Welcome, Guest
Username: Password: Remember me

TOPIC: Wizard to hit bonus with specific scroll or spell slide

Wizard to hit bonus with specific scroll or spell slide 1 month 1 week ago #25

  • Donald Rients
  • Donald Rients's Avatar Topic Author
  • Offline
  • Hero Member +1
  • Hero Member +1
  • 2008 and Current True Arena Grand Champion
  • Posts: 1151

Druegar wrote:

Donald Rients wrote: How is one to remember all this?!

Player's Handbook > Event Rules and Policies > Notes:
Players may not record any kind of notes, other than mental, during the adventure or in the training rooms.
Players may not consult notes that would allow them to cheat. E.g., if a wizard somehow managed to skirt the rules and took a photo of the planar chart, that player may not look at it in the dungeon.
However, if players want to bring in notes summarizing what powers their class can use or what perks their equipment grants, that’s perfectly fine. E.g., if a player running a cleric has note card that says, “Don’t forget about turn undead” or “your armor lets you regenerate 3 HP at the beginning of each room,” that’s not cheating and is permitted.


Some of the electronic character generators will assist you with this process.


Yes, this is what I have been doing for years for my entire team. Reading my notes during combat, with my aging eyes, in a dark dungeon, gets tough.

Please Log in or Create an account to join the conversation.

Wizard to hit bonus with specific scroll or spell slide 1 month 1 week ago #26

jedibcg wrote:

Matthew Hayward wrote:

jpotter wrote:

Matthew Hayward wrote:
Draco-Lich claw charm doesn't effect spells.

.



Draco-Lich Claw Charm
On a successful hit with an attack slide (melee, ranged, or spell; so long as a slide is made), this Charm deals an additional +2 damage as Darkrift.


WHAT?!?! I'm pretty sure that's stealth errata.

In any case, thanks for pointing it out to me!

IMO the tDB entry should really just be changed to say: "+2 to melee and ranged attacks (including spells)"

That would be different though because not all spells are ranged.

"All spells requiring an attack slide are considered ranged attacks, unless specifically stated otherwise." from the phb

unless you meant ranged spells vs other type of spells (touch, aoe from self for example).


So all spells requiring an attack slide get hit and damage bonuses from bardsong without any additional tokens?

I just think:

A. Having magic missile and fire dart not be considered ranged attacks is confusing and muddies up the rules.

B. A damage boosting usable by all relic should benenfit all attacks, both in principle, and because of mechanical simplicity (I wonder how often Draco lichs +2 damage on slid spells is actually applied - I’d guess not often).

But these are opinions - I appreciate you and jpotter setting me straight on the rules.

Please Log in or Create an account to join the conversation.

Wizard to hit bonus with specific scroll or spell slide 1 month 1 week ago #27

  • Donald Rients
  • Donald Rients's Avatar Topic Author
  • Offline
  • Hero Member +1
  • Hero Member +1
  • 2008 and Current True Arena Grand Champion
  • Posts: 1151

Matthew Hayward wrote:

jedibcg wrote:

Matthew Hayward wrote:

jpotter wrote:

Matthew Hayward wrote:
Draco-Lich claw charm doesn't effect spells.

.



Draco-Lich Claw Charm
On a successful hit with an attack slide (melee, ranged, or spell; so long as a slide is made), this Charm deals an additional +2 damage as Darkrift.


WHAT?!?! I'm pretty sure that's stealth errata.

In any case, thanks for pointing it out to me!

IMO the tDB entry should really just be changed to say: "+2 to melee and ranged attacks (including spells)"

That would be different though because not all spells are ranged.

"All spells requiring an attack slide are considered ranged attacks, unless specifically stated otherwise." from the phb

unless you meant ranged spells vs other type of spells (touch, aoe from self for example).


So all spells requiring an attack slide get hit and damage bonuses from bardsong without any additional tokens?

I just think:

A. Having magic missile and fire dart not be considered ranged attacks is confusing and muddies up the rules.

B. A damage boosting usable by all relic should benenfit all attacks, both in principle, and because of mechanical simplicity (I wonder how often Draco lichs +2 damage on slid spells is actually applied - I’d guess not often).

But these are opinions - I appreciate you and jpotter setting me straight on the rules.


Are we not able to do Magic Missile from a distance?

Please Log in or Create an account to join the conversation.

Wizard to hit bonus with specific scroll or spell slide 1 month 1 week ago #28

Donald Rients wrote: Are we not able to do Magic Missile from a distance?


I know what you mean by your statement, but it just reminds that there are no distance/movement restrictions built into being able to range/cast a spell or getting to enemy to do melee (unless the room/environment itself puts those restraints on). We have never had to worry about the effective distance to cast spell or how far you can fire your bow or throw your throwing hammer or how far to have to go to get to the table for melee (you literally step up to it no matter where you are in the room). Thinking about range distance for TD is incorrect in my opinion. To my knowledge there is no spell that cannot any creature regardless of near or far away they are as long as they are a valid target (spells that target self cannot be used on anyone besides the caster). Likewise there is no penalty for using your bow for a monster right next to you.

Perhaps it is better to think about ranged spells as those that require targeting where non-ranged spells do not. Case in point magic missiles always hit (just a question how well/hard they hit). Same with a frost dart. However the various ray spells have a chance to miss their target not unlike an error fired from a bow.

Just my opinion on the matter. Or its magic if you like. :D
You either discover a star or you don't. You arrogant punk.

Please Log in or Create an account to join the conversation.

Wizard to hit bonus with specific scroll or spell slide 1 month 1 week ago #29

jedibcg wrote:

Donald Rients wrote: Are we not able to do Magic Missile from a distance?


I know what you mean by your statement, but it just reminds that there are no distance/movement restrictions built into being able to range/cast a spell or getting to enemy to do melee (unless the room/environment itself puts those restraints on). We have never had to worry about the effective distance to cast spell or how far you can fire your bow or throw your throwing hammer or how far to have to go to get to the table for melee (you literally step up to it no matter where you are in the room). Thinking about range distance for TD is incorrect in my opinion. To my knowledge there is no spell that cannot any creature regardless of near or far away they are as long as they are a valid target (spells that target self cannot be used on anyone besides the caster). Likewise there is no penalty for using your bow for a monster right next to you.

Perhaps it is better to think about ranged spells as those that require targeting where non-ranged spells do not. Case in point magic missiles always hit (just a question how well/hard they hit). Same with a frost dart. However the various ray spells have a chance to miss their target not unlike an error fired from a bow.

Just my opinion on the matter. Or its magic if you like. :D


So this is a question, because I don’t remember this happening. I am never played anything but the wizard so I’ve never fired up though but in my Tokens I have plenty of arrows that ignore wind or cover or things like that. Have those ever been a factor?
Please visit my fledgling token store.
truedungeon.com/forum?view=topic&catid=583&id=247486

Please Log in or Create an account to join the conversation.

Wizard to hit bonus with specific scroll or spell slide 1 month 1 week ago #30

Bob Chasan wrote:

jedibcg wrote:

Donald Rients wrote: Are we not able to do Magic Missile from a distance?


I know what you mean by your statement, but it just reminds that there are no distance/movement restrictions built into being able to range/cast a spell or getting to enemy to do melee (unless the room/environment itself puts those restraints on). We have never had to worry about the effective distance to cast spell or how far you can fire your bow or throw your throwing hammer or how far to have to go to get to the table for melee (you literally step up to it no matter where you are in the room). Thinking about range distance for TD is incorrect in my opinion. To my knowledge there is no spell that cannot any creature regardless of near or far away they are as long as they are a valid target (spells that target self cannot be used on anyone besides the caster). Likewise there is no penalty for using your bow for a monster right next to you.

Perhaps it is better to think about ranged spells as those that require targeting where non-ranged spells do not. Case in point magic missiles always hit (just a question how well/hard they hit). Same with a frost dart. However the various ray spells have a chance to miss their target not unlike an error fired from a bow.

Just my opinion on the matter. Or its magic if you like. :D


So this is a question, because I don’t remember this happening. I am never played anything but the wizard so I’ve never fired up though but in my Tokens I have plenty of arrows that ignore wind or cover or things like that. Have those ever been a factor?


There was a room on the Zephyr that was too windy, so missiles were not allowed, unless you had that arrow. I don’t recall seeing anything similar since.

And I think the runecaster in N2 had cover. Our fighters just climbed up the ice and beat her senseless, so I’m not sure.
barkley.neo.rr.com -->see my trade thread HERE , my eBay store HERE or my web store HERE
"Ceci n'est pas une pipe" - Magritte

Please Log in or Create an account to join the conversation.

Wizard to hit bonus with specific scroll or spell slide 1 month 1 week ago #31

Brad Mortensen wrote: There was a room on the Zephyr that was too windy, so missiles were not allowed, unless you had that arrow. I don’t recall seeing anything similar since.

And I think the runecaster in N2 had cover. Our fighters just climbed up the ice and beat her senseless, so I’m not sure.


Did she/he have cover or was it just she was so far up that you could reach her with melee? I just don't remember. I don't remember anything like cover affecting range but maybe I am remembering wrong.
You either discover a star or you don't. You arrogant punk.

Please Log in or Create an account to join the conversation.

Wizard to hit bonus with specific scroll or spell slide 1 month 1 week ago #32

jedibcg wrote:

Brad Mortensen wrote: There was a room on the Zephyr that was too windy, so missiles were not allowed, unless you had that arrow. I don’t recall seeing anything similar since.

And I think the runecaster in N2 had cover. Our fighters just climbed up the ice and beat her senseless, so I’m not sure.


Did she/he have cover or was it just she was so far up that you could reach her with melee? I just don't remember. I don't remember anything like cover affecting range but maybe I am remembering wrong.


I checked the module when I got home. You’re correct.
barkley.neo.rr.com -->see my trade thread HERE , my eBay store HERE or my web store HERE
"Ceci n'est pas une pipe" - Magritte

Please Log in or Create an account to join the conversation.

Wizard to hit bonus with specific scroll or spell slide 1 month 1 week ago #33

Brad Mortensen wrote:

Bob Chasan wrote:

jedibcg wrote:

Donald Rients wrote: Are we not able to do Magic Missile from a distance?


I know what you mean by your statement, but it just reminds that there are no distance/movement restrictions built into being able to range/cast a spell or getting to enemy to do melee (unless the room/environment itself puts those restraints on). We have never had to worry about the effective distance to cast spell or how far you can fire your bow or throw your throwing hammer or how far to have to go to get to the table for melee (you literally step up to it no matter where you are in the room). Thinking about range distance for TD is incorrect in my opinion. To my knowledge there is no spell that cannot any creature regardless of near or far away they are as long as they are a valid target (spells that target self cannot be used on anyone besides the caster). Likewise there is no penalty for using your bow for a monster right next to you.

Perhaps it is better to think about ranged spells as those that require targeting where non-ranged spells do not. Case in point magic missiles always hit (just a question how well/hard they hit). Same with a frost dart. However the various ray spells have a chance to miss their target not unlike an error fired from a bow.

Just my opinion on the matter. Or its magic if you like. :D


So this is a question, because I don’t remember this happening. I am never played anything but the wizard so I’ve never fired up though but in my Tokens I have plenty of arrows that ignore wind or cover or things like that. Have those ever been a factor?


There was a room on the Zephyr that was too windy, so missiles were not allowed, unless you had that arrow. I don’t recall seeing anything similar since.


OK thanks Brad, I didn’t remember that part of it.
Please visit my fledgling token store.
truedungeon.com/forum?view=topic&catid=583&id=247486

Please Log in or Create an account to join the conversation.

Wizard to hit bonus with specific scroll or spell slide 1 month 1 week ago #34

jpotter wrote: Is it ok for me to track the entire party’s hp on a piece of paper?

Druegar wrote: Not An Official Proclamation:
I wouldn't have a problem with that. However, don't be surprised it you get major stink-eye from DMs because it will look like you're taking improper notes.
A ghost reminded me that note-taking in the dungeon is not permitted. So even though this is a benign note, you ought not do it.

Have you looked it up in the TDb ?
Please post TDb corrections/suggestions in this thread .
If I write something in teal, it should not be taken seriously.

Please Log in or Create an account to join the conversation.

Wizard to hit bonus with specific scroll or spell slide 1 month 1 week ago #35

Druegar wrote:

jpotter wrote: Is it ok for me to track the entire party’s hp on a piece of paper?

Druegar wrote: Not An Official Proclamation:
I wouldn't have a problem with that. However, don't be surprised it you get major stink-eye from DMs because it will look like you're taking improper notes.
A ghost reminded me that note-taking in the dungeon is not permitted. So even though this is a benign note, you ought not do it.



Got it. Thanks for the clarification!

Please Log in or Create an account to join the conversation.

Wizard to hit bonus with specific scroll or spell slide 1 month 3 days ago #36

Matthew Hayward wrote:

jedibcg wrote:

Matthew Hayward wrote:

jpotter wrote:

Matthew Hayward wrote:
Draco-Lich claw charm doesn't effect spells.

.



Draco-Lich Claw Charm
On a successful hit with an attack slide (melee, ranged, or spell; so long as a slide is made), this Charm deals an additional +2 damage as Darkrift.


WHAT?!?! I'm pretty sure that's stealth errata.

In any case, thanks for pointing it out to me!

IMO the tDB entry should really just be changed to say: "+2 to melee and ranged attacks (including spells)"

That would be different though because not all spells are ranged.

"All spells requiring an attack slide are considered ranged attacks, unless specifically stated otherwise." from the phb

unless you meant ranged spells vs other type of spells (touch, aoe from self for example).


So all spells requiring an attack slide get hit and damage bonuses from bardsong without any additional tokens?

I just think:

A. Having magic missile and fire dart not be considered ranged attacks is confusing and muddies up the rules.

B. A damage boosting usable by all relic should benenfit all attacks, both in principle, and because of mechanical simplicity (I wonder how often Draco lichs +2 damage on slid spells is actually applied - I’d guess not often).

But these are opinions - I appreciate you and jpotter setting me straight on the rules.


I can clarify the Bardsong bonus thing, being that it is my business to know exactly what can and cannot benefit from Bardsong. :)

Bardsong will provide two bonuses, one to attack and one to damage.

Both bonuses apply to physical melee and ranged weapon attack slides AND any spells that require an attack slide.

For spells that DO NOT have an attack slide: Neither bonus applies UNLESS the caster is wearing an Earcuff of Inspiration. If the caster is wearing this earcuff, then they get to add the Bardsong DAMAGE bonus to their spell. (I carry two of these with me to offer to casters during coaching for this specific reason, and particularly if I'm running as a Troubadour.)

At this time, there is no way to gain Bardsong bonuses for either scrolls or spells cast as a scroll.

...but I'm hoping that might change "soon". :whistle: :whistle: :laugh:
Avatar Image by Graven, 2015. Thanks, Graven!

Please Log in or Create an account to join the conversation.

Last edit: by Hawk Fingle.
Time to create page: 0.206 seconds