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TOPIC: Google Doc for 2017-2018 Season Treasure Pulls

Google Doc for 2017-2018 Season Treasure Pulls 1 year 3 months ago #169

Added Origins (2017 box) to the spreadsheet:
23 rare
26 uncommon
20 bits (surprised by this. didn't realize I got that many)
3 Darkguard Greaves
1 Trade 2 (Oil of Enchantment)
1 Trade 1 (Darkwood Plank)
Total 74

Origins 2018 N1 info for when that spreadsheet is created:
20 rare
26 uncommon
13 bits
4 Flameguard Greaves
6 Greaves of Firewalk
1 Charm of Transmorph (2nd)
1 Trade 2 (Elven Bismuth)
1 Trade 1 (Darkwood Plank)
1 Potion Distilled Healing
Total 73
Classes Played: Barbarian (21 times), Monk (11), Cleric (9), Fighter (9), Rogue (9), Dwarf Fighter (7), Ranger (6), Paladin (5), Druid (5), Elf Wizard (2), Wizard (2).

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Google Doc for 2017-2018 Season Treasure Pulls 1 year 3 months ago #170

.
Classes Played: Barbarian (21 times), Monk (11), Cleric (9), Fighter (9), Rogue (9), Dwarf Fighter (7), Ranger (6), Paladin (5), Druid (5), Elf Wizard (2), Wizard (2).

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Last edit: by Jeff321. Reason: hmm forum bugginess

Google Doc for 2017-2018 Season Treasure Pulls 1 year 3 months ago #171

Draws from origins

2017 treasure

17 monster bits
24 rares
2 minor trade
1 common
35 uncommon

2018

7 rares
10 uncommon
1 uncommon Charm part 1

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Google Doc for 2017-2018 Season Treasure Pulls 1 year 3 months ago #172

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I will have the 2018-2019 doc done soon.

Can folks look over what I have thus far. PLEASE don't enter anything. And see if I have all the tokens that we want to count separated? Bascially make sure I am not missing anything. I am not separating out each individual completion token pulled just the rarity. It is a MUCH longer list of tokens to track so I want to pare it down as much as possible. I could do the Charms of Transmutation as just one column, but I also want to make sure they are evenly out there. So please review and comment in this thread. I will start a new thread for the 2018-2019 when I finished it up (added the calculations and other tabs).



docs.google.com/spreadsheets/d/1gUvN9f-GrIhtVOTBv6qQ314iFD4dP50z1tww8DbZbRc/edit?usp=sharing

If you are playing The Pit at Gen Con I have a tab for it but going to wait till after Gen Con to fill it out since I don't know what to put in it (if anything) since it is suppose to be a different treasure box than N1-N3.
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Last edit: by jedibcg.

Google Doc for 2017-2018 Season Treasure Pulls 1 year 3 months ago #173

You have an extra 1st Charm of Trans column
Missing "4" for 4th Charm of Trans column

Otherwise looks fine to my eyes. :)
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Google Doc for 2017-2018 Season Treasure Pulls 1 year 3 months ago #174

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Hawk Fingle wrote: You have an extra 1st Charm of Trans column
Missing "4" for 4th Charm of Trans column

Otherwise looks fine to my eyes. :)


Thanks, fixed. Does it make sense to you to do all 10 of them separate?
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Google Doc for 2017-2018 Season Treasure Pulls 1 year 3 months ago #175

jedibcg wrote:

Hawk Fingle wrote: You have an extra 1st Charm of Trans column
Missing "4" for 4th Charm of Trans column

Otherwise looks fine to my eyes. :)


Thanks, fixed. Does it make sense to you to do all 10 of them separate?


Personally, I wouldn't track individual charms as it doesn't really contribute much other than potentially who to contact to arrange trades, and there's already a forum section to handle that. I'm more wondering if their pull percentage should be added to the uncommons pull percentage, since they are green uncommons but also clearly a specialty only available in the box. Basically, are they a part of the usual uncommon mix or in addition to the usual uncommon mix?

Side thought, if these are uncommon, does that suggest there may be a rare version in the works?
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Google Doc for 2017-2018 Season Treasure Pulls 1 year 3 months ago #176

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Hawk Fingle wrote:

jedibcg wrote:

Hawk Fingle wrote: You have an extra 1st Charm of Trans column
Missing "4" for 4th Charm of Trans column

Otherwise looks fine to my eyes. :)


Thanks, fixed. Does it make sense to you to do all 10 of them separate?


Personally, I wouldn't track individual charms as it doesn't really contribute much other than potentially who to contact to arrange trades, and there's already a forum section to handle that. I'm more wondering if their pull percentage should be added to the uncommons pull percentage, since they are green uncommons but also clearly a specialty only available in the box. Basically, are they a part of the usual uncommon mix or in addition to the usual uncommon mix?

Side thought, if these are uncommon, does that suggest there may be a rare version in the works?


I would not call them uncommon. Though the writing is Green the back is black. To me that means it is not uncommon. I am not certain the Greens are the same. They could be but because the background color is slightly different the greens look different to me. That said. The real reason I want to track them separately is to ensure there are about the same number of each. If we could some how confirm that I would put them all together, but without it one might be rarer than another, though I doubt it.
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Google Doc for 2017-2018 Season Treasure Pulls 1 year 3 months ago #177

Hawk Fingle wrote:

jedibcg wrote:

Hawk Fingle wrote: You have an extra 1st Charm of Trans column
Missing "4" for 4th Charm of Trans column

Otherwise looks fine to my eyes. :)


Thanks, fixed. Does it make sense to you to do all 10 of them separate?


Personally, I wouldn't track individual charms as it doesn't really contribute much other than potentially who to contact to arrange trades, and there's already a forum section to handle that. I'm more wondering if their pull percentage should be added to the uncommons pull percentage, since they are green uncommons but also clearly a specialty only available in the box. Basically, are they a part of the usual uncommon mix or in addition to the usual uncommon mix?

Side thought, if these are uncommon, does that suggest there may be a rare version in the works?


Maybe when a party turns in the UC set, they get the rare set. But then, to transmorph the rares requires 10 of the same rather than all 10 different charms.
...and each numbered rare turns into a different set of URs (so number 1 becomes double charm of synergy, number 2 becomes allows 2 more rings, etc)
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Google Doc for 2017-2018 Season Treasure Pulls 1 year 3 months ago #178

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kurtreznor wrote:

Hawk Fingle wrote:

jedibcg wrote:

Hawk Fingle wrote: You have an extra 1st Charm of Trans column
Missing "4" for 4th Charm of Trans column

Otherwise looks fine to my eyes. :)


Thanks, fixed. Does it make sense to you to do all 10 of them separate?


Personally, I wouldn't track individual charms as it doesn't really contribute much other than potentially who to contact to arrange trades, and there's already a forum section to handle that. I'm more wondering if their pull percentage should be added to the uncommons pull percentage, since they are green uncommons but also clearly a specialty only available in the box. Basically, are they a part of the usual uncommon mix or in addition to the usual uncommon mix?

Side thought, if these are uncommon, does that suggest there may be a rare version in the works?


Maybe when a party turns in the UC set, they get the rare set. But then, to transmorph the rares requires 10 of the same rather than all 10 different charms.
...and each numbered rare turns into a different set of URs (so number 1 becomes double charm of synergy, number 2 becomes allows 2 more rings, etc)


Possible but I doubt they are going to do anything that would make coaches jobs that much more difficult. Could you image 10 people scrambling to find 2 more rings and wanting them added to their character and therefore potentially the Party Card. Actually don't imagine that here. Take that to another thread so we can discuss there. :D
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Google Doc for 2017-2018 Season Treasure Pulls 1 year 3 months ago #179

jedibcg wrote:

kurtreznor wrote:

Hawk Fingle wrote:

jedibcg wrote:

Hawk Fingle wrote: You have an extra 1st Charm of Trans column
Missing "4" for 4th Charm of Trans column

Otherwise looks fine to my eyes. :)


Thanks, fixed. Does it make sense to you to do all 10 of them separate?


Personally, I wouldn't track individual charms as it doesn't really contribute much other than potentially who to contact to arrange trades, and there's already a forum section to handle that. I'm more wondering if their pull percentage should be added to the uncommons pull percentage, since they are green uncommons but also clearly a specialty only available in the box. Basically, are they a part of the usual uncommon mix or in addition to the usual uncommon mix?

Side thought, if these are uncommon, does that suggest there may be a rare version in the works?


Maybe when a party turns in the UC set, they get the rare set. But then, to transmorph the rares requires 10 of the same rather than all 10 different charms.
...and each numbered rare turns into a different set of URs (so number 1 becomes double charm of synergy, number 2 becomes allows 2 more rings, etc)


Possible but I doubt they are going to do anything that would make coaches jobs that much more difficult. Could you image 10 people scrambling to find 2 more rings and wanting them added to their character and therefore potentially the Party Card. Actually don't imagine that here. Take that to another thread so we can discuss there. :D


Done!

truedungeon.com/forum?view=topic&catid=5&id=247531
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Google Doc for 2017-2018 Season Treasure Pulls 1 year 3 months ago #180

I'm really pleased with the mix of tokens I got out of the N1 box at Origins 2018. Pulls happened around 3pm, 6pm, and 9pm on Thursday.

77 total

24 uncommons
18 rares
13 monster bits
22 N-box-only others, including 6 Charms of Transmorph

The Gen Con 2017 boxes were not as good to me last year, and that trend continued at Origins 2018 with a large glut of uncommons in my pulls from the Dancing Among Stones box on Saturday around noon.

21 total

14 uncommons
4 rares
3 monster bits
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