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TOPIC: Breakdown of 2 Hour Adventure?

Breakdown of 2 Hour Adventure? 9 years 11 months ago #1

I feel like I ask this every year!

What is the current breakdown for the 2 hour True Dungeon adventure?

2 hours = 120 minutes.

Normally you have 7 adventure rooms (for the XP) which are each 12 minutes.

There is also 1 room for training (class skills) for 12 minutes.

So are the 2 remaining 12-minute sessions at the beginning (coach prep?). Or is one at the end (since there is talk of a formal "exit room" this year)?

Anyone know? Thanks.

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Re: Breakdown of 2 Hour Adventure? 9 years 11 months ago #2

In previous years, there was an epilogue room, though not in the last few. I miss those, they were a nice way to wrap up the story and prep you for the next. I'm happy they're coming back in some form.

And then there was time for entering your XP and getting treasure tokens, but that's going to be different this year, too.

"Ceci n'est pas une pipe" - Magritte

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Re: Breakdown of 2 Hour Adventure? 9 years 11 months ago #3

Starts with 24mins of coaching.
Then 12mins of training
then 7 rooms of 12 mins
After this, there will be new 8th room which will be XP and treasure and wrap up dialog. Likely 12mins so next group can come in. ** this room is optional and not listed in the run time**
Sweet a combat room, we won't take damage!

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Last edit: by valetutto.

Re: Breakdown of 2 Hour Adventure? 9 years 11 months ago #4

valetutto wrote: After this, there will be new 8th room which will be XP and treasure and wrap up dialog. Likely 12mins so next group can come in. ** this room is optional and not listed in the run time**


Nice! Last year when we got to the end we were on a high and then it just ended as there was no follow up/build up for the next adventure or wrap up of the story, so-to-speak.

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Re: Breakdown of 2 Hour Adventure? 9 years 11 months ago #5

This is brand new for this year and will hope to address the issues we had last year with the XP desk dibocle. Its the same basic premise of exit the last room and move to the next room only there will be an NPC giving story information and there will be a backdrop to take pictures against. Another person will handle XP and tokens.

Removing the XP recording to a print out that is done later, should keep the room flowing and the built in bubbles should help give these folks much needed bathroom breaks.
Sweet a combat room, we won't take damage!

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Re: Breakdown of 2 Hour Adventure? 9 years 11 months ago #6

valetutto wrote: This is brand new for this year and will hope to address the issues we had last year with the XP desk dibocle. Its the same basic premise of exit the last room and move to the next room only there will be an NPC giving story information and there will be a backdrop to take pictures against. Another person will handle XP and tokens.

Removing the XP recording to a print out that is done later, should keep the room flowing and the built in bubbles should help give these folks much needed bathroom breaks.

Hopefully.

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