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TOPIC: Benrow's Elder Drake Necklace question

Benrow's Elder Drake Necklace question 1 month 2 weeks ago #1

Benrow's Elder Drake Necklace provides +7 sacred damage on all Flurry of Blows attacks. However, it also allows all Flurry of Blows compatible weapons to be thrown, so my question is whether the +7 sacred damage should be included on the Ranged Attack bonuses, or just the Melee Attack bonuses?

The QTR that was under discussion says that shurikens do not get Flurry of Blows benefits, so I assume that means they do not get the +7 sacred damage.

I am thinking the bonus should just go into the Melee Attack, and if the melee weapon is used for Ranged Attacks, the DM will use the Melee bonuses. Just trying to get this right for the Character Generators.

Necklace of the Spirit Drake appears more straight forward, in that it only applies to Flurry of Blows, and the +4 Sacred damage will only apply to the Melee bonuses.

BTW: What happened to the thread for the 2020 QTR? I can't find it any more.

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Benrow's Elder Drake Necklace question 1 month 2 weeks ago #2

Just check the website for the 2020 qtr. It's already been updated


truedungeon.com/files/QTR.pdf

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Benrow's Elder Drake Necklace question 1 month 2 weeks ago #3

Cranston wrote: [Should] the +7 sacred damage...be included on the Ranged Attack bonuses, or just the Melee Attack bonuses?

Great question. It applies to all flurry of blows attacks the wearer makes, be they melee or missile.

Cranston wrote: The QTR that was under discussion says that shurikens do not get Flurry of Blows benefits, so I assume that means they do not get the +7 sacred damage.

Correct

Cranston wrote: I am thinking the bonus should just go into the Melee Attack, and if the melee weapon is used for Ranged Attacks, the DM will use the Melee bonuses.

Correct

Cranston wrote: Just trying to get this right for the Character Generators.

I appreciate you asking. :)

Cranston wrote: What happened to the thread for the 2020 QTR?

It's here , but it's locked because that was the thread for the beta. You're welcome to start a new one for the production version.
Have you looked it up in the TDb ?
Please post TDb corrections/suggestions in this thread .
If I write something in teal, it should not be taken seriously.

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Benrow's Elder Drake Necklace question 1 month 2 weeks ago #4

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Benrow's Elder Drake Necklace question 1 week 1 day ago #5

I have a few follow-up questions.

When Benrow's is equipped:
  • Does it allow for two thrown FoB-compatible weapons thrown per round or one FoB weapon thrown per round?
  • Should range-to-hit or melee-to-hit numbers be used for thrown FoB weapon calculations? I know it says "using melee combat stats" but I wanted to clarify if DMs should be reading from the (melee-to-hit and melee-damage) columns of the character sheet or the (range-to-hit and melee-damage) columns of the character sheet when calculating combat stats.
  • If thrown FoB weapons use the monk's range-to-hit, should the character sheet and character builder apps allow for the weapon to-hit AC modifier to contribute to the range-to-hit? For example, should an Asher's +5 contribute +5 to the AC calculation of the thrown weapon? Another way of phrasing this question is: Should Benrow's allow for FoB-compatible melee weapons to be equipped in the Ranged Weapon slots so ranged-to-hit calculations correctly include the to-hit bonus from the weapons?
  • Do monks suffer from retribution damage when throwing FoB-compatible weapons and the enemy has melee retribution damage?
  • Can monks choose to throw FoB-compatible melee weapons at an enemy even if they could attack the enemy in melee?
  • Can Dazing fist and/or Stunning fist trigger from thrown FoB-compatible weapon attacks?

Thanks for reading!
Playing True Dungeon since 2012.

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Benrow's Elder Drake Necklace question 16 hours 56 minutes ago #6

Bumping in hopes of getting a response, as the next token season is drawing near...
Playing True Dungeon since 2012.

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Benrow's Elder Drake Necklace question 10 hours 20 minutes ago #7

Official responses in blue
  • Does it allow for two thrown FoB-compatible weapons thrown per round or one?
    Two
  • Should range-to-hit or melee-to-hit numbers be used for thrown FoB weapon calculations?
    Melee
  • Do monks suffer from retribution damage when throwing FoB-compatible weapons and the enemy has melee retribution damage?
    Yes, see Gloves of the Flying Fists for precedent
  • Can monks choose to throw FoB-compatible melee weapons at an enemy even if they could attack the enemy in melee?
    Yes*
  • Can Dazing/Stunning fist trigger from thrown FoB-compatible weapon attacks?
    Yes
*Because the attacks use melee modifiers and you can't sleaze out of RD, what's the point?
Have you looked it up in the TDb ?
Please post TDb corrections/suggestions in this thread .
If I write something in teal, it should not be taken seriously.

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Benrow's Elder Drake Necklace question 3 hours 29 minutes ago #8

Druegar wrote: *Because the attacks use melee modifiers and you can't sleaze out of RD, what's the point?


Personally I was attacking...

Warning: Spoiler! [ Click to expand ]

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Benrow's Elder Drake Necklace question 51 minutes ago #9

Thank you for answering my questions.
Playing True Dungeon since 2012.

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