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TOPIC: VTD going to switch to 1d20

VTD going to switch to 1d20 7 months 1 day ago #61

jedibcg Banjo 237 Lover wrote:

Dave Autzen wrote: If virtual TD becomes a permanent thing (NOT a due to the pandemic, but to allow non convention goers to enjoy the game) perhaps a small board that TD could sell to players for sliding purposes. Maybe something along the lines of a pachinko board. Some sort of protective disc for the weapon token(s) of course would be needed.

I will try to work up a prototype, likely with Legoes to start. Someone more mechanically inclined would likely do something much better. The trick is size. There will have to be allowances for different creatures, perhaps an insert we can print out and slide in?

A number of slots marked with numbers. Lots of work in my future.

Obviously, if VTD does not remain a thing, my thinking is all academic.

I like the thinking outside the box, but I personally would have no interesting in purchasing something else for VTD. There may be others that do. If an additional purchase(s) would be required to play VTD, it would definitely end my groups virtual adventures.

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Understandable, definitely. I doubt I will have much luck anyway but want to give it a try. It’s more an experiment honestly. Just to see if I can come up with something. Personally, I look forward to playing in person.

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VTD going to switch to 1d20 7 months 1 day ago #62

  • bpsymington
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Chiming in late here. I am happy to have 1d20 replace 1d10+10. It's certainly not a perfect solution compared to the shuffleboard system but it's closer and easy to implement.
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VTD going to switch to 1d20 7 months 1 day ago #63

  • jedibcg
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bpsymington wrote: Chiming in late here. I am happy to have 1d20 replace 1d10+10. It's certainly not a perfect solution compared to the shuffleboard system but it's closer and easy to implement.

I honestly don’t know that a d20 is closer to the shuffleboard system. I again point to attempting to slide a 11 or better. If you can only do it 50% or less percent of the time then yes it is better. I think sliding an 11 or better though is a lot higher however. I however understand sliding skills vary and believe me my group is far from the bests and sliding but we manage to get more than 50% of the pucks on 11’s or better more than 50% of the time. I would not go as far as to say that all our pucks stay on 11 or better or even on non 1’s (hitting the back or sides).

I look forward to see what Jeff and the “smart people’ do...lol.
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Last edit: by jedibcg.

VTD going to switch to 1d20 7 months 1 day ago #64

The method of determining hits and critical hits should definitely consider the fact that player skill is a factor.

In a normal game of pen-and-paper RPG, it's pure random chance of dice. In True Dungeon, if you're even a little bit skilled and don't "go for the crit" every time, it's not that difficult to ensure that you land on 11+ to ensure a hit (provided your bonuses are high enough).

I have faith that Jeff and the "smart people" will come up with something to approximate this.

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VTD going to switch to 1d20 7 months 1 day ago #65

Best of 2d20 might work also. I’ll be honest the “random” of the 1d10 is pretty ... hard when you slide two monk attacks at a time, and both hit a 1. I’ve thrown bad pucks before, one stopping WAY early, or going off the end, I just have always had the second puck hit the first, or not go quite as far and hit a reasonable number with either the first puck (bump) or the second puck (slower from surprise).

I did a head attack gambit once where both pucks went for the head over “open air” and they stuck at a 9, it was normal though. They hit, and the wyverns didn’t take crit damage, but did still take shuriken to the open air damage.

I think the math is around 1d20 +5 with chances of 1 -5 and dropping values above 20 to 20. It does give better chances for 17-20 and it doesn’t have the “off the end” part of sliding. Actually would a d21 showcase “off the book it’s bump” 1 is a miss, 21 is “you were bumped” you could even do best of 1d20 & 1d21 (unless the d20 was a 18-20).

“You were bumped” would be better than 2 ones, you missed both!
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