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TOPIC: GC Exclusivity only through 2015?

Re: GC Exclusivity only through 2015? 9 years 11 months ago #13

lazlo_hollyfeld1985 wrote:

jedibcg wrote: I don't think they get the full ticket price. TD obviously gets some if not most of the ticket price.

Then TD had to pay for the space used, trucks to get all the stuff there, hotel rooms for volunteers, whatever else gencon charges for advertising etc.
I am sure it adds up quick


I've explained this before, but I'll be happy to explain this again, because it always seems to confuse people.

As far as actual True Dungeon events go, in terms of ticket sales, True Dungeon is treated as any other event. That means, Gen Con takes the standard "cut" of that ticket, as they do any ticket, which is $2 per two hours of event, with an additional 10% charge for events that cost $20 and over. Gen Con does not charge True Dungeon for its event space. True Dungeon also earns badges just like other events do.

Jeff may or may not have an additional agreement in place with Gen Con, and that's really none of my, or anyone else's business. It's just that I don't want people to have the mistaken impression that Gen Con takes more than its normal cut of ticket sales for TD, nor do I want people to think that Gen Con charges them for event space, when it does not do so for other events. So in those regards, True Dungeon is treated as any other event.
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Last edit: by marimacc.

Re: GC Exclusivity only through 2015? 9 years 11 months ago #14

Assume 7900 tickets sold at $48 a pop (some are $28, sure, but not many). So, if standard cost, somewhere around $17000 in revenue for GenCon. Plus whatever badge sales can be attributed to people who would not be there without TD.

Assuming 50,000 four day badges sold, badge revenue would be in the neighborhood of $4 million.

So maybe we aren't all that big a deal.
D&D teaches all the important lessons in life - the low blow, the cheap shot, the back stab, the double cross. - Jerry Marsischky

Let them trap us. We have our swords. - Elric of Melnibone.

You try to get them to play the game, but all they want to do is play the rules. - Ardak Kumerian

I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend - Faramir

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Re: GC Exclusivity only through 2015? 9 years 11 months ago #15

And as I said, Gen Con does not charge True Dungeon for that event space, but Gen Con does have to pay for it, and of course the other misc. expenses like the actual cost of the tickets and credit card fees.
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Last edit: by marimacc.

Re: GC Exclusivity only through 2015? 9 years 11 months ago #16

I think we've taken a sharp turn from the original topic here. I don't think this is a place to discuss Gen Con's or True Dungeon's financial details. Let's drop that part of the discussion.
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Re: GC Exclusivity only through 2015? 9 years 11 months ago #17

Have you been on the forums much? Most of our conversations venture off what the original topic was.
You either discover a star or you don't. You arrogant punk.

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Re: GC Exclusivity only through 2015? 9 years 11 months ago #18

Harlax wrote: Assume 7900 tickets sold at $48 a pop (some are $28, sure, but not many). So, if standard cost, somewhere around $17000 in revenue for GenCon. Plus whatever badge sales can be attributed to people who would not be there without TD.


GenCon would take $8.80 per True Dungeon ticket: 10% of the cost due to it being over $48 ($4.80), and $4 at $2 per hour of the event. So 7,900 tickets would be $69,520.

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Re: GC Exclusivity only through 2015? 9 years 11 months ago #19

marimacc wrote:
As far as actual True Dungeon events go, in terms of ticket sales, True Dungeon is treated as any other event. That means, Gen Con takes the standard "cut" of that ticket, as they do any ticket, which is $2 per two hours of event, with an additional 10% charge for events that cost $20 and over. Gen Con does not charge True Dungeon for its event space. True Dungeon also earns badges just like other events do.


Each run is 2 hours. So $2 per ticket. Plus 10% is 2.20. Times 7900 tickets.

Or is it 10% of the total if the ticket is over $20. In which case its $2 + $4.80 for a total of $6.80.
D&D teaches all the important lessons in life - the low blow, the cheap shot, the back stab, the double cross. - Jerry Marsischky

Let them trap us. We have our swords. - Elric of Melnibone.

You try to get them to play the game, but all they want to do is play the rules. - Ardak Kumerian

I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend - Faramir

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Last edit: by Harlax.

Re: GC Exclusivity only through 2015? 9 years 11 months ago #20

Harlax wrote:

marimacc wrote:
As far as actual True Dungeon events go, in terms of ticket sales, True Dungeon is treated as any other event. That means, Gen Con takes the standard "cut" of that ticket, as they do any ticket, which is $2 per two hours of event, with an additional 10% charge for events that cost $20 and over. Gen Con does not charge True Dungeon for its event space. True Dungeon also earns badges just like other events do.


Each run is 2 hours. So $2 per ticket. Plus 10% is 2.20. Times 7900 tickets.

Or is it 10% of the total if the ticket is over $20. In which case its $2 + $4.80 for a total of $6.80.


It's the second one, $6.80. I was wrong about the $4 base price but right about the 10% fee for events which exceed $20 per 2 hours applying to the entire purchase.

From page 11 of the GenCon Event Host Policy Document:

"Example: A 4-hour LARP would normally have a Gen Con base price of $4. If you submit an additional fee of $36, then the final price of the event will be $40. That is equal to a cost of $20 per 2 hours, so instead of getting $36 for each ticketed player you had, you would only get $32: $36 – the $4 admin fee (10% of the final event cost). If the final event cost had been $38, there would not have been a fee."

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Last edit: by Matthew Hayward.

Re: GC Exclusivity only through 2015? 9 years 11 months ago #21

Plus $48.00 for every ticket that is not turned in to True dungeon.

I bet there are at least 200 of those tickets.
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Re: GC Exclusivity only through 2015? 9 years 11 months ago #22

George wrote: Plus $48.00 for every ticket that is not turned in to True dungeon.

I bet there are at least 200 of those tickets.


I doubt there are that many. Remember they fill in from the waitlist to cover some of those. Plus this year if you just turned in your ticket to TD they gave you a number of packs. So though I don't know the number 200 tickets out of 790 runs seems way to high in my opinion.
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Re: GC Exclusivity only through 2015? 9 years 11 months ago #23

jedibcg wrote:

George wrote: Plus $48.00 for every ticket that is not turned in to True dungeon.

I bet there are at least 200 of those tickets.


I doubt there are that many. Remember they fill in from the waitlist to cover some of those. Plus this year if you just turned in your ticket to TD they gave you a number of packs. So though I don't know the number 200 tickets out of 790 runs seems way to high in my opinion.


Hmm, I want to make sure I'm reading this correctly. Does that mean that, if you did NOT participate in a run, but still had a ticket to TD, you could turn in that ticket, not participate in the run, and they would give you X number of token packs for it?
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Re: GC Exclusivity only through 2015? 9 years 11 months ago #24

I believe that happened in a very small number of instances on Sunday. If what I heard was correct.
D&D teaches all the important lessons in life - the low blow, the cheap shot, the back stab, the double cross. - Jerry Marsischky

Let them trap us. We have our swords. - Elric of Melnibone.

You try to get them to play the game, but all they want to do is play the rules. - Ardak Kumerian

I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend - Faramir

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