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TOPIC: Puzzle Solution: The Sword Room

Puzzle Solution: The Sword Room 10 months 1 week ago #1

Felt this room really needed the Rogue box (whereas others usually offered information we'd already gained by that point).

Literally decided to just take the push damage after the first 5 minutes or so because we were nowhere closer to solution.

The DM said one of our guys was on the right track with a '3x3 cube' ignoring the top two rows of each one, but still, that didn't help us get anywhere.

Halp.

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Puzzle Solution: The Sword Room 10 months 1 week ago #2

Are you asking to see the solution here?
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Puzzle Solution: The Sword Room 10 months 1 week ago #3

Yep.

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Puzzle Solution: The Sword Room 10 months 1 week ago #4

It was something like:

Count the number of:

Strokes
Angles
Intersections

In each rune.

Then correlate those with the position of the white dots on the wall for each mounting station.

Example, one symbol was a triangle-ish symbol where the three sides didn’t touch.

3 strokes
0 angles
0 intersections

Place that rune on the panel with only one white square there up from the bottom.


The hilts thenselves has holes drilled in them of increasing size (one had no hole).

If you ordered the swords from small to large hilt hole and flipped them over there was writing on the back that was sort of a hint.

I get the sense this puzzle may have changed over the con from conflicting discussion.

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Puzzle Solution: The Sword Room 10 months 1 week ago #5

Once you arranged the swords, the writing told you the runes had three components. After the first day they just gave you this clue and told you to forget the writing .

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Puzzle Solution: The Sword Room 10 months 1 week ago #6

Ignore letters.

Count:
Lines
Vertices
Intersections

Looking from the bottom, match count of each sword with placement of white squares. There are two swords which have identical answers so you mayneed to switch.

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Puzzle Solution: The Sword Room 10 months 1 week ago #7

Oh wow, thanks all!

Our DM gave us half the hint...the 'forget the writing' part, but not the other, much more important part.

C'est la vie.

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Puzzle Solution: The Sword Room 10 months 1 week ago #8

Our group of players have a vast set of backgrounds. This made the puzzles easier to solve.

Essentially only three types of elements with the ruins and which order they were in.

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Last edit: by edwin.

Puzzle Solution: The Sword Room 10 months 1 week ago #9

We were in the same situation as Tyler, where we were told to ignore the writing. We were not told (perhaps I did not hear) that each rune had 3 components. That may have helped. Maybe not. We were not close to this puzzle at all.

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Puzzle Solution: The Sword Room 10 months 1 week ago #10

Warning: Spoiler! [ Click to expand ]

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Puzzle Solution: The Sword Room 10 months 1 week ago #11

Lodestone (KH) wrote:

Warning: Spoiler! [ Click to expand ]


I also heard someone say: lines, intersections, and angles. But that didnt make sense to me. The angles and intersections were getting a lot of people mixed up trying to figure out what we were counting. I thought i had it clarified to:
Lines,
Intersections, &
Touches

Meaning, if the lines crossed over each other it was an intersection, but if one or both only met the other without crossing it was a touch.

I cant tell you for sure if i was right, everyone in our group was placing swords until we got it right.
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Puzzle Solution: The Sword Room 10 months 1 week ago #12

Ahh.. I kept counting squares from the top down (vs bottom up), so none of the swords seemed to match to me, so I thought that was the wrong path.

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