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TOPIC: On the Morality of Soul Eating (Spoilers)

On the Morality of Soul Eating (Spoilers) 5 years 3 months ago #37

We were the first group to run this dungeon on Epic and this particular room was actually really easy for us and took like 5 minutes to finish it. As with most puzzles in TD, if someone figures it out and everyone follows success!
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On the Morality of Soul Eating (Spoilers) 5 years 3 months ago #38

Kaledor wrote: We were the first group to run this dungeon on Epic and this particular room was actually really easy for us and took like 5 minutes to finish it. As with most puzzles in TD, if someone figures it out and everyone follows success!


Although they changed some things after the Wed night epic run, esp. in the last room, when we went through on epic again Thurs morning, this room remained unchanged as far as I could see.

Did they ever eventually speed up the movement of the souls or anything for Friday or Saturday Nightmare and Epic does anyone know for certain? They kinda 'felt' sped up by Saturday, but I couldn't be sure really.
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On the Morality of Soul Eating (Spoilers) 5 years 3 months ago #39

Usually damage for failure increases by difficulty or you get less bonus hints if you are struggling. Difficulty of manual actions stay the same.

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On the Morality of Soul Eating (Spoilers) 5 years 3 months ago #40

I would have liked

Harder souls to catch/follow
Need to catch more than base number
Option to avoid soul catching period.
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On the Morality of Soul Eating (Spoilers) 5 years 3 months ago #41

I'd be very ok with this room being the one replaced at GHC. To me, it felt monotonous the very first time through. Despite being in many ways similar to the ship navigation puzzle, it is at the opposite end of the enjoyability spectrum for me. Not a "bad" room, just not enjoyable.

Especially given that room one was also a "can the team physically coordinate" type of puzzle. I think one of those per dungeon is enough.

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On the Morality of Soul Eating (Spoilers) 5 years 3 months ago #42

Fiddy wrote: I'd be very ok with this room being the one replaced at GHC. To me, it felt monotonous the very first time through. Despite being in many ways similar to the ship navigation puzzle, it is at the opposite end of the enjoyability spectrum for me. Not a "bad" room, just not enjoyable.

Especially given that room one was also a "can the team physically coordinate" type of puzzle. I think one of those per dungeon is enough.


Agreed. When the team failed the image was entertaining, but not enough.
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On the Morality of Soul Eating (Spoilers) 5 years 3 months ago #43

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IMO I liked the soul eater room. That said it could be improved by having an npc dm do a little roll play setup like the rat monster. That to me really sold an otherwise simple puzzle room.

Something like a demon who demands assistance feeding its pet. Maybe with the implications that its them of you. Or perhaps the implication that it has freed the souls of the party and they need to go through the motions to recapture their souls from the either before being pushed on. Could be skinned a lot of ways with Jo puzzle changes IMO.
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On the Morality of Soul Eating (Spoilers) 5 years 3 months ago #44

Picc wrote: IMO I liked the soul eater room. That said it could be improved by having an npc dm do a little roll play setup like the rat monster. That to me really sold an otherwise simple puzzle room.

Something like a demon who demands assistance feeding its pet. Maybe with the implications that its them of you. Or perhaps the implication that it has freed the souls of the party and they need to go through the motions to recapture their souls from the either before being pushed on. Could be skinned a lot of ways with Jo puzzle changes IMO.


If the rat monsters speech is printed out on white paper and placed in several locations around the room, then this would be an improvement. Otherwise just the same exeperience with the person in a different outfit.

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On the Morality of Soul Eating (Spoilers) 5 years 3 months ago #45

There is a fair probability that you are personally responsible for some of the souls being there in the first place, adventurers.

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On the Morality of Soul Eating (Spoilers) 5 years 3 months ago #46

Harlax wrote: There is a fair probability that you are personally responsible for some of the souls being there in the first place, adventurers.


Nah, definitely not the Fighter in TD. If you'd had Monk or Ranger on there, sure... ;)

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On the Morality of Soul Eating (Spoilers) 5 years 3 months ago #47

I would have enjoyed the soul room a bit more if you had control over the soul once it changed colors, and then could lead it where ever you wanted (ex : feed, or not feed).

As the room stands, the soul was going to make it to the DM regardless of what the party did

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