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TOPIC: The Moongate Maze - combat - Golden Ticket Run

The Moongate Maze - combat - Golden Ticket Run 5 years 3 months ago #1

Our group!


1.Smak Barbarian 5/5
2. Brad Mortensen Cleric
3.Brad Gabriel Paladin (preference 4/5)
4. Master ed Class preference is (1) Druid, (1) Monk, (1) Wizard
5.ben Krupa fighter /dwarf fighter 5/5
6. Harlax Dwarf fighter 5/5
7.jeff321 Rogue (?/5)
8. Beertram Druid (4/5)
9.Tsaelyn ranger 4/5
10. Phadras wizard 5/5



please post if you are in favor of nightmare, and if you are planning to use any synergy or group impacting tokens

while we have not heard from Smak he's a top notch player so I think we are save in say YES to nightmare.

it looks like we all have a CoA or a CoGF as well as enough synergy tokens.

Smak can also be relied on to for lovely charm however if not I have 3 spare Rings of Heroism.

Next up I think we should pass about a party card using the wonderful XL sheet made by Amorgen
*mental note* always listen to Jeff

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Last edit: by Brad.

The Moongate Maze - combat - Golden Ticket Run 5 years 3 months ago #2

Nightmare. I think this group could supply enough Charms of Synergy for all 4 groups... several times over (10+ here).

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The Moongate Maze - combat - Golden Ticket Run 5 years 3 months ago #3

I tend to agree. and I think I'll just bet that Raven wants nightmare as well.

there is a decent chance that Smak might 5th level us all as well.
*mental note* always listen to Jeff

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Last edit: by Brad.

The Moongate Maze - combat - Golden Ticket Run 5 years 3 months ago #4

Nightmare.

I have 4 CoS, 2 CoA and. CoGF. I believe Smak has 10 CoA in any case.

Smak's artifact could make us all 5th level. I have 4 RoH and a CoH. And an Eldritch set.

I'm sure many others are similarly set up (or better).


We do get treasure tokens from this run, don't we? In addition to the swag bag?
D&D teaches all the important lessons in life - the low blow, the cheap shot, the back stab, the double cross. - Jerry Marsischky

Let them trap us. We have our swords. - Elric of Melnibone.

You try to get them to play the game, but all they want to do is play the rules. - Ardak Kumerian

I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend - Faramir

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Last edit: by Harlax.

The Moongate Maze - combat - Golden Ticket Run 5 years 3 months ago #5

Yup, we get normal treasure from this run (and at times in the past extra treasure, but who knows).

I'm obviously fine with Nightmare!
My online token shop: www.tdtavern.com

We buy, sell, and trade True Dungeon tokens. We also have a convenient consignment program where you can sell your own tokens.

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The Moongate Maze - combat - Golden Ticket Run 5 years 3 months ago #6

Yes to Nightmare!

I have CoA and CoS.
Classes Played: Barbarian (41 times), Monk (39), Ranger (27), Rogue (20), Cleric (16), Fighter (12), Dwarf Fighter (9), Druid (7), Paladin (7), Bard (6), Elf Wizard (2), Wizard (2)

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The Moongate Maze - combat - Golden Ticket Run 5 years 3 months ago #7

  • Raven
  • Raven's Avatar
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  • 10th Level
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  • "Oooooh, Shiny!"
  • Posts: 6604

Brad wrote: and I think I'll just bet that Raven wants nightmare as well.


Whatever gave you that idea?


Subliminal message: NIGHTMARE! NIGHTMARE! NIGHTMARE! NIGHTMARE! NIGHTMARE! NIGHTMARE! NIGHTMARE! NIGHTMARE! NIGHTMARE!
"THERE WILL NEVER BE A TOKEN EQUAL TO A GOOD BRAIN!"- Smakdown

Check out these awesome resources:
Cranston's Character Generator for iDevices or Android
Amorgen's Excel Character Generator
And the ever-useful Token DataBase , expertly maintained by Druegar.

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The Moongate Maze - combat - Golden Ticket Run 5 years 3 months ago #8

After reading Raven’s post I seem to be drawn inexplicably to running at nightmare…. Subliminal messages aside, nightmare sounds good to me. I have CoH or RoH, and a CoGF. I don’t have a Mad Evoker charm yet, but have got the wizard up to +13 spell damage, and 31 HP.

This should be fun
Marc

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The Moongate Maze - combat - Golden Ticket Run 5 years 3 months ago #9

I have a CoA, an extra CoGF, a couple Amulet of Treasure Finding, and a Charm of Synergy. I can also provide a Mad Evoker's Charm should you need it.

I am also totally up for Nightmare as well. I'll post my build soon.

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Last edit: by Ben Krupa.

The Moongate Maze - combat - Golden Ticket Run 5 years 3 months ago #10

You guys : me
is like
glacier : icecube (writing this from Antarctica, staring at a glacier)

That said, I'll borrow what I need and would love to run Nightmare. Looking forward to it!
"Just hit puberty, in fact! Yay!"

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The Moongate Maze - combat - Golden Ticket Run 5 years 3 months ago #11

Tsaelyn wrote: You guys : me
is like
glacier : icecube (writing this from Antarctica, staring at a glacier)

That said, I'll borrow what I need and would love to run Nightmare. Looking forward to it!


Post your best build and we will see how we can enhance it.
D&D teaches all the important lessons in life - the low blow, the cheap shot, the back stab, the double cross. - Jerry Marsischky

Let them trap us. We have our swords. - Elric of Melnibone.

You try to get them to play the game, but all they want to do is play the rules. - Ardak Kumerian

I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend - Faramir

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The Moongate Maze - combat - Golden Ticket Run 5 years 3 months ago #12

My current build for the GT run. A blessed Redoubt shield may be made beforehand.

Dwarf Fighter - Lvl 5

Slot Token
Head Redoubt Helm
Eyes Goggles of Instant Analysis
Left Ear Earcuff of Orbits
Right Ear Icecrag Hero's Earcuff
Neck Stu-pendous Pendant
Armor Blessed Redoubt Plate
Wrists Charm Bracelets
Hands Gloves of Weapon Finesse
Melee Weapon +3 Slayer Sword
Melee Offhand Redoubt Shield
Missile Weapon +1 Mighty Sling
Missile Offhand Redoubt Shield
Back Greater Cloak of Destiny
Back2 Dougal's Cloak of the Stars
Left Ring Supreme Ring of Elemental Command
Right Ring Ring of Frost
Third Ring None
Fourth Ring None
Waist Girdle of Frost Giant Strength
Shirt Shirt of Blessed Strength
Boots Boots of the Four Winds
Legs Pantaloons of the Deeperdark
Charm 1 Charm of Brooching
Charm 2 Charm of Synergy (10)
Charm 3 Charm of Avarice
Charm 4 Draco-Lich Claw Charm
Charm 5 Charm of Enlightenment
Charm 6 None
Charm 7 None
Charm 8 None
Ioun 1 Ioun Stone Beryl Prism
Ioun 2 Ioun Stone Amethyst Ovoid
Ioun 3 Ioun Stone Onyx Cube
Ioun 4 Ioun Stone Garnet Cube
Ioun 5 Ioun Stone Charming Cabochon
Ioun 6 Ioun Stone Silver Nugget
Ioun 7 Ioun Stone Quicksilver Cube
Special 1 Rod of Seven Parts (Complete)
Special 2 Lamp of the Marid
Special 3 Figurine of Power: Scarab
Special 4 Greater Alchemist Pouch
Special 5 None
Special 6 Lamp of the Efreeti
Special 7 6th Player Level Bonus
Special 8 Tooth of Cavadar (3)
Special 9 None
Special 10 None
Runestone 1 None
Runestone 2 None
Runestone 3 None





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D&D teaches all the important lessons in life - the low blow, the cheap shot, the back stab, the double cross. - Jerry Marsischky

Let them trap us. We have our swords. - Elric of Melnibone.

You try to get them to play the game, but all they want to do is play the rules. - Ardak Kumerian

I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend - Faramir

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