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TOPIC: True Dungeon Character Generators (App)

True Dungeon Character Generators (App) 1 month 6 days ago #433

Cranston wrote:

haasdt wrote: I'm sure this is easy but I cloned a build to switch out only a couple tokens. How do I rename it?

From the main character screen, tap the clone which will highlight it. Now tap 'Add' (or '+' on Android). Instead of creating a new character, that screen will allow you to modify the name and/or class. If you change the class, any invalid tokens for that class will be removed from the build.


Hello! I'm trying out the app for the first time ever, and mostly it seems very nice, but the above behavior is SUPER confusing. (good thing I decided to read through this entire 36 page forum topic or I would still be utterly in the dark)

In addition to having haasdt's original question, I can 100% guarantee that I would have at some point inadvertently obliterated my existing build by clicking `+` while it was highlighted.

I humbly suggest that it would be far more intuitive to new users if:

1. Clicking `+` always adds a new item, whether or not you currently have an item selected.
2. Clicking `Clone` automatically creates a clone of the selected build *and* brings up the screen to rename/reclass it if desired.
3. To rename/reclass the selected build without cloning, click `Edit` and then a new button like `Name` or `Rename`.

Thanks for your efforts!

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True Dungeon Character Generators (App) 1 month 6 days ago #434

I did not find Flask of Sharing as a possible token to select. I am also ok if the coach does the necessary adjustment for the token and passes the information on for each room.

I ran out of misc. tokens to select. Adding 10 more slots would allow me to add in the other tokens I equip. I am also ok if the coach does the necessarly adjustment for the additional tokens and passes the information on for each room.

The app displays trap the soul when the tokens are concern with lost soul. Does this need to be changed? If they are the same then the app does not correct account for it.

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Last edit: by edwin.

True Dungeon Character Generators (App) 1 month 6 days ago #435

David Zych wrote:

Cranston wrote:

haasdt wrote: I'm sure this is easy but I cloned a build to switch out only a couple tokens. How do I rename it?

From the main character screen, tap the clone which will highlight it. Now tap 'Add' (or '+' on Android). Instead of creating a new character, that screen will allow you to modify the name and/or class. If you change the class, any invalid tokens for that class will be removed from the build.


Hello! I'm trying out the app for the first time ever, and mostly it seems very nice, but the above behavior is SUPER confusing. (good thing I decided to read through this entire 36 page forum topic or I would still be utterly in the dark)

In addition to having haasdt's original question, I can 100% guarantee that I would have at some point inadvertently obliterated my existing build by clicking `+` while it was highlighted.

I humbly suggest that it would be far more intuitive to new users if:

1. Clicking `+` always adds a new item, whether or not you currently have an item selected.
2. Clicking `Clone` automatically creates a clone of the selected build *and* brings up the screen to rename/reclass it if desired.
3. To rename/reclass the selected build without cloning, click `Edit` and then a new button like `Name` or `Rename`.

Thanks for your efforts!


I had to delete the previous character and just re-enter everything. This includes if I typed the wrong name or selected the wrong class.

Copying a character the name was the same with a (2) or higher number behind it. But the class was different so that will make the coaches job easier to just say character (#) is the one I am using.

Also there was no summary or quick way to view the text of each token. I did find a way to view it but it takes a minute or so to look up each token.

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True Dungeon Character Generators (App) 1 month 4 days ago #436

Did not find FOP: Reaver as a choice.

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Last edit: by edwin.

True Dungeon Character Generators (App) 1 month 3 days ago #437

Lenses of the owl still show +1 hit and damage, should be +1 ranged hit and +1 will save

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True Dungeon Character Generators (App) 1 month 3 days ago #438

Hello,

It appears that the +1 Large Wooden Shield still adds only +1 to AC instead of +3.

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True Dungeon Character Generators (App) 1 month 2 days ago #439

iOS - Soul Coffer doesn't currently activate "Immune Soul Trap" Attribute.
What are you Token About?
I'm "Immune to Cow Attacks"
Token Facts: tokendb.com

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Last edit: by Dougout.

True Dungeon Character Generators (App) 4 weeks 1 day ago #440

Introducing the latest Character Generator for True Dungeon. Version 7.5 has been released for IOS (including iPhone and iPad) and for Android. This version includes some significant changes.
1. Pre-Generated Characters are now available
2. New views have been added to assist your Virtual True Dungeon experience
3. Correction to the Large Wooden Shield
4. Corrected the description for the Lenses of the Owl
Download your copy from the Apple App Store or Google Play. Check out the new features!

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True Dungeon Character Generators (App) 4 weeks 1 day ago #441

Pre-Generated characters are now available in the Add Character view (or +) from the main screen. Select the character class, and the button will update. Tap the button and the pre-generated character will be created. A default name is assigned based on the class. Basic gear is provided, and allowed to be used as is. New players without tokens will use this feature and be able to run these as legitamite characters. For veterans who like to run Sealed Deck, this is your option for Virtual True Dungeon.

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True Dungeon Character Generators (App) 4 weeks 1 day ago #442

When you have a character created, you go to the Build view, listing all the tokens for the build. From there you go to the Calculated Statistics view, showing the totals for the build. This is normally the view used by the coaches to fill out the party card. On that view is a new option for Virtual TD. This is the helper function you have heard about. It starts with your base stats. Tap the Bard Song option to set the capabilities for the bard in your party. When you return from that, the Bard Song numbers will be included in the stats. Consumables will allow for some common potions. The barbarian can also use Rage or Greater Rage. These temporary benefits are on a 10 minute timer, so will be gone for the next room. Casters can cast spells and have them marked off. If you scroll right, you have the list of damage reductions for your character. You can even track your hit points. Try it out over the next couple weeks before your run.

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True Dungeon Character Generators (App) 4 weeks 1 day ago #443

I accidentally hit that reset button :silly:
~Rebecca

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True Dungeon Character Generators (App) 4 weeks 1 day ago #444

Looking good. Is there a way to lock the "Set Bard Song" so I don't have to re-enter it each time going back to the Virtual TD? I would hate to click out of the VTD screen during a run and forget to set it back up upon re-openning. I also love that there are buttons for attacking (rolling the with damage). I didn't notice they were buttons at first though.

Question about saving throws (this might be a question for Druegar so I will ping him too). Generally saving throws have been 1 party roll to save time. Is that still going to be the case or is button meant everyone will roll individually.

Looks great btw.
You either discover a star or you don't. You arrogant punk.

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