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TOPIC: 2020 Ultra Rare Token Images

2020 Ultra Rare Token Images 3 months 4 weeks ago #25

Flik wrote:

Matt Goodman wrote: The barbarian bracers should probably have 2H weapons only.


I’m inclined to agree, otherwise they become BIS for all melee classes? Maybe not for ranged ranger or most rogues that actually want to sneak attack.


Agreed
Classes Played: Barbarian (21 times), Monk (15), Rogue (10), Cleric (9), Fighter (9), Ranger (8), Dwarf Fighter (7), Paladin (5), Druid (5), Elf Wizard (2), Wizard (2).
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2020 Ultra Rare Token Images 3 months 4 weeks ago #26

  • Kakitahan
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Jeff321 wrote:

Flik wrote:

Matt Goodman wrote: The barbarian bracers should probably have 2H weapons only.


I’m inclined to agree, otherwise they become BIS for all melee classes? Maybe not for ranged ranger or most rogues that actually want to sneak attack.


Agreed


That or make it +3/4 damage. I would probably say it should be two hand melee at +6 damage.
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2020 Ultra Rare Token Images 3 months 4 weeks ago #27

Kakitahan wrote:

Jeff321 wrote:

Flik wrote:

Matt Goodman wrote: The barbarian bracers should probably have 2H weapons only.


I’m inclined to agree, otherwise they become BIS for all melee classes? Maybe not for ranged ranger or most rogues that actually want to sneak attack.


Agreed


That or make it +3/4 damage. I would probably say it should be two hand melee at +6 damage.


My monk and melee ranger would be sad, but I agree this should be 2 handed damage. The crit was cool in the last batch but all that is in the monk transmute now!
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2020 Ultra Rare Token Images 3 months 4 weeks ago #28

  • Xavon
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macXdmg wrote:

Kakitahan wrote:

Jeff321 wrote:

Flik wrote:

Matt Goodman wrote: The barbarian bracers should probably have 2H weapons only.


I’m inclined to agree, otherwise they become BIS for all melee classes? Maybe not for ranged ranger or most rogues that actually want to sneak attack.


Agreed


That or make it +3/4 damage. I would probably say it should be two hand melee at +6 damage.


My monk and melee ranger would be sad, but I agree this should be 2 handed damage. The crit was cool in the last batch but all that is in the monk transmute now!


Would it be too confusing to make it: "-2 AC and +3 pts of damage per hand on the weapon with melee"?
Or "-2 AC and +4 pts of damage in melee (+6 with 2H weapons)"?

That said, we already have +2 damage rare bracelets, so +4 at UR doesn't seem overpowered, and +4 with -2 AC seems weak.

I would almost say "-2 AC (unless Barb), +5 pts of damage in melee (+7 with 2H weapons)".
Applications programming is a race between software engineers, who strive to produce idiot-proof programs, and the Universe, which strives to produce bigger idiots.  <br /><br />So far, the Universe is winning.
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2020 Ultra Rare Token Images 3 months 4 weeks ago #29

Xavon wrote: I would almost say "-2 AC (unless Barb), +5 pts of damage in melee (+7 with 2H weapons)".


That still seems bonkers to me, but also I like it.

Retribution fighters what say you?
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macXdmg
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Last edit: by macXdmg.
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2020 Ultra Rare Token Images 3 months 4 weeks ago #30

Jeff321 wrote:

Flik wrote:

Matt Goodman wrote: The barbarian bracers should probably have 2H weapons only.


I’m inclined to agree, otherwise they become BIS for all melee classes? Maybe not for ranged ranger or most rogues that actually want to sneak attack.


Agreed


Also agree
"Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world." - Albert Einstein
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2020 Ultra Rare Token Images 3 months 4 weeks ago #31

Endgame wrote: Not sure I like the charm of glory. No hard decision to upgrade a charm to a ring when you have 3 different charm slot expanders. Forget hand of glory, use charm necklace, charm of glory, and get 2 free charms. Then convert one to charm of brooching, and the neck slot became 1 ring, 1 back, and 1 charm.


I have to say I am personally loving all the slot expanders. They are going to shake up some builds for sure. Charm of Glory... :blink:

I think I want 11 out of 20 of this set, which is definitely more than 2019.
Classes Played: Barbarian (21 times), Monk (15), Rogue (10), Cleric (9), Fighter (9), Ranger (8), Dwarf Fighter (7), Paladin (5), Druid (5), Elf Wizard (2), Wizard (2).
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2020 Ultra Rare Token Images 3 months 4 weeks ago #32

The charm of glory seems very good. Maybe too good.
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2020 Ultra Rare Token Images 3 months 4 weeks ago #33

  • Ro-gan
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I went from 0 to 2.

Give me 3 Rings with just a Charm.

As for the Shirt... with the Skull I no longer need this year's Shirt that imbues Psychic Ability. I'll take this new Shirt.

Has it been said yet if the transmuted Teeth will work with the Skull??

As for the Bracers and +6 damage... pass. I like having as many Legendaries as possible. And equipping TaMor's just ticks Incognito off and not being able to hit Rybak The Dwarf Fighter. LOL!!
"It's treason then."



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Last edit: by Ro-gan.
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2020 Ultra Rare Token Images 3 months 4 weeks ago #34

Boilerplate wrote: I think this might have been discussed in the earlier threads, but can someone explain to me why we need the hit and damage limiters in the rod? Are we really afraid of someone with 18 or less strength both hitting too frequently and doing too much damage with this?


And i was going to suggest removing the STR limit since the to-hit/damage limit has things covered.
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2020 Ultra Rare Token Images 3 months 4 weeks ago #35

Ro-gan wrote:
Has it been said yet if the transmuted Teeth will work with the Skull??


Jeff has confirmed they do not. You only get hps for individual teeth. So the completed Cavaties of Cavadar will not give you 7hps.
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2020 Ultra Rare Token Images 3 months 4 weeks ago #36

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jpotter wrote:

Ro-gan wrote:
Has it been said yet if the transmuted Teeth will work with the Skull??


Jeff has confirmed they do not. You only get hps for individual teeth. So the completed Cavaties of Cavadar will not give you 7hps.


Thanks!! I so did not want to read over all the posts out there right now. LOL!!
"It's treason then."



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