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TOPIC: How much is to much for combat DMs?

How much is to much for combat DMs? 4 years 4 months ago #13

Endgame wrote:

Kirk Bauer wrote: The scenario you describe isn't a problem for a good DM, but for a new DM yes they wouldn't be able to keep track of all that.

However, all DMs make mistakes once in a while. If you throw that much at them it would increase the chances of a mistake, in my opinion. Given that you are probably in a serious combat I would suggest not worrying about the occasional mistake as it would take too much time. Give it all you've got and most of the time a good DM will have it covered.

Yep - we don’t plan on worrying about it, but since our group continues to grow we are getting more control over the number of effects and we would like to stay at a manageable amount.

One of the concerns is that there have been reports of combat DMs not using ranged stats for ranged characters, such as a ranger. If just having some players use missile attacks as a primary attack type is challenging, we absolutely don’t want to add effects like potions or the sundering Cestus. We will stick with just bard song / prayer / bless. If on the other hand, 10 effects is about the limit, we might look around to see what else we can do.


I’ve had the opposite happen. A DM applied my ranged number when I was in melee. Did he really think I was using +10 to hit instead of +24? More Hammer related confusion.
D&D teaches all the important lessons in life - the low blow, the cheap shot, the back stab, the double cross. - Jerry Marsischky

Let them trap us. We have our swords. - Elric of Melnibone.

You try to get them to play the game, but all they want to do is play the rules. - Ardak Kumerian

I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend - Faramir

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How much is to much for combat DMs? 4 years 4 months ago #14

Harlax wrote:

Endgame wrote:

Kirk Bauer wrote: The scenario you describe isn't a problem for a good DM, but for a new DM yes they wouldn't be able to keep track of all that.

However, all DMs make mistakes once in a while. If you throw that much at them it would increase the chances of a mistake, in my opinion. Given that you are probably in a serious combat I would suggest not worrying about the occasional mistake as it would take too much time. Give it all you've got and most of the time a good DM will have it covered.

Yep - we don’t plan on worrying about it, but since our group continues to grow we are getting more control over the number of effects and we would like to stay at a manageable amount.

One of the concerns is that there have been reports of combat DMs not using ranged stats for ranged characters, such as a ranger. If just having some players use missile attacks as a primary attack type is challenging, we absolutely don’t want to add effects like potions or the sundering Cestus. We will stick with just bard song / prayer / bless. If on the other hand, 10 effects is about the limit, we might look around to see what else we can do.


I’ve had the opposite happen. A DM applied my ranged number when I was in melee. Did he really think I was using +10 to hit instead of +24? More Hammer related confusion.


I had this happen as well. "Throwing" in the name.of the token implies ranged to some DMs.
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-Incognito

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