP18.3333333330
DS825
EB22.5
EM8.33333333321.25
GF21
MH220
MS16.6666666725.5
OE21
PS1526.25
GP4000040000

Again DS, EM, and MH especially feel way too high.
Classes Played: Barbarian (21 times), Monk (11), Cleric (9), Fighter (9), Rogue (9), Dwarf Fighter (7), Ranger (6), Paladin (5), Druid (5), Elf Wizard (2), Wizard (2).

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2020 Transmute Recipes, From the QTR 1 month 1 week ago #14

Jeff321 wrote: snip...
Surprised how much everything went up. Especially DS, EM, and MH. Those feel way off.

0 GF is nice, yes, but I'd rather have the 2019 values with 1 GF required personally.


Agreed. As someone who runs a relatively high amount (10+ runs a year past 4 years) vs buying relatively few tokens (less than $300 a year) its far easier to get fleece and use my pulls to make/trade for needed trade goods. I was looking forward to making a relic and know i'm debating if at all.

Charm of timely aid feels right as it's easier for a player to have a spare bit or some gold from booster pulls and make it vs the Gem of Last Hope makes me want to find another Ash's Death Pouch.

I like the recipes for Ring(s) of Fervor and Stamina except why does Fervor allow any '20 monster bit but Stamina doesn't?
We're all the kind of people who enjoy the game on a "meta" level. We like talking about the game year-round. We buy tokens. We enjoy crafting. We get together during the off-season if we can. We are a very skewed demographic that way. -Raven

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2020 Transmute Recipes, From the QTR 1 month 1 week ago #15

Endgame wrote:
Gem of Last Hope ª
· Potion Death’s Door (any year)
· Earcuff Vitality (any year)
· 10× Darkwood Plank
· 10× Philosopher’s Stone
· 1,000 GP
plus ONLY ONE of the following:
o Blight Bud
o Fiend Talon
o Lamia Scale
o Slayer Tentacle
o Stalker Blood
o Swamp Hag Venom


This seems very expensive when compared vs tokendb.com/token/fallen-star-mushroom/
Classes Played: Barbarian (21 times), Monk (11), Cleric (9), Fighter (9), Rogue (9), Dwarf Fighter (7), Ranger (6), Paladin (5), Druid (5), Elf Wizard (2), Wizard (2).

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2020 Transmute Recipes, From the QTR 1 month 1 week ago #16

I would be extremely careful before finalizing the Enchater's Munitions numbers here!

A 1k order gets you 2.28 Enchanter's Munition.

That means just to fulfill the EM requirement:

+3 Holy Avenger - ~$9,000 in tokens
Medallion of Furious Attack - ~$4,000 in tokens
Necklace of the Spirit Drake - $4,000 in tokens
Pendant of the Yew - $7,000 in tokens
Ava's +5 - ~$11,000 in tokens
Benrow's Elder Drake Necklace - ~$9,000 in tokens
Bog's Medallion of Berserking - ~$7,000 in tokens
Ralson's Pendand of the Elder Yew - $11,000 in tokens

So to create 1 of each legendary you'd need to place around EIGHT $8k orders.

EM will become the constraining element for these transmutes.

I'm sitting on all of ~40 EMs. Are other collectors in triple or quadruple digits on EM?

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2020 Transmute Recipes, From the QTR 1 month 1 week ago #17

Jeff321 wrote: Looking at the Class Relic recipes, comparing 2019 vs 2020 (averages)...


Trade Good20192020
AI611.25
AP510
AG11
DP16.6666666721.25
DS417.5
EB11.25
EM013.75
GF10
MH1.66666666712.5
MS1020
OE11
PS12.3333333314.25
GP50005000.00

Surprised how much everything went up. Especially DS, EM, and MH. Those feel way off.

0 GF is nice, yes, but I'd rather have the 2019 values with 1 GF required personally.


I applaud the increase in trade goods as their proliferation relative to a few years ago is clear.

I would however, aim at having the recipes soak up roughly what is put out. Last year this was in rough balance.

This year:

Good - Relic avg - Legendary avg - Number in 1k order
AI - 11.25 - 12.5 - 5.28
AP - 10 - 13.75 - 6.84
AG - 1 - 1.25 - 1.44
DP - 21.25 - 30 - 16.8
DS - 17.5 - 25 - 8.4
EB - 1.25 - 2 - 1.68
EM - 13.75 - 21.25 - 2.88
MH - 12.5 - 20 - 5.88
MS - 20 - 25.5 - 12.72
OE - 1 - 1 - 1.44
PS - 14.25 - 26.25 - 11.28
GP - 5000 - 40000 - 5400

So if you want to craft 1 relic and 1 legendary you need:
~4k worth of AI
~4k worth of AP
~2k worth of AG
~3k worth of DP
~5k worth of DS
~2k worth of EB
~12k worth of EM
~5k worth of MH
~4k worth of MS
~2k worth of OE
~4k worth of PS
~9k worth of GP

That all seems basically OK to me except the Enchanter's Munition which will constrain everything else.

Looking at this it should pull up the "cheap" trade goods and or lower the Aragonite, Elven Bismuth, and Oil of Enchantment.

I might add a 2nd Aragonite to the Legendaries that don't have it, and add 1 EB and 1 OE to both the Relic and the Legendary recipes to make it more even.

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Last edit: by Matthew Hayward.

2020 Transmute Recipes, From the QTR 1 month 1 week ago #18

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Matthew Hayward wrote: I would be extremely careful before finalizing the Enchater's Munitions numbers here!

A 1k order gets you 2.28 Enchanter's Munition.

That means just to fulfill the EM requirement:

+3 Holy Avenger - ~$9,000 in tokens
Medallion of Furious Attack - ~$4,000 in tokens
Necklace of the Spirit Drake - $4,000 in tokens
Pendant of the Yew - $7,000 in tokens
Ava's +5 - ~$11,000 in tokens
Benrow's Elder Drake Necklace - ~$9,000 in tokens
Bog's Medallion of Berserking - ~$7,000 in tokens
Ralson's Pendand of the Elder Yew - $11,000 in tokens

So to create 1 of each legendary you'd need to place around EIGHT $8k orders.

EM will become the constraining element for these transmutes.

I'm sitting on all of ~40 EMs. Are other collectors in triple or quadruple digits on EM?


I have 9. If I sent every ammo I have except my bullets of gazebo slaying to the chipper, I can scrape up another 7.
D&D teaches all the important lessons in life - the low blow, the cheap shot, the back stab, the double cross. - Jerry Marsischky

Let them trap us. We have our swords. - Elric of Melnibone.

You try to get them to play the game, but all they want to do is play the rules. - Ardak Kumerian

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Last edit: by Harlax.

2020 Transmute Recipes, From the QTR 1 month 1 week ago #19

EM are one of the cheapest cost trade goods. DP, EM, MS, and PS are the four lowest. All have average under $2 for me in the course of the last year. Glad to see the increase in EMs. There will still be an excess of DP , MS, and PS even with the new receipes.

Gem of Last Hope is not a good deal at the current list of goods needed. I suspect it will not soak up the DP and PS. Prefer 10 of each DP, MS, and DP and to drop the monster bit and 1K GP costs.

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Last edit: by edwin.

2020 Transmute Recipes, From the QTR 1 month 1 week ago #20

So the relic holy avenger can’t use any holy ur weapon?
--
macXdmg
Monk of the Painda Order

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Last edit: by macXdmg.

2020 Transmute Recipes, From the QTR 1 month 1 week ago #21

edwin wrote: EM are one of the cheapest cost trade goods. DP, EM, MS, and PS are the four lowest. All have average under $2 for me in the course of the last year. Glad to see the increase in EMs. There will still be an excess of DP , MS, and PS even with the new receipes.

Gem of Last Hope is not a good deal at the current list of goods needed. I suspect it will not soak up the DP and PS. Prefer 10 of each DP, MS, and DP and to drop the monster bit and 1K GP costs.


EM is cheap because there is much more supply than demand.

If there is any kind of demand like what is being projected it will blow by $5 so fast it will cause a sonic boom on its way to $10+.

Here are currently transmutable items EM requirements below legendary
Blessed Redoubt Helm - 1
Charm of Awakened Synergy - 1
Kilt of Dungeonbane - 1

Most legendaries take 2, the rest take up to 6 with the exception of Widseth's, Raphiel's, and Ta'Mors.

Think of it this way: EM is about 1/2 as scarce as Aragonite. How would we be reacting to Relics with 5-10 aragonite and legendaries with 10+?

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Last edit: by Matthew Hayward.

2020 Transmute Recipes, From the QTR 1 month 1 week ago #22

Echo chamber

So the relics went up in price, is that because the class specifics were too good last year and too cheap?

I was expecting something closer to the recipes of last year. The necklaces are unique as they are essentially suppose to be equivalent in power but uniquely different for each class. So then why change the recipes at all other than the requisite UR tokens to even out the draw. I get needing to draw more out of the economy with additional cons and factors and stuff, but the relic recipes went up significantly.

On a side note, I think the Monk legendary should use the sonic stone not cooks, but no tokens purchased yet so no foul either.
--
macXdmg
Monk of the Painda Order

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2020 Transmute Recipes, From the QTR 1 month 1 week ago #23

macXdmg wrote: Echo chamber

So the relics went up in price, is that because the class specifics were too good last year and too cheap?

I was expecting something closer to the recipes of last year. The necklaces are unique as they are essentially suppose to be equivalent in power but uniquely different for each class. So then why change the recipes at all other than the requisite UR tokens to even out the draw. I get needing to draw more out of the economy with additional cons and factors and stuff, but the relic recipes went up significantly.

On a side note, I think the Monk legendary should use the sonic stone not cooks, but no tokens purchased yet so no foul either.


Just my opinion - but I suspect it's because TD knows how many tokens are going out in purchases and treasure, and how many are coming in in transmutes, and may also be aware of general prices of trade goods on the secondary market, and can observe that at current transmutation rates there is too much supply.

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2020 Transmute Recipes, From the QTR 1 month 1 week ago #24

Matthew Hayward wrote:

macXdmg wrote: Echo chamber

So the relics went up in price, is that because the class specifics were too good last year and too cheap?

I was expecting something closer to the recipes of last year. The necklaces are unique as they are essentially suppose to be equivalent in power but uniquely different for each class. So then why change the recipes at all other than the requisite UR tokens to even out the draw. I get needing to draw more out of the economy with additional cons and factors and stuff, but the relic recipes went up significantly.

On a side note, I think the Monk legendary should use the sonic stone not cooks, but no tokens purchased yet so no foul either.


Just my opinion - but I suspect it's because TD knows how many tokens are going out in purchases and treasure, and how many are coming in in transmutes, and may also be aware of general prices of trade goods on the secondary market, and can observe that at current transmutation rates there is too much supply.


Right because there isn’t a generic legendary to soak up for all classes. The relic / legendaries are limited to s subset of players who play 3/12 or 1/4 of the classes. 2021 will have 5/12 and it will still have a low exchange rate.

Just for comparison I just looked at Sunhide vs Spirit Drake, and Golden Fleece and gold are the differentiators I honestly see, the other goods are essentially equivalent with the vast extra required now and the few more expensive required for a higher tier then.
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macXdmg
Monk of the Painda Order

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