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TOPIC: New 2007 Token Guide Feedback

New 2007 Token Guide Feedback 16 years 11 months ago #1

I am sure that there are a lot of good comments, suggestions and complaints to be made about the new Token Guide.  Please post them here.  And thanks for the feedback.<br /><br />(And yes...all the stuff you don't like...Dave did it)
Token Conjurer
Geek Dreamweaver
Nerdomancer
Author of the never-to-be-released "The Secret of Trees"

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Re: New 2007 Token Guide Feedback 16 years 11 months ago #2

But, but...  Remember, Jeff approved it!   =D<br /><br /><br />As I posted elsewhere, I have already identified some duplicates/typos in the TOC and Glossary.  I have those fixed in my working copy for the next version.  I also tried to stress the linking, but let me know if a link takes you to the wrong page or section.  With that many to do, I am sure there are some that my not be right.<br /><br />Sorry that the file size grew so much, but the main complaint in the past was the image quality, so I tried to re-do all the token pics providing higher resolution images, unfortunately that bloated the file size somewhat.<br /><br />Dave
You should know better than to pick up a duck in a dungeon....

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Re: New 2007 Token Guide Feedback 16 years 11 months ago #3

Just out of curiosity, what do people think of the TOC and Glossary.  Douglas pushed for this and I was happy to create it.  Making the content is easy, but linking up the glossary in Acrobat is not.  I am happy to continue to do it, but I would like to know if people are really using the electronic links, scrolling down to the token you want, or are you just printing out the guide?<br /><br />Dave
You should know better than to pick up a duck in a dungeon....

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Re: New 2007 Token Guide Feedback 16 years 11 months ago #4

First run through, Scrolling method was used.<br /><br />Why?  Some of the TOC didn't seem logical to me and I'm a very logical being.  <br />For instance "Bracers and Girdles."  I have no idea what bracers and girdles have in common.  One goes on an Arm location, the other the Waist.<br />When I clicked on that link just now, I discovered Gloves are also covered in that section, although not mentioned in the TOC or title of that section.<br /><br />Personally, I'd break it up by Wear Location.  Althought I didn't think the Necklaces and Amultes take up the same slot, I suppose they do (right?), and hence are listed together in the guide.  If they use the same slot, it seems logical to list them in the same section of the guilde.<br /><br /><br />Another reason for not using the TOC links - I didn't realize it was linked until you said something.  :)<br /><br />Thanks for trying to make it easy on us.  I like these types of links and typically use them in all the documents I create.<br /><br /><br />BTW - Truly - thank you for working on this guide.  It is MUCH appreciated. 

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Re: New 2007 Token Guide Feedback 16 years 11 months ago #5

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Dave,<br /><br />To clarify, I think the TOC and Glossary are good but I don't think the linking is necessary. <br /><br />I think the most common use of the Guide will be at GenCon and in paper form and for those people that want to look up a specific token, I think it will definitely help, especially with how large the document is.<br /><br />Thanks,<br />Douglas<br />
"I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use." - Galileo Galilei

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Re: New 2007 Token Guide Feedback 16 years 11 months ago #6

<br /><br />For instance "Bracers and Girdles."  I have no idea what bracers and girdles have in common.  One goes on an Arm location, the other the Waist.<br /><br />

<br /><br />Realistically, nothing, however..<br /><br />The connection is that they are all traditionally seen as armor components, but in the case of TD they add no armor value.  "Bracers and Girdles" was easier than saying "Non AC adding, armor type stuff that I did not want to break into individual categories..."  :lol:<br /><br />Dave<br />
You should know better than to pick up a duck in a dungeon....

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Re: New 2007 Token Guide Feedback 16 years 11 months ago #7

The TOC and glossary links are fairly easy to create in Word, so they add no effort.  The TOC links actually convert over when I render the document as a PDF (setting).  The Glossary, however, is not recognized so I have to link each entry manually.  Not linking the glossary would make it easier to render, however, I have started using the glossary links when I want to find a specific token description fast, like when one of you challenges my description...  =D <br /><br />BTW, in case you did not notice, there is a "TOC" link at the bottom of each page that takes you back to the Table of Contents on page 2
You should know better than to pick up a duck in a dungeon....

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Re: New 2007 Token Guide Feedback 16 years 11 months ago #8

<br />BTW, in case you did not notice, there is a "TOC" link at the bottom of each page that takes you back to the Table of Contents on page 2<br />

<br /><br />Great - again, something I like to see.  Haven't looked the guide over carefully at all.  Officially, I was at work during the past 9+ hours.  Unofficially, I was beating Gen Con, my computer, and my head with a baseball bat.  (GC Registration)<br /><br />Need to get something done here and then get back to register for TD.

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Re: New 2007 Token Guide Feedback 16 years 11 months ago #9

Looks like the old Question Thread is locked, so here are some new questions based on the latest Guide:<br /><br /><br />#1. How do Dragon Scale Armor & Shield interact with a Ring of Fire Resistance? Which do you apply first? Say you're using all 3 and take 10 points of fire damage. Do you halve first and then subtract 2? Or subtract 2 and then halve?<br /><br /><br />#2. Do the side effects of Dwarven Ale (-2 AC) and Dwarven Rations (+1 to Fortitude) stack if you consume multiple Ales or multiple Rations?<br /><br /><br />#3. Are you able to apply multiple oils at the same time or do they somehow interfere with each other? Could I apply Oil of Ghost Touch, Oil of Holiness, and Drow Blade Venom all on the same weapon?<br /><br /><br />#4. Can someone refresh me on whether Gloves of Dexterity and Potion of Cat's Grace also improve your Initiative rolls? (Initiative rolls seems to happen occasionally but not always).<br /><br /><br />#5. Since the Lavender Ellipsoid Ioun Stone is revolving around your head, wouldn't any intelligent undead monster with a touch attack simply spend an action to take the Ioun Stone before using its touch attack?  =)<br /><br /><br />#6. Last year there was talk of requiring guild membership before being able to create combo items (the idea was then scrapped). Will it be the same this year (no membership dues need to be paid but also no special guild token)?<br /><br /><br /><br />Thanks!

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Re: New 2007 Token Guide Feedback 16 years 11 months ago #10

<br />Ring of Evasion.<br />I always thought (as a newcommer last year - and still today) that this item could use a little further clarification.<br />The guide clearly states (in my own words since I cannot copy from it):  if an event allows for a reflex save and the character wearing the RoE saves, that character takes no damage.  Understood.  <br /><br />However, what is NOT clear is what happens if, in the same circumstances, the character wearing the ring fails the save.  Do they take Full damage (that is what is suggested since the text does not state otherwise) or would the character take 1/2 damage (this is what I would expect).<br /><br /><br />Hope for clarification as a player and volunteer.  Need to be able to answer this question for others.<br /><br /><br />Thanks.

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Wands &amp; Bards (Was: New 2007 Token Guide Feedback) 16 years 11 months ago #11

Was it always the case that wands were class only (cleric or wizard (other then detect magic and cure light wounds))?  <br /><br />I'm sure that last year I had a bard shooting a wand of lightning.  <br /><br />(I know I'm getting a bit pedantic here but...) If bards can read all scrolls why can't they learn/say the command word for a wand?  It doesn't seem like it would be a balance problem given that they would have to stop singing (which if they had a masterwork would be collectively worth more damage then just about any wand) to say a command word
Mike Lutz - Normally found buried in extension cords, working on RFID tokens, or handing out radios and perhaps sitting on a step-stool next to a computer cart looking confusingly at a big map.

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Re: New 2007 Token Guide Feedback 16 years 11 months ago #12

<br /><br />Ring of Evasion.<br />I always thought (as a newcommer last year - and still today) that this item could use a little further clarification.<br />The guide clearly states (in my own words since I cannot copy from it):  if an event allows for a reflex save and the character wearing the RoE saves, that character takes no damage.  Understood.  <br /><br />However, what is NOT clear is what happens if, in the same circumstances, the character wearing the ring fails the save.  Do they take Full damage (that is what is suggested since the text does not state otherwise) or would the character take 1/2 damage (this is what I would expect).<br />

<br /><br /><br />Isn't that the difference between EVASION and IMPROVED EVASION? (With normal Evasion you take normal damage if you fail your save and no damage if you succeed, with Improved Evasion you take half damage on a failed save with no damage if you succeed). Since it's a Ring of Evasion (and not a Ring of Improved Evasion), I think the omission of an additional clause indicates that you would take normal damage if you fail. Thoughts?

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