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TOPIC: 2019 Transmuted Token Images !!

2019 Transmuted Token Images !! 5 years 6 months ago #25

kurtreznor wrote:

JACKOFTRADZE wrote:

Starkhound (Edwin) wrote:

Mike Steele wrote:

Xavon wrote: I'd rather have the +5 Kilt back.

Which Exalted does the Rare Bead transmute into, is it the Lucky Traveler?


I'd rather have the +5 Kilt back as well, it seems to be going backwards to me.


Agreed. I'd rather take +1 on the modifier than +5 to HP.


Dungeonbane Kilt. I differ here, I really like the revised Kilt. You get an extra 5HP no matter what and you get a clean +4 stat of choice with a faster path to an Eldritch bonus to ditch the RoH. That is a really nice triple play if you ask me. At the end of the Day the Boots of Four Winds is +5 Damage for a Four Year. This seems on point.

Sneaky Necklace
While I would have liked the Guide Strike Powers back in there, this time I honestly like the reversions. Now it feels Legendary. I'm in! Last suggestion, how about rename it Raven's Stealthy Necklace. That sounds more deadly. Sneaky sounds silly.

Bead of the Lucky Traveler. While I would have liked the +3 it's great to get Free Movement back and saves in an uncontested slot. Curious if this recipe will require completion and bits tokens.

Charm of Treasure Finding. Not that I am making this but why power it down to only one treasure? Prior rares gave you that. Keep it at +2 to make it worth the trouble to transmute and get new players hooked.


the charm isn't a power down, it now stacks with a treasure enhancer...it will have to be clarified that the rare treasure enhancers don't negate the use of this (since they say they cant stack). if that clarification is too messy, this charm could be worded that it adds +1 to any single treasure enhancer...meaning that this charm isn't technically a treasure enhancer, it is a treasure enhancer enhancer :) and as to not working with the CoA; well, the CoA doesn't actually have a treasure bonus to enhance, it only counts as 3 other tokens that do give treasure = no longer a single token to enhance.


Thanks for bringing that to my attention, I missed that verbiage. Very cool for new players!
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2019 Transmuted Token Images !! 5 years 6 months ago #26

I preferred the Kilt at the +5 but feel Ok with this compromise.

i really liked the Bead better at +3. At that level I was planning on trying to make enough for all 5 players I outfit. Now I'm feeling like I might only make one for my collection and better use ant necessary trade goods for other items instead.

I'm not sure where I stand on the Charm - I was hoping it would take multiple of the rare +1TE's I outfit the other 5 guys with to give them an extra TE and free up those spots while getting them an extra treasure. Now for the extra treasure I have to lug double the chips for them - lol. Still a cool token and hopefully it won't be too hard for me to make for each of them.
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2019 Transmuted Token Images !! 5 years 6 months ago #27

Harlax wrote:

Rob F wrote:

Boilerplate wrote: I would still prefer the bead to be +3. Given that we have +2 save ioun stones at UR, +3 seems right for a four year relic transmute.


For those that want the Bead back to +3 I ask you this: If it stays +2 will you still transmute it? If your answer is yes then it's fine where it's at. I could be wrong but I'd bet some cash that 100% of people advocating for the +3 will still get it at +2.


I'd Transmute it if it were only +1. That doesn't make it a good idea though.

I might even Transmute it if were only freedom of movement. Doesn't make that a good idea either.


Why would you transmute it if it were only +1? Or just freedom of movement? Just to have one? Would you make multiples?
"Many of the truths we cling to depend greatly on our point of view" - Obi Wan Kenobi
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2019 Transmuted Token Images !! 5 years 6 months ago #28

Rob F wrote:

Harlax wrote:

Rob F wrote:

Boilerplate wrote: I would still prefer the bead to be +3. Given that we have +2 save ioun stones at UR, +3 seems right for a four year relic transmute.


For those that want the Bead back to +3 I ask you this: If it stays +2 will you still transmute it? If your answer is yes then it's fine where it's at. I could be wrong but I'd bet some cash that 100% of people advocating for the +3 will still get it at +2.


I'd Transmute it if it were only +1. That doesn't make it a good idea though.

I might even Transmute it if were only freedom of movement. Doesn't make that a good idea either.


Why would you transmute it if it were only +1? Or just freedom of movement? Just to have one? Would you make multiples?


I wouldn’t transmute one for any of those examples.
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2019 Transmuted Token Images !! 5 years 6 months ago #29

I like the Kilt, I'm glad this is where we landed (with the exception of some sympathy for Clerics like Brad whose cheese keeps getting moved).


I'd prefer +3 on the Bead, but will transmute similar numbers either way. I just feel +2 is likely to get knocked out of that slot sooner rather than later (unless there are bead slot expanders coming down the line).

Bead art still A+
Last edit: by Matthew Hayward.
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2019 Transmuted Token Images !! 5 years 6 months ago #30

Is the bard reroll for the whole party? If not, seems fairly minimal
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2019 Transmuted Token Images !! 5 years 6 months ago #31

The Kilt is sweet.
Now I want one.
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2019 Transmuted Token Images !! 5 years 6 months ago #32

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Matthew Hayward wrote: I like the Kilt, I'm glad this is where we landed (with the exception of some sympathy for Clerics like Brad whose cheese keeps getting moved).


I'd prefer +3 on the Bead, but will transmute similar numbers either way. I just feel +2 is likely to get knocked out of that slot sooner rather than later (unless there are bead slot expanders coming down the line).

Bead art still A+


Tend to agree about the bead... just wondering if +3 would knock free movement off...?
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2019 Transmuted Token Images !! 5 years 6 months ago #33

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What if we slap a +1 to hit (all types) on the Kilt? The +4 HP is like partial +2 to CON, a universal +1 to hit would be like a partial +2 to both STR and DEX.
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2019 Transmuted Token Images !! 5 years 6 months ago #34

Rob F wrote:

Harlax wrote:

Rob F wrote:

Boilerplate wrote: I would still prefer the bead to be +3. Given that we have +2 save ioun stones at UR, +3 seems right for a four year relic transmute.


For those that want the Bead back to +3 I ask you this: If it stays +2 will you still transmute it? If your answer is yes then it's fine where it's at. I could be wrong but I'd bet some cash that 100% of people advocating for the +3 will still get it at +2.


I'd Transmute it if it were only +1. That doesn't make it a good idea though.

I might even Transmute it if were only freedom of movement. Doesn't make that a good idea either.


Why would you transmute it if it were only +1? Or just freedom of movement? Just to have one? Would you make multiples?


I wasn't clear. +1 and Free Movement. Since I outfit my Sons group who play at Hardcore, they would have value. Still not a good idea for a 4 year Transmute.

I'd make one or two if they were just Free Miovement, just to have them. Even less of a good idea.


My point is, some would be made even under those clearly absurd circumstances.


I'll certainly make multiples of +2 and Freedom of Movement. Not as many though. The number of Fleeces needed will play for transmutes will play a role as well.
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Last edit: by Harlax.
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2019 Transmuted Token Images !! 5 years 6 months ago #35

Grekel! wrote:

Matthew Hayward wrote: I like the Kilt, I'm glad this is where we landed (with the exception of some sympathy for Clerics like Brad whose cheese keeps getting moved).


I'd prefer +3 on the Bead, but will transmute similar numbers either way. I just feel +2 is likely to get knocked out of that slot sooner rather than later (unless there are bead slot expanders coming down the line).

Bead art still A+


Tend to agree about the bead... just wondering if +3 would knock free movement off...?


I'd prefer +2 and Free movement to +3 alone.
D&D teaches all the important lessons in life - the low blow, the cheap shot, the back stab, the double cross. - Jerry Marsischky

Let them trap us. We have our swords. - Elric of Melnibone.

You try to get them to play the game, but all they want to do is play the rules. - Ardak Kumerian

I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend - Faramir
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2019 Transmuted Token Images !! 5 years 6 months ago #36

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Harlax wrote:

Grekel! wrote:

Matthew Hayward wrote: I like the Kilt, I'm glad this is where we landed (with the exception of some sympathy for Clerics like Brad whose cheese keeps getting moved).


I'd prefer +3 on the Bead, but will transmute similar numbers either way. I just feel +2 is likely to get knocked out of that slot sooner rather than later (unless there are bead slot expanders coming down the line).

Bead art still A+


Tend to agree about the bead... just wondering if +3 would knock free movement off...?


I'd prefer +2 and Free movement to +3 alone.

Yes - I think so too. Although +3 and FoM does not seem to me to be out of keeping with a 4 year transmute... the value of the extra point could be addressed directly in the recipe maybe...?
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They say that the best weapon is the one you never have to use. I respectfully disagree. I prefer the weapon you only have to use once! Oh - and if you really need to think about whether you're going to use the fireball or the + umpty staff of butt-whooping - you're likely to find yourself full of arrows, or fangs, or nasty knives & swords and such. Don't think - just shoot!
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