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In 2013 our plans call for us to add an additional adventure to the event. There will be two consecutive adventure modules, and each module will have two variations of either a combat or puzzle orientation. The first module called “Lycans Afoot” tasks the party to travel through a dark forest in search of a tower, while the second module called “Golembane” challenges the party to reach the top of tower.

TOPIC: How have you died in TD?

How have you died in TD? 7 years 5 months ago #1

I know deaths are not common in TD (unless you are facing a dragon) so I was curious about the various ways people have died. This would either just be your character or an entire party. My party will likely be doing a puzzle and a combat of each run, four total. Half of these is likely to be on normal and the other half on Hardcore. We are not equipped to handle Nightmare, yet. So I am just wondering if the Combat or the Puzzle should be our Hardcore run (if we do run a Hardcore).

In 2010 (our first year playing) our wizard must have pissed off the Ice Demon because I swear she targeted him in every attack. He didn't mention he was dying so our cleric paid no attention. We also had a party wipe against Smoak but being noobs we were just happy to be playing. Our rogue loves to point out that he was eaten (for stealing her egg) and not BBQ'ed like the rest of us.

In 2011 re-match with Smoak we had done a terrible time with the various puzzles attempting to get to Smoak. Our cleric was tapped out and I think we only had 8 (no druid). I know she slayed the wizard (who said to leave him dead because he could not hit her with magic), myself as the paladin at least once, I think the bard died as well and maybe others because I think the cleric was running around using Death Door's Potions like crazy. And then we ran out of time. I think if we had done better on the puzzles (or brought healing with us) we would have had a shot at her but no heals meant our doom.

In 2012 we were much better equiped. Mike Steel even equipped us for a Nightmare run on Sunday but I think we could have handled it with daggers because everyone did so well(having ran it a few times before helped too).

In a nutshell all my parties' deaths have been from baddies. No one has YET died from a trap, puzzle, push damage or something really stupid like jumping off a cliff. In know our decision is partly dependent on the tokens we have.

Thanks in advance.
You either discover a star or you don't. You arrogant punk.

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Re: How have you died in TD? 7 years 5 months ago #2

Death in the final room I bearly consider a death because its more like a puzzle fail.

I didn't "die" to Smoak the first time but we didn't win either. We were just out of time so the DM said Smoak breaths again but another breath wouldn't have killed me so it was assumed the DM meant Smoaks continuesly breaths util your all dead game over. AKA "You Fail"

My analysis is as follows:
Puzzles and push generates more damage overall but is considered less leathal because its spread about the party.
Combat damage usually only happens to a select few in the party. As such there is a higher chance those folks might experience a death.

The year before last my group was towing some new folks that had randomly jumped into our nightmare run. They died because the DM saw he "could" take them out. 1 potion later and its undone.

My group does a mix of normal and nightmare. We tend to run combat normal but we run with fewer people than 10. We run the puzzles nightmare with a full party. This is probably not the most optimal way to do it, but its what we do. Its arguably easier to do combat with fewer people even though the damage is concentrated, but only if you're geared up enough to dish out the damage necessairy.
Sweet a combat room, we won't take damage!

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Re: How have you died in TD? 7 years 5 months ago #3

I have died a few times over the years in TD:

The Chain Demon killed me in a PUG. I was the wizard, and the druid and cleric refused to heal me.

I died last year in the final room of Giants. It was a normal run, and I didn't run my normal Nightmare level stuff. It was more so the others could have fun.

Smoak year 1 killed our PUG. Well, everyone but me. I ran out of time.

The Troll Mage killed me with a Lightning Bolt once.

I have never died when running with my team. We've had players die (notably our Wizards and our Paladin), but they haven't got the Ranger yet ;)
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Re: How have you died in TD? 7 years 5 months ago #4

  • Druegar
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jedibcg wrote: I know deaths are not common in TD (unless you are facing a dragon)

Dying in TD isn't as common these days, but for the first few years is sure was!

I realize I sound like an old man talking about walking to school uphill (both ways) barefoot in the snow, but I'm not kidding when I say surviving the dungeon in the early years was an accomplishment!
  • I was crisped to death by Smoak 1.0 every time I fought her, though once we were able to solve the lock puzzle in time.
  • TPK in the lich box puzzle in 2011.
  • TPK in the final axe/banner/sarcophagus puzzle in 2012.
  • Prior to that I don't remember many specifics.
  • I know I died in the drow base-8 gem puzzle more than once.
  • I got grabbed by the hand in the font once.
Have you looked it up in the TDb ?
Please post TDb corrections/suggestions in this thread .
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Re: How have you died in TD? 7 years 5 months ago #5

No doubt Druegar. In 2004 our fighter died in the 2nd or 3rd room falling off a bridge into an abyss. Three more died fighting a giant spider. Two more died as we fought three lizard men. And when you died you were taken out of the dungeon and had to wait in the tavern for anyone who might survive. You couldn't see the rest of the dungeon as a ghost like you can now. I alone survived for the final room, and I had no light (you had to have a torch (fell into the abyss with the fighter) or spell or you were in the dark) or clues to solve the puzzle--just total luck to reach into 1 of 8 slots in the alter, and find the scepter that saved me from death.

The early days were brutal and I loved it. I know it isn't popular, but maybe Jeff would consider a return to yesteryear in one of the dungeons where death (npc) actually came in and escorted you out. Sometimes you got to slide against him to see if he would bring your back. Who could forget Raven's return to the dungeon when she defeated death?

I've had the fortune to never die in the dungeon except in the final room--Gearon's puzzle twice--solved it once-- and the Troll mage (we slid terribly) didn't die, but timed out (couldn't kill him). But we killed Smoak every time we faced him (nightmare and regular, both years) and even on Nightmare, running with only Raven, Gary, and myself in the Trio Gambit. We did use two Savior Stones and bribed Rodney with three purps to steal his ioun stone.


There you go--now I join you, Druegar:

I am an old man--and I did walk to school uphill (both ways) barefoot in the snow, but I'm not kidding when I say surviving the dungeon in the early years was an accomplishment!
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Last edit: by Widseth.

Re: How have you died in TD? 7 years 5 months ago #6

  • Druegar
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Widseth wrote: but maybe Jeff would consider a return to yesteryear in one of the dungeons where death (npc) actually came in and escorted you out.

I'm not positive, but I thought the reason the ghost rule was implemented was because people who died early got... let's say "upset" they just forked over 30+ bucks and only got 20 minutes of game time.

But if your party wants, you can definitely choose an "iron man" style of adventure where death results in ejection. If you die, just tell the DM you need to leave. You'll be escorted out (not by Death, unfortunately) and you won't be able to rejoin your party.
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Re: How have you died in TD? 7 years 5 months ago #7

Hmm an iron man run of more than 7 rooms sounds like it would be really interesting. Bring in as much gear as you can carry and see if you can make it through 20 or 25 rooms. But if you die you are done.....okay maybe not fun but interesting.
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Re: How have you died in TD? 7 years 5 months ago #8

True Grind at the one and only True Realm. That was the first time that there was a True Grind.

Our party was down to just three of us and we had the flying wizard to deal with. I think I got a fireball in the face. Our ranger (Ladyflame) was still alive and managed to dispatch the wizard. We were the first team to ever win a True Grind. We were told later that the cheer could be heard across most of the warehouse.

Second time was Smoak and a complete party-wipe due to time running out.
You can't fix stupid but you can TPK it.

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Re: How have you died in TD? 7 years 5 months ago #9

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I died twice in '04. The first time in the room after the Magic Mouth. We had touch every mirror, so I was low on HP. The second time was in the last room. After we beat the lizard men, I put my hand in the wrong hole, and died.

Since then, I've only died in the last room. Twice against Smoak in 2010, and once in the axe puzzle last year.
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Re: How have you died in TD? 7 years 5 months ago #10

Axe Puzzle last year got me good. The year before that I was a Barbarian-B-Q courtesy of Smoak.

My buddy died via Sea Lich touch attack last year. We built a couch shrine as a memorial...
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Re: How have you died in TD? 7 years 5 months ago #11

Druegar wrote: [
...

  • I got grabbed by the hand in the font once.
  • [/ul]


    I didnt know Lori killed PCs...
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    Re: How have you died in TD? 7 years 5 months ago #12

    • Grekel!
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    My first year was 2007 - so I don't recall the truly truly brutal dungeons of the first few years. I have died in the dungeon once or twice in a nightmare run that was NOT Smoak 1.0, and at least 1 or 2 times versus that bloody dragon. It seems I always die in grind - but then grind wouldn't be grind without substantial risk of death (of and it seems I play grind at nightmare more often than not! :P I don't really fear my character dying in the dungeon - but I most certainly do my best to avoid it. I always want to see the dungeon through to the last room - TPK to a baddie at the end - it happens - but mostly so long as the dungeon is challenging, well designed and well scripted - I'm a happy camper. Jeff sees to it that people who play his games have the maximum opportunity to have fun, and I can honestly say - even though I have died in TD or grind on multiple occasions, I have ALWAYS had great fun! Can't wait for the new dungeons! :pinch:
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    They say that the best weapon is the one you never have to use. I respectfully disagree. I prefer the weapon you only have to use once! Oh - and if you really need to think about whether you're going to use the fireball or the + umpty staff of butt-whooping - you're likely to find yourself full of arrows, or fangs, or nasty knives & swords and such. Don't think - just shoot!

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