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TOPIC: Final Ultra Rare Images

Final Ultra Rare Images 5 years 2 months ago #13

jpotter wrote: On the arcane belt:
I could be alone on this, but does
“damage and healing spells”
not sound better?


Agreed at the very least drop the parentheses. I would propose:
"+2 to Melee, Missile, Spell damage & healing Spells"
Classes Played: Barbarian (65 times), Monk (56), Ranger (33), Rogue (25), Cleric (21), Fighter (13), Druid (12), Paladin (11), Dwarf Fighter (10), Bard (7), Elf Wizard (2), Wizard (2)
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Final Ultra Rare Images 5 years 2 months ago #14

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Jeff321 wrote:

jpotter wrote: On the arcane belt:
I could be alone on this, but does
“damage and healing spells”
not sound better?


Agreed at the very least drop the parentheses. I would propose:
"+2 to Melee, Missile, Spell damage & healing Spells"


I'm wondering if this was meant to be future proofing against something else (Psychic Attacks, maybe)? Or it could be to avoid confusion with retribution damage.
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Final Ultra Rare Images 5 years 2 months ago #15

Sorry if this was already answered in a past round and I missed it. When we have the final transmuted Teeth, will that still count as 7 unique teeth for Semi-Lich skull?
Classes Played: Barbarian (65 times), Monk (56), Ranger (33), Rogue (25), Cleric (21), Fighter (13), Druid (12), Paladin (11), Dwarf Fighter (10), Bard (7), Elf Wizard (2), Wizard (2)
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Final Ultra Rare Images 5 years 2 months ago #16

Hi Jeff,

Thanks for adding +1 Mighty Shortbow.

Wouldn't Charms of Glory and Brooching be more consistent if they had wording like "May Equip up to one additional Back Slot item" for Brooching and "May equip up to one more Ring" for Glory?

Lenses of Agility: Making it +4 Dex and making it Bows and Crossbows is too much I think. +2 Dex and just Bows was fine.
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Final Ultra Rare Images 5 years 2 months ago #17

Jeff321 wrote: Sorry if this was already answered in a past round and I missed it. When we have the final transmuted Teeth, will that still count as 7 unique teeth for Semi-Lich skull?


It was answered before and no, the completed Eldritch teeth item will not count as seven individual teeth.
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Final Ultra Rare Images 5 years 2 months ago #18

Rod of the Meek
If you're going to reference the party card, how about this:

1) Add 4 to the damage wheel.

2) Remove all text on token, replace with: While equipped, damage modifier becomes 0.

Hopefully, if someone does the ol' swaparoo on the weapons, if a DM sees the token he knows to remove any damage modifier on the party card.

Its the most fail safe way I can think of to make sure someone doesn't abuse the system and seems cleaner than max Str 18, max +10 to hit and damage.

Love the addition of the +1 mighty shortbow and the removal of the pants.

All of my other comments regarding lucky set being too good compared to redoubt, charm of glory obsoleting gloves and hand, and the key being insanely good for healing stand.
Last edit: by Endgame.
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Final Ultra Rare Images 5 years 2 months ago #19

Flik wrote:

Jeff321 wrote: Sorry if this was already answered in a past round and I missed it. When we have the final transmuted Teeth, will that still count as 7 unique teeth for Semi-Lich skull?


It was answered before and no, the completed Eldritch teeth item will not count as seven individual teeth.


As far as I know, I don't think it's been answered if you can equip any of the individual teeth at the same time as equipment the Eldritch Tooth Transmute.
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Final Ultra Rare Images 5 years 2 months ago #20

Mike Steele wrote:

Flik wrote:

Jeff321 wrote: Sorry if this was already answered in a past round and I missed it. When we have the final transmuted Teeth, will that still count as 7 unique teeth for Semi-Lich skull?


It was answered before and no, the completed Eldritch teeth item will not count as seven individual teeth.


As far as I know, I don't think it's been answered if you can equip any of the individual teeth at the same time as equipment the Eldritch Tooth Transmute.


I would hope not.
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Final Ultra Rare Images 5 years 2 months ago #21

Mike Steele wrote: Hi Jeff,

Thanks for adding +1 Mighty Shortbow.

Wouldn't Charms of Glory and Brooching be more consistent if they had wording like "May Equip up to one additional Back Slot item" for Brooching and "May equip up to one more Ring" for Glory?

Lenses of Agility: Making it +4 Dex and making it Bows and Crossbows is too much I think. +2 Dex and just Bows was fine.

I liked the +2 and my hammer being able to be used for ranged sneak attack. It was a interesting choice between it and Lenses of the Fey with it’s no 50% miss. This is still a interesting token in its current form.
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Final Ultra Rare Images 5 years 2 months ago #22

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JACKOFTRADZE wrote:

Jeff Martin wrote:

Flik wrote: Wow thank you for not only the change to the Lenses but adding the +1 Mighty Shortbow (pants bit it, good call). Can't complain, and makes me want to get the Mighty Shortbow instead of the Stunning Crossbow from last year. But I'm so glad I can make the choice. Wow and 4 dex!

The only thing I think needs to be changed is the Lucky Shield needs to be 3AC instead of 4AC (reasons covered in other thread), but other than that spot on Jeff!!


Lenses - Yeah...with the Lenses of the Fae, we had to bump this up.

+1 Mighty Shortbow - It seemed like it was needed more than the DEX Pants...especially with the bumping of the Lenses.


THANK YOU!


WOW... yeah, didn't expect this change at this late in the dev process, but really pleased by it!

NOTES:

* Remove the extra "the" in token name.

* Add a period between "Dexterity" and "Rogue" as most tokens have a period or comma between different bits of text (ie, "+6 to AC, -1 to saves." or "+1 hp per unique tooth of Cavadar equipped. Imbues Psychic power" .. unless we are trying to say that only "Rogues with +4 to Dexterity" get to have the sneak at ranged?
"THERE WILL NEVER BE A TOKEN EQUAL TO A GOOD BRAIN!"- Smakdown

Check out these awesome resources:
Cranston's Character Generator for iDevices or Android
Amorgen's Excel Character Generator
And the ever-useful Token DataBase , expertly maintained by Druegar.
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Final Ultra Rare Images 5 years 2 months ago #23

Harlax wrote:

Mike Steele wrote:

Flik wrote:

Jeff321 wrote: Sorry if this was already answered in a past round and I missed it. When we have the final transmuted Teeth, will that still count as 7 unique teeth for Semi-Lich skull?


It was answered before and no, the completed Eldritch teeth item will not count as seven individual teeth.


As far as I know, I don't think it's been answered if you can equip any of the individual teeth at the same time as equipment the Eldritch Tooth Transmute.


I would hope not.


My understanding is the finished set doesn’t count for the scull but you can equip any number of unique teeth and they will add 1 HP each but not add to any other powers.
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Final Ultra Rare Images 5 years 2 months ago #24

I still think the shield needs the AC dropped by one or the saves removed from it. It’s as good as the relic shield IMO. I would trade 1 AC for +1 all saves.
That said since I don’t have the Blessed Redoubt Shield I’ll be just PYPing one of the shields assuming it doesn’t get a last minute change.
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