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TOPIC: Current list of reprint requests

Current list of reprint requests 5 years 8 months ago #37

I actually find the who wants what exercise entertaining.

I will not be filling things out for anyone else.

I like the idea of talking about what people want and why.

I promise, my effort should stop now.

Plus, I was waiting around at work, so it wasn't too tough.
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Current list of reprint requests 5 years 8 months ago #38

Wade Schwendemann wrote: I actually find the who wants what exercise entertaining.

I will not be filling things out for anyone else.

I like the idea of talking about what people want and why.

I promise, my effort should stop now.

Plus, I was waiting around at work, so it wasn't too tough.


I get it. TD is my most all-consuming hobby. I have dreams about it. My recurring nightmare of showing up at school naked forgetting it’s finals day has been replaced by showing up at a convention with a half-dozen tickets but without ANY OF MY TOKENS!!!

"Ceci n'est pas une pipe" - Magritte

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Last edit: by Brad Mortensen.

Current list of reprint requests 5 years 8 months ago #39

Wade Schwendemann wrote: Ok, rather than do this myself, I figured I would try something else.

How about a doodle poll, where everyone can enter?

I will update the first post with this link as well

doodle.com/poll/86g2zvrpvt9g63z6

This poll has yes, if needed, and blank as options.

I would like to have everyone fill out only the ones they want as yes, as needed if you would be ok with it but aren't requesting, and blank if you would vote against.

I am also open to suggestions on how to do this better.

If there are requests I missed, please let me know and I will add them on to the end.


Can there be a 'yes, but not this year' option? I think a lot of the top reprint suggestions would be best for next year to help juice things up when there is no treasure ioun stone.
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Current list of reprint requests 5 years 8 months ago #40

Mike Steele wrote:

Aothos wrote:

Picc wrote:

Brad Mortensen wrote:

Arnold wrote:

Aothos wrote: Here's the rough draft for +2 BearClaws; I drew it up in a couple of minutes, so please don't hate on my paint skills.

I imagine the actual image looking more like the paws of a bear formed around gloved fists.

*All images shamelessly stolen from the web*


Since there is only one instance of Spell Surge, are you proposing that the claw only allow for one instance of polymorph?


The confusing thing to me is: are these gloves, or a weapon or a reusable polymorph kinda-potion? And I don’t understand how this works with Monks, who slide two picks. Do they use two?


I guess if were modeling it similar to bracers monks might need a second for sliding while druids would only need one for equipping, which granted would be a new model since no other class has ever shared monk bracers style weapons (I don't count viper strike fangs since those are true weapons).


Sorry for the confusion, but these would be a UR weapon. I thought I had previously stated that but I might not have.

The dmg would simply be doubled if both slides were a 'hit'. If only the empty puck was a 'hit' you still do dmg based off of the closest number on the dmg wheel to the board's dot.

And just like with the Coronet there are a limited number of uses per game. Albeit, there are a number of ways to get your spell surge back. Off the top of my head I can think of the cleric restoring it and the Crown Expertise.


Please, no more polymorph items that require sacrificing spells, spell surge, or anything like that. That's one of the reasons there was so little interest in the coronet.


Please DO require sacrificing spells, preferably the 1st level spells, so you can use both the coronet and the new item.

To mike; you have to remember, if there is no sacrifice, it will be a very weak polymorph.
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Current list of reprint requests 5 years 8 months ago #41

Arnold wrote: Starting to sound like a monk weapon and not a polymorph one (or hybrid). Opportunity cost is way too high.


Well then lets just remove the monk accessibility and class from it all together.
Then is will just be a nice UR, so its not a bad pull if you get it as a random, but its a great pull for a Druid.

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Current list of reprint requests 5 years 8 months ago #42

kurtreznor wrote:

Mike Steele wrote:

Aothos wrote:

Picc wrote:

Brad Mortensen wrote:

Arnold wrote:

Aothos wrote: Here's the rough draft for +2 BearClaws; I drew it up in a couple of minutes, so please don't hate on my paint skills.

I imagine the actual image looking more like the paws of a bear formed around gloved fists.

*All images shamelessly stolen from the web*


Since there is only one instance of Spell Surge, are you proposing that the claw only allow for one instance of polymorph?


The confusing thing to me is: are these gloves, or a weapon or a reusable polymorph kinda-potion? And I don’t understand how this works with Monks, who slide two picks. Do they use two?


I guess if were modeling it similar to bracers monks might need a second for sliding while druids would only need one for equipping, which granted would be a new model since no other class has ever shared monk bracers style weapons (I don't count viper strike fangs since those are true weapons).


Sorry for the confusion, but these would be a UR weapon. I thought I had previously stated that but I might not have.

The dmg would simply be doubled if both slides were a 'hit'. If only the empty puck was a 'hit' you still do dmg based off of the closest number on the dmg wheel to the board's dot.

And just like with the Coronet there are a limited number of uses per game. Albeit, there are a number of ways to get your spell surge back. Off the top of my head I can think of the cleric restoring it and the Crown Expertise.


Please, no more polymorph items that require sacrificing spells, spell surge, or anything like that. That's one of the reasons there was so little interest in the coronet.


Please DO require sacrificing spells, preferably the 1st level spells, so you can use both the coronet and the new item.

To mike; you have to remember, if there is no sacrifice, it will be a very weak polymorph.


What about “Cross off a spell; +x/+x per level.”

"Ceci n'est pas une pipe" - Magritte

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Current list of reprint requests 5 years 8 months ago #43

kurtreznor wrote:

Mike Steele wrote:

Aothos wrote:

Picc wrote:

Brad Mortensen wrote:

Arnold wrote:

Aothos wrote: Here's the rough draft for +2 BearClaws; I drew it up in a couple of minutes, so please don't hate on my paint skills.

I imagine the actual image looking more like the paws of a bear formed around gloved fists.

*All images shamelessly stolen from the web*


Since there is only one instance of Spell Surge, are you proposing that the claw only allow for one instance of polymorph?


The confusing thing to me is: are these gloves, or a weapon or a reusable polymorph kinda-potion? And I don’t understand how this works with Monks, who slide two picks. Do they use two?


I guess if were modeling it similar to bracers monks might need a second for sliding while druids would only need one for equipping, which granted would be a new model since no other class has ever shared monk bracers style weapons (I don't count viper strike fangs since those are true weapons).


Sorry for the confusion, but these would be a UR weapon. I thought I had previously stated that but I might not have.

The dmg would simply be doubled if both slides were a 'hit'. If only the empty puck was a 'hit' you still do dmg based off of the closest number on the dmg wheel to the board's dot.

And just like with the Coronet there are a limited number of uses per game. Albeit, there are a number of ways to get your spell surge back. Off the top of my head I can think of the cleric restoring it and the Crown Expertise.


Please, no more polymorph items that require sacrificing spells, spell surge, or anything like that. That's one of the reasons there was so little interest in the coronet.


Please DO require sacrificing spells, preferably the 1st level spells, so you can use both the coronet and the new item.

To mike; you have to remember, if there is no sacrifice, it will be a very weak polymorph.


Only if it's designed that way. There are plenty of very powerful tokens that don't require the sacrifice of spells, there's no reason this can't be one of them. I think sacrificing spells was a very poor design choice to begin with for the Coronet, I hope that isn't used as a binding precedent going forward.

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Current list of reprint requests 5 years 8 months ago #44

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Mike Steele wrote:

kurtreznor wrote:

Mike Steele wrote:

Aothos wrote:

Picc wrote:

Brad Mortensen wrote:

Arnold wrote:

Aothos wrote: Here's the rough draft for +2 BearClaws; I drew it up in a couple of minutes, so please don't hate on my paint skills.

I imagine the actual image looking more like the paws of a bear formed around gloved fists.

*All images shamelessly stolen from the web*


Since there is only one instance of Spell Surge, are you proposing that the claw only allow for one instance of polymorph?


The confusing thing to me is: are these gloves, or a weapon or a reusable polymorph kinda-potion? And I don’t understand how this works with Monks, who slide two picks. Do they use two?


I guess if were modeling it similar to bracers monks might need a second for sliding while druids would only need one for equipping, which granted would be a new model since no other class has ever shared monk bracers style weapons (I don't count viper strike fangs since those are true weapons).


Sorry for the confusion, but these would be a UR weapon. I thought I had previously stated that but I might not have.

The dmg would simply be doubled if both slides were a 'hit'. If only the empty puck was a 'hit' you still do dmg based off of the closest number on the dmg wheel to the board's dot.

And just like with the Coronet there are a limited number of uses per game. Albeit, there are a number of ways to get your spell surge back. Off the top of my head I can think of the cleric restoring it and the Crown Expertise.


Please, no more polymorph items that require sacrificing spells, spell surge, or anything like that. That's one of the reasons there was so little interest in the coronet.


Please DO require sacrificing spells, preferably the 1st level spells, so you can use both the coronet and the new item.

To mike; you have to remember, if there is no sacrifice, it will be a very weak polymorph.


Only if it's designed that way. There are plenty of very powerful tokens that don't require the sacrifice of spells, there's no reason this can't be one of them. I think sacrificing spells was a very poor design choice to begin with for the Coronet, I hope that isn't used as a binding precedent going forward.


How would you feel about something like a wis requirement, could be a good sideways justification to reprint charm of enlightenment
Semper Gumby, Always flexible.

Sartre sits in in a coffee shop and asks for a coffee without cream. The barista apologizes “Sorry, we don't have any cream. Can I offer you a coffee without milk instead?”

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Current list of reprint requests 5 years 8 months ago #45

Picc wrote:

Mike Steele wrote:

kurtreznor wrote:

Mike Steele wrote:

Aothos wrote:

Picc wrote:

Brad Mortensen wrote:

Arnold wrote:

Aothos wrote: Here's the rough draft for +2 BearClaws; I drew it up in a couple of minutes, so please don't hate on my paint skills.

I imagine the actual image looking more like the paws of a bear formed around gloved fists.

*All images shamelessly stolen from the web*


Since there is only one instance of Spell Surge, are you proposing that the claw only allow for one instance of polymorph?


The confusing thing to me is: are these gloves, or a weapon or a reusable polymorph kinda-potion? And I don’t understand how this works with Monks, who slide two picks. Do they use two?


I guess if were modeling it similar to bracers monks might need a second for sliding while druids would only need one for equipping, which granted would be a new model since no other class has ever shared monk bracers style weapons (I don't count viper strike fangs since those are true weapons).


Sorry for the confusion, but these would be a UR weapon. I thought I had previously stated that but I might not have.

The dmg would simply be doubled if both slides were a 'hit'. If only the empty puck was a 'hit' you still do dmg based off of the closest number on the dmg wheel to the board's dot.

And just like with the Coronet there are a limited number of uses per game. Albeit, there are a number of ways to get your spell surge back. Off the top of my head I can think of the cleric restoring it and the Crown Expertise.


Please, no more polymorph items that require sacrificing spells, spell surge, or anything like that. That's one of the reasons there was so little interest in the coronet.


Please DO require sacrificing spells, preferably the 1st level spells, so you can use both the coronet and the new item.

To mike; you have to remember, if there is no sacrifice, it will be a very weak polymorph.


Only if it's designed that way. There are plenty of very powerful tokens that don't require the sacrifice of spells, there's no reason this can't be one of them. I think sacrificing spells was a very poor design choice to begin with for the Coronet, I hope that isn't used as a binding precedent going forward.


How would you feel about something like a wis requirement, could be a good sideways justification to reprint charm of enlightenment


I think a WIS requirement would be perfect.

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Current list of reprint requests 5 years 8 months ago #46

Mike Steele wrote:

Picc wrote:

Mike Steele wrote:

kurtreznor wrote:

Mike Steele wrote:

Aothos wrote:

Picc wrote:

Brad Mortensen wrote:

Arnold wrote:

Aothos wrote: Here's the rough draft for +2 BearClaws; I drew it up in a couple of minutes, so please don't hate on my paint skills.

I imagine the actual image looking more like the paws of a bear formed around gloved fists.

*All images shamelessly stolen from the web*


Since there is only one instance of Spell Surge, are you proposing that the claw only allow for one instance of polymorph?


The confusing thing to me is: are these gloves, or a weapon or a reusable polymorph kinda-potion? And I don’t understand how this works with Monks, who slide two picks. Do they use two?


I guess if were modeling it similar to bracers monks might need a second for sliding while druids would only need one for equipping, which granted would be a new model since no other class has ever shared monk bracers style weapons (I don't count viper strike fangs since those are true weapons).


Sorry for the confusion, but these would be a UR weapon. I thought I had previously stated that but I might not have.

The dmg would simply be doubled if both slides were a 'hit'. If only the empty puck was a 'hit' you still do dmg based off of the closest number on the dmg wheel to the board's dot.

And just like with the Coronet there are a limited number of uses per game. Albeit, there are a number of ways to get your spell surge back. Off the top of my head I can think of the cleric restoring it and the Crown Expertise.


Please, no more polymorph items that require sacrificing spells, spell surge, or anything like that. That's one of the reasons there was so little interest in the coronet.


Please DO require sacrificing spells, preferably the 1st level spells, so you can use both the coronet and the new item.

To mike; you have to remember, if there is no sacrifice, it will be a very weak polymorph.


Only if it's designed that way. There are plenty of very powerful tokens that don't require the sacrifice of spells, there's no reason this can't be one of them. I think sacrificing spells was a very poor design choice to begin with for the Coronet, I hope that isn't used as a binding precedent going forward.


How would you feel about something like a wis requirement, could be a good sideways justification to reprint charm of enlightenment


I think a WIS requirement would be perfect.


And make it an eye slot item so druids arent double dipping with the WIS charm.

Note: i do own the lenses of divine sight, and will absolutely be getting a new permanent polymorph item(unless it sucks) even if it conflicts.

Oh, it just occurred to me that wizards should also be able to use the new polymorph item...is it appropriate to put a WIS requirement on it?
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Current list of reprint requests 5 years 8 months ago #47

We’ve already obsoleted most scrolls. Might as well start obsoleting potions.

I know LoDS has a WIS requirement, but I don’t like that for URs. Someone cracking it in their freebie pack only has a 25% chance, at best, that someone in the party has pulled the rare you need to use it. Seems cruel somehow.

"Ceci n'est pas une pipe" - Magritte

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Current list of reprint requests 5 years 8 months ago #48

  • Picc
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kurtreznor wrote:

Mike Steele wrote:

Picc wrote:

Mike Steele wrote:

kurtreznor wrote:

Mike Steele wrote:

Aothos wrote:

Picc wrote:

Brad Mortensen wrote:

Arnold wrote:

Aothos wrote: Here's the rough draft for +2 BearClaws; I drew it up in a couple of minutes, so please don't hate on my paint skills.

I imagine the actual image looking more like the paws of a bear formed around gloved fists.

*All images shamelessly stolen from the web*


Since there is only one instance of Spell Surge, are you proposing that the claw only allow for one instance of polymorph?


The confusing thing to me is: are these gloves, or a weapon or a reusable polymorph kinda-potion? And I don’t understand how this works with Monks, who slide two picks. Do they use two?


I guess if were modeling it similar to bracers monks might need a second for sliding while druids would only need one for equipping, which granted would be a new model since no other class has ever shared monk bracers style weapons (I don't count viper strike fangs since those are true weapons).


Sorry for the confusion, but these would be a UR weapon. I thought I had previously stated that but I might not have.

The dmg would simply be doubled if both slides were a 'hit'. If only the empty puck was a 'hit' you still do dmg based off of the closest number on the dmg wheel to the board's dot.

And just like with the Coronet there are a limited number of uses per game. Albeit, there are a number of ways to get your spell surge back. Off the top of my head I can think of the cleric restoring it and the Crown Expertise.


Please, no more polymorph items that require sacrificing spells, spell surge, or anything like that. That's one of the reasons there was so little interest in the coronet.


Please DO require sacrificing spells, preferably the 1st level spells, so you can use both the coronet and the new item.

To mike; you have to remember, if there is no sacrifice, it will be a very weak polymorph.


Only if it's designed that way. There are plenty of very powerful tokens that don't require the sacrifice of spells, there's no reason this can't be one of them. I think sacrificing spells was a very poor design choice to begin with for the Coronet, I hope that isn't used as a binding precedent going forward.


How would you feel about something like a wis requirement, could be a good sideways justification to reprint charm of enlightenment


I think a WIS requirement would be perfect.


And make it an eye slot item so druids arent double dipping with the WIS charm.

Note: i do own the lenses of divine sight, and will absolutely be getting a new permanent polymorph item(unless it sucks) even if it conflicts.

Oh, it just occurred to me that wizards should also be able to use the new polymorph item...is it appropriate to put a WIS requirement on it?


As long as they can use the charm of enlightenment to make the requirement too I dont see why not. Or we could let it be a druid only thing since polymorphi was originally their bag.
Semper Gumby, Always flexible.

Sartre sits in in a coffee shop and asks for a coffee without cream. The barista apologizes “Sorry, we don't have any cream. Can I offer you a coffee without milk instead?”

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