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TOPIC: New 2007 Token Guide Feedback

Re: New 2007 Token Guide Feedback 16 years 11 months ago #13

  • bpsymington
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<br />Was it always the case that wands were class only (cleric or wizard (other then detect magic and cure light wounds))?  <br /><br />I'm sure that last year I had a bard shooting a wand of lightning.  <br /><br />(I know I'm getting a bit pedantic here but...) If bards can read all scrolls why can't they learn/say the command word for a wand?  It doesn't seem like it would be a balance problem given that they would have to stop singing (which if they had a masterwork would be collectively worth more damage then just about any wand) to say a command word<br />

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Re: New 2007 Token Guide Feedback 16 years 11 months ago #14

Great job!!!  I can see how much work went into this, thanks so much!  <br /><br />One comment - I think it was pointed out elsewhere, but the ingredient list for the one cauldron combo token in the guide doesn't require the rare when using the ingredient token, and it was stated elsewhere that the rare was still needed when using the ingredient token (the ingredient token only took the place of the gold/gems).  Which is correct?

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Re: New 2007 Token Guide Feedback 16 years 11 months ago #15

<br />Great job!!!  I can see how much work went into this, thanks so much!  <br /><br />One comment - I think it was pointed out elsewhere, but the ingredient list for the one cauldron combo token in the guide doesn't require the rare when using the ingredient token, and it was stated elsewhere that the rare was still needed when using the ingredient token (the ingredient token only took the place of the gold/gems).  Which is correct?<br />

<br /><br /><br />Yeah, I mentioned in the Guide thread in the GenCon Indy board.<br /><br />For the Dagger of Throwing, the Guide says that the Stone Spider Fang replaces both the 40 GP *and* the Keen Edge scroll. The original Combo post only said the 40 GP.<br /><br />It would be nice if it were the former (since the Fang is then on par with the Ghoul Tongue in terms of value). So which one is correct?

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Re: New 2007 Token Guide Feedback 16 years 11 months ago #16

Guide, I probably screwed up when I gave the forumla to Jeff.
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Re: New 2007 Token Guide Feedback 16 years 11 months ago #17

<br />Looks like the old Question Thread is locked, so here are some new questions based on the latest Guide:<br />

<br /><br />I'm working on answers to these questions and a few others, Jeff and I will discuss tomorrow and we will post answers her (some may also be in the guide).<br /><br />Dave
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Re: New 2007 Token Guide Feedback 16 years 11 months ago #18

Is the party safe from Chained Lightning?  In old school D&D, it was always a hazard that it would bounce back on you.<br /><br />

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Re: New 2007 Token Guide Feedback 16 years 11 months ago #19

Jeff has not said anything about it, so yes the party is safe.  Unless you are in a room full of mirrors....  =D
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Re: New 2007 Token Guide Feedback 16 years 11 months ago #20

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A room full of mirrors would be awesome!<br />
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Re: New 2007 Token Guide Feedback 16 years 11 months ago #21

<br />A room full of mirrors would be awesome!<br /><br />

<br />Wouldn't be the first time.<br />Octagon Room 04'.  :angel4:<br />
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Re: New 2007 Token Guide Feedback 16 years 11 months ago #22

OK, here is a start to the official answers to some of these questions.  I am still waiting on a few more discussions before I post all the info, but this will get things started:<br /><br />#1. How do Dragon Scale Armor & Shield interact with a Ring of Fire Resistance? Which do you apply first? Say you're using all 3 and take 10 points of fire damage. Do you halve first and then subtract 2? Or subtract 2 and then halve?<br />Subtract then halve.  This is also how we will deal with any type of stacking bonuses or percentages.<br /><br />#2. Do the side effects of Dwarven Ale (-2 AC) and Dwarven Rations (+1 to Fortitude) stack if you consume multiple Ales or multiple Rations?<br />Yes<br /><br />#3. Are you able to apply multiple oils at the same time or do they somehow interfere with each other? Could I apply Oil of Ghost Touch, Oil of Holiness, and Drow Blade Venom all on the same weapon?<br />Sure, but it takes one round to apply each unique item.<br /><br />#4. Since the Lavender Ellipsoid Ioun Stone is revolving around your head, wouldn't any intelligent undead monster with a touch attack simply spend an action to take the Ioun Stone before using its touch attack?   <br />It is entirely within the realm of possibility.<br /><br />#5. Last year there was talk of requiring guild membership before being able to create combo items (the idea was then scrapped). Will it be the same this year (no membership dues need to be paid but also no special guild token)?<br />The guild memberships, while a great idea, are on hold for now.  Once the relationship with the new token vendor stabilizes and we figure out how to optimize the token runs, we may have guilds. <br /><br />#6 Ring of Evasion.<br />I always thought (as a newcommer last year - and still today) that this item could use a little further clarification.<br />The guide clearly states (in my own words since I cannot copy from it):  if an event allows for a reflex save and the character wearing the RoE saves, that character takes no damage.  Understood.  <br /><br />However, what is NOT clear is what happens if, in the same circumstances, the character wearing the ring fails the save.  Do they take Full damage (that is what is suggested since the text does not state otherwise) or would the character take 1/2 damage (this is what I would expect).<br />No. they take full damage as if not wearing the ring.  All the ring does is further reduce the damage to zero if the evade is successful.<br /><br />#7  It's nice to see that the Boots of Elvenkind were changed back so that all classes can use them (though only Rogues benefit from the sneak attack ability). In one of the earlier images, "Rogue" is the only class listed on the bottom. Traditionally other classes could wear the Boots in order to be more quiet (possibly of use in the dungeon), though they didn't benefit from a direct in-game effect (such as the sneak attack).<br />My apologies, I was given two sets of images and I used the wrong one, the token should read Rogues only.  It really is not too great a loss as there was little opportunity to allow a player, beyond the rogue to move silently anyway, for game play reasons<br /><br />#8 Mage Armor has been nerfed so it no longer stacks with armor. Doesn't hurt the Wizard (who didn't have armor before this year) so it really just hits the Bard. I don't know why the description says it can't be used with armor (rather than not stacking with armor). Say a Wizard has a Cloak of the Mage (but no +2 Claok of Resistance). He would rather have the +4 AC of the Mage Armor (instead of the +3 from the Cloak) but still wants to use the saving throw bonus. Why can't he use the Cloak of the Mage with the Mage Armor (even though he only gets the AC bonus from one)?<br />Let’s just say the magic from one nullifies the other. <br /><br />More to follow...<br /><br />
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Re: New 2007 Token Guide Feedback 16 years 11 months ago #23

  • Raven
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Thanks for posting the official answers, Dave. Looking forward to more, when time permits.
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Re: New 2007 Token Guide Feedback 16 years 11 months ago #24

Thank you for the responses.

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