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TOPIC: True Grind 2014 Update #1: New Party Card

Re: True Grind 2014 Update #1: New Party Card 7 years 3 months ago #25

Druegar wrote:

Adam Guay wrote: Now does the party bonus stack?

No

Adam Guay wrote: If several people in the party have the viper set does the party gain the bonus from each of them?

No

The intention was to indicate that any class that equips three VS items got the standard bonus, but only the rogue and monk get the additionl bonuses.

The TDb entries for all Viper Strike items have been change in an effort to make that clearer.


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Last edit: by Arcanist Kolixela.

Re: True Grind 2014 Update #1: New Party Card 7 years 3 months ago #26

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On the party card, would it be less confusing to also split the monk's range in two, so if they are using Gloves of the Flying Fist, the values can be put into range as well, instead of the Monk having to remind the DM of each attack?

Also, outside of the Runestone Fitting base, when are the Monk or Ranger's damage bonuses going to be different between the two weapons? And if damage is being recorded by type, won't the two weapons make that even tougher to fit?

Finally, I presume if we have weapons with elemental damage already included (Viper Strike, Flame Bow, etc.) that does not get recorded on the party card, right?
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Re: True Grind 2014 Update #1: New Party Card 7 years 3 months ago #27

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One more thing, what about space for spell to hit bonus, and spell/healing damage bonus?
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Re: True Grind 2014 Update #1: New Party Card 7 years 3 months ago #28

Xavon wrote: On the party card, would it be less confusing to also split the monk's range in two, so if they are using Gloves of the Flying Fist, the values can be put into range as well, instead of the Monk having to remind the DM of each attack?


Sure. If you are using Gloves of the Flying Fist, make a note of it (write "Flying Fist" in the Other Notes section) and then copy the melee stats into ranged.

Also, outside of the Runestone Fitting base, when are the Monk or Ranger's damage bonuses going to be different between the two weapons? And if damage is being recorded by type, won't the two weapons make that even tougher to fit?


There could be rare situations like wearing a Ring of the Serpent or Ring of the Woodworker, and only one of your weapons is non-magical or wood.

We want to try recording the hit/damage separate. Yeah, in the case of a Runestone Fitting Base, things might get crowded but we will work it out or improvise!

Finally, I presume if we have weapons with elemental damage already included (Viper Strike, Flame Bow, etc.) that does not get recorded on the party card, right?


Yes, weapons with damage types are the exception. Those are already included on the token, so do not mark/indicate the party card with these.

Xavon wrote: One more thing, what about space for spell to hit bonus, and spell/healing damage bonus?


You can use the Other column if you want.

If your spellcaster is not using an actual ranged weapon, they could substitute their ranged spell bonuses in the ranged column.

Unfortunately there are only so many columns we can fit on to the card so we can't have everything. And less than half the classes even have ranged spells to use, so that is why there is not a dedicated column for that.


Thanks. All very good questions!

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