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TOPIC: Trade Items - update

Re: Trade Items - update 15 years 1 month ago #13

<br />I am finalizing the combo recipes now, will get with Jeff M to confirm and post soon.<br /><br />Dave<br />

<br /><br />Do we have any idea of an ETA on those recipes?  I'm holding off on sending out my tokens until I get an idea of what the recipes are and time to get them shipped out so that they arrive before True Realm is running out somewhat quickly...
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Re: Trade Items - update 15 years 1 month ago #14

working on that today, 23Mar09.<br />
You should know better than to pick up a duck in a dungeon....

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Re: Trade Items - update 15 years 1 month ago #15

<br />working on that today, 23Mar09.<br /><br />

<br /><br />happy birthday to me.  =D
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TD Patron since 2005.
Completed 24 runs at GC 2017 and 21 at GC 2022.
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Re: Trade Items - update 15 years 1 month ago #16

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Re: Trade Items - update 15 years 1 month ago #17

Just to verify, ammo isn't good for any of the current trade items, right?<br />

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Re: Trade Items - update 15 years 1 month ago #18

Correct, but it is currently in one of the trade combo formula.  I have finalized the formula and they have gone out for sanity checking, I should be able to reveal the combo information soon...<br /><br />
You should know better than to pick up a duck in a dungeon....

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Re: Trade Items - update 15 years 1 month ago #19

And the token collectors rejoiced!<br /><br />Kim
"It's not the years in your life that count, it's the life in your years."Abraham Lincoln

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Re: Trade Items - update 15 years 1 month ago #20

<br />Hmm... I'm pretty sure I'm on the Sanity Review Board - if you want to send it over  :)<br /><br />

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Re: Trade Items - update 15 years 1 month ago #21

The new Trade Item Combos  will be available at both True Realm and True Dungeon.

<br /><br />Will they be available any time, or at specific times like the ones at GenCon?  <br />Will they be available for mail-in between events, like Trade Items?  <br />If we don't yet have the necessary trade items (like Darkwood Billets), do we need to first trade for the trade items, and then trade for the TI Combo, or can we just trade for the TI Combo by substituting the Trade Item ingredients (like 25 common weapons)?  <br /><br />Thanks for posting formulas!  Very cool!<br /><br />

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Re: Trade Items - update 15 years 1 month ago #22

1. Unless I arrange for a surrogate trader or two, the Trade Item Combos would be available at specific times, I am thinking sometime early afternoon and evening.<br /><br />2. I would like to avoid doing mail in for Combo tokens, I am going to say they are only available at events (unless Jeff M. Trumps that decision)<br /><br />3. If you have not yet traded for the Billits (renamed Planks on the token) I would accept the requisite number of items, weapons, etc...  The trade items themselves are merely there to help reduce the physical size of collections.  I am not so concerned about the physical transfer of a Trade Item token for Trade Item Combos, but that is only the case with Trade Items, I really do not want to go down the road of other formula substitution...
You should know better than to pick up a duck in a dungeon....

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Re: Trade Items - update 15 years 1 month ago #23

Dave does the "not yet traded for planks" apply for Steel, hide, also?  I have some, but not enough for the items I want but I have enough to trade in.

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Re: Trade Items - update 15 years 1 month ago #24

i started sorting through my tokens, pulling out piles of extra commons to trade in, when i ran into the first potion...just to make sure ive got this figured out correctly; potions, ammo, and clothing (that is not armor) do not trade into anything yet?  and are these the only items?...ill probably figure this one out as i go if there is something else.
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