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TOPIC: Horn of Plenty question

Re: Horn of Plenty question 16 years 10 months ago #13

That was what I was thinking.  It would be an easy rules modification to tell DM's that if someone dies with a Horn of Plenty, someone else can pick it up, and they can mark on that person's card that they are now carrying it.  I guess it would require recalculating the AC at that point also if the person picking up the HoP had been using an amulet of armor. 

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Re: Horn of Plenty question 16 years 10 months ago #14

<br />Seems like the Horn of Plenty should be like anything else.  If a player dies in room 4, another member of their party should be able to wear it and gain the benefits from it.  Otherwise it's like saying that the magic involved in such an item died with the original owner of the item.<br />

<br /><br />I figured that its like the Jar of Courage, that the magic in that item is tuned into that particular person. Jar of Courage has 5 check boxes uses but can only be used by one person. You can't open a jar, take a swipe and pass it down.<br /><br />I think they are trying to streamline things where ever possible, the DM's have enough things to do. And also think of the problem it could raise. A person 'loots' it from the corpse, get gets marked on card. End of adventure, they can then claim hey I didn't get my extra treasure pulls in room 1-4, here are my 6 witnesses. It can become a point where people try to scam to get extras.<br /><br />The magic didn't die with the person, its just the item is still tuned to them, and you don't have someone in the group capable of resetting its magically properties to align with a new host.
'Whenever I feel blue, I remind myself to breathe again.'

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Re: Horn of Plenty question 16 years 10 months ago #15

I'd have to vote no on allowing a HoP to switch possession...<br /><br />Main reason, well we say it needs to be worn the entire adventure to have the benefits...  IF you allow a switch 4 rooms in - why not allow someone to put on one 4 rooms in.  (or in more likely situations - let someone take one off for better AC when things start to heat up.)<br /><br />Once a HORN is on - that's it done deal... it seems like a small price to pay for what has to be the most "fun" token in the game.
Gary aka: Grimwood, Cleric of the Western Woods CLERIC for life - I have the character card to prove it! Former owner of a Ring of Three Wishes and Jeff's finger!

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Re: Horn of Plenty question 16 years 10 months ago #16

<br />I'd have to vote no on allowing a HoP to switch possession...<br /><br />Main reason, well we say it needs to be worn the entire adventure to have the benefits...  IF you allow a switch 4 rooms in - why not allow someone to put on one 4 rooms in.  (or in more likely situations - let someone take one off for better AC when things start to heat up.)<br /><br />Once a HORN is on - that's it done deal... it seems like a small price to pay for what has to be the most "fun" token in the game.<br />

<br /><br />Well, to be clear, I wasn't proposing allowing someone to put it on after the start of the adventure for any reason other than the death of the previous user.  Using Joyus's example, it would be easy to say it is attuned to the person at the start of the adventure, but at that person's death it becomes unattuned again and can be attuned to someone new.  <br /><br />Like I said - clearly the reason the "must be worn the whole adventure" rule is so that someone can't do something like use an amulet of armor in a room and then put it on when it comes time to draw treasure tokens.  It seems to me to be a reasonable exception to that rule to say that if the user dies, someone else can put it on.  <br /><br />I'm fine either way - I was just (and am) looking for a clarification from a rules-guru.<br /><br />Thanks!<br />Mike

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Re: Horn of Plenty question 16 years 10 months ago #17

<br /> Using Joyus's example, it would be easy to say it is attuned to the person at the start of the adventure, but at that person's death it becomes unattuned again and can be attuned to someone new. <br />

<br />Except for that is completely opposite of what I said.  ;/<br />Way to misrepresent my statement.<br /><br />But in the end that doesn't matter, I'm just hypothesizing with the rest of y'all
'Whenever I feel blue, I remind myself to breathe again.'

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Re: Horn of Plenty question 16 years 10 months ago #18

Say a person starts the game with the HoP and then dies.  It is still marked on their player card and then a second person takes the HoP and the DM marks it on their card.  Next room comes alond and the original owner gets a rez from another player.  Now you have 2 HoPs for the party out of one token.<br /><br />Obviously this is extreme but could happen since the next DM would know nothing about the HoP that changed hands.
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Re: Horn of Plenty question 16 years 10 months ago #19

You can't REZ in any other room but the one the person died in.<br /><br />Now there could be some exceptions, like being pushed out of the room for time.<br /><br />But for the most part Ghosts do not equal something you can REZ later.
Gary aka: Grimwood, Cleric of the Western Woods CLERIC for life - I have the character card to prove it! Former owner of a Ring of Three Wishes and Jeff's finger!

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Re: Horn of Plenty question 16 years 10 months ago #20

Well that I was not aware of.  Good to know.
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Re: Horn of Plenty question 16 years 10 months ago #21

It is a rule that has been on the QT for far too long...<br /><br />In fact I just learned about it myself.
Gary aka: Grimwood, Cleric of the Western Woods CLERIC for life - I have the character card to prove it! Former owner of a Ring of Three Wishes and Jeff's finger!

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Re: Horn of Plenty question 16 years 10 months ago #22

<br />You can't REZ in any other room but the one the person died in.<br /><br />Now there could be some exceptions, like being pushed out of the room for time.<br /><br />But for the most part Ghosts do not equal something you can REZ later.<br />

<br />Hey Bro,<br /><br />And don't forget last year there was a ressurection room. Where if the party did it right they could have ressurected a dead party member.<br />So like you say there are exceptions.
'Whenever I feel blue, I remind myself to breathe again.'

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Re: Horn of Plenty question 16 years 10 months ago #23

<br />

<br /> Using Joyus's example, it would be easy to say it is attuned to the person at the start of the adventure, but at that person's death it becomes unattuned again and can be attuned to someone new. <br />

<br />Except for that is completely opposite of what I said.  ;/<br />Way to misrepresent my statement.<br /><br />But in the end that doesn't matter, I'm just hypothesizing with the rest of y'all<br />

<br /><br />Sorry, I wasn't saying that was exactly what you said, just the part about the item being attuned to a user.  I understand that you were saying that it couldn't be used again because it was attuned to that user, I was just trying to point out it could also very easily be said that the "attunement" ends at death and it could be attuned to someone new.  <br /><br />Sorry again about not being clear on that, I didn't want to misrepresent what you'd said.  <br /><br />And - I'm not trying to argue the point, I'm just taking part in an interesting debate.  I will be perfectly fine with whatever the final ruling is.  

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Re: Horn of Plenty question 16 years 10 months ago #24

I think we all are in this for the interesting debate...<br /><br />I like to think that since death is not permanent, even out of the room where the death occurred...maybe we should not allow the attunement to switch.  Plus look at the HoP as a bit of a curse...it gives treasure, but does not allow switching to others or allow any more beneficial amulet to be worn.
Gary aka: Grimwood, Cleric of the Western Woods CLERIC for life - I have the character card to prove it! Former owner of a Ring of Three Wishes and Jeff's finger!

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