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TOPIC: 2019 Common Token Images !!

2019 Common Token Images !! 5 years 8 months ago #1

PLEASE take a last final look at these token images, and please note any issues you see. We are pretty much final on the token abilities, but we would love your help in finding any errors. Thanks!

In the 2019 adventuring season, players will venture into a dark swamp, then into a jungle temple, and then finally to the Infernal Pit to face off against the dreaded Mind Slayer!

Your feedback on these tokens would be much appreciated!

I am sorry did not have the time to properly record the changes.


www.truedungeon.com/files/19Commonb.jpg
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Last edit: by Jeff Martin.
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2019 Common Token Images !! 5 years 8 months ago #2

The Totem Paint has to be one of the greatest Commons ever! It's really a common worth collecting a lot of, I love you stepped up this collection overall.
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2019 Common Token Images !! 5 years 8 months ago #3

  • Grekel!
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I like the whole set of commons. I don't know what split we'll use next year for condensed vs standard... but a good many commons that I'd like a few of!
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2019 Common Token Images !! 5 years 7 months ago #4

Here is my input (while late to the game). As always the graphics guy has done an awesome job, and my image input is just nitpicky stuff from my point of view.

Common's

•Canteen:
○ Love it. Keep up the GP Gear tokens!

• Blighted Items:
○ Img - Maybe add black/green/orange mold to them to make them look blighted..

• Bone armors:
○ Img - don't seem bone like enough, as a common I would think more open rib-cages.

• Marble orb
○ Img - shadow is not round

• Haven shield
○ Img - looks great

• Spirit items
○ Imgs - could use some accent color/ paint / highlight glyphs on them to represent "spirt" as a look and feel. Maybe a ghost white/yellow.

• Tooth armor
○ Img - doesn't look toothy.. but that would be hard to change.
Last edit: by Graven.
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2019 Common Token Images !! 5 years 7 months ago #5

I mentioned in the UR thread that I'd like a more unique set icon. Looking at the commons I think the glyph on the Shaman's Earcuff would make a great set icon. Also if the set is swamp based, then tall grass / cat tails would make a cool icon.
Last edit: by Graven.
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2019 Common Token Images !! 5 years 7 months ago #6

I would personally like to see the restriction dropped from the Ioun Stone. I don’t think it would be that overpowered if after 5 years the common Ioun stones equals +1 saves, +2 hp

But since I’m not going to be using them anyways except in sealed maybe, I’m not going to get to worked up about it.
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2019 Common Token Images !! 5 years 7 months ago #7

example icons.

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2019 Common Token Images !! 5 years 7 months ago #8

Do we really need 2 different HP boosting items in the neck slot at common?
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2019 Common Token Images !! 5 years 7 months ago #9

Wade Schwendemann wrote: Do we really need 2 different HP boosting items in the neck slot at common?

Remember many players open their pack and play. Having the chance to get 2-3 in a group is a good thing.

Ed
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2019 Common Token Images !! 5 years 7 months ago #10

MasterED wrote:

Wade Schwendemann wrote: Do we really need 2 different HP boosting items in the neck slot at common?

Remember many players open their pack and play. Having the chance to get 2-3 in a group is a good thing.

Ed


Ok, I can see that.
First ever death in True Horde
"Well, with you guarding 2 players, that means you take 90. Are you dead?"
-Incognito

My token shop/trade thread: Wade's Wide World of Wonder 

My Current Paladin Build 
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2019 Common Token Images !! 5 years 7 months ago #11

Wade Schwendemann wrote:

MasterED wrote:

Wade Schwendemann wrote: Do we really need 2 different HP boosting items in the neck slot at common?

Remember many players open their pack and play. Having the chance to get 2-3 in a group is a good thing.

Ed


Ok, I can see that.


I find Shirt of Vitality and Belt of Vitality to be big sellers with new players, so I think they'll like this.
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2019 Common Token Images !! 5 years 7 months ago #12

Matthew Hayward wrote:

Wade Schwendemann wrote:

MasterED wrote:

Wade Schwendemann wrote: Do we really need 2 different HP boosting items in the neck slot at common?

Remember many players open their pack and play. Having the chance to get 2-3 in a group is a good thing.

Ed


Ok, I can see that.


I find Shirt of Vitality and Belt of Vitality to be big sellers with new players, so I think they'll like this.


My question was more about 2 in the same set, at the same rarity.

Ed makes a point about there then being one in every 3 packs rather than every 6.

I agree any sealed player who opens one will love it.
First ever death in True Horde
"Well, with you guarding 2 players, that means you take 90. Are you dead?"
-Incognito

My token shop/trade thread: Wade's Wide World of Wonder 

My Current Paladin Build 
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