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TOPIC: True Dungeon Character Generators (App)

True Dungeon Character Generators (App) 1 month 1 week ago #1417

jon wrote: Tokendb only lists it as a mainland weapon not as off hand

That oversight has been corrected.

Grunnel’s +2 Pointy Stick conforms to the rule for ranger offhand weapons: it must be a Melee weapon that's capable of being wielded by both rangers and rogues.

Thank you for pointing that out, Jon!
Have you looked it up in the TDb ?
Please post TDb corrections in this thread .
If I write something in teal, it should not be taken seriously

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True Dungeon Character Generators (App) 3 days 51 minutes ago #1418

On Android 11.3. built a Dwarf Fighter equipped Death Knight Armor, DK Gauntlets, DK Shield (both shield slots), and DK Cloak. So 4 piece set, it is showing 4 Retribution instead of 6. I also tried adding DK Boots and it stays at 4. Not sure if this is a know issue.

Edit: Also, just noticed on the Monk, if you equip Viper Strike Fangs + Benrow's, and then click Calc, on page 2 it lists the damage types by Melee and Missile. Benrow's should allow 7 sacred for melee and Missile, right now only shows Melee. Viper Strike Fangs include 2 poison in the damage wheel, not sure if this 2 should show in Melee (and Missile with Benrows).

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Last edit: by David Harris.

True Dungeon Character Generators (App) 2 days 15 hours ago #1419

David Harris wrote: Edit: Also, just noticed on the Monk, if you equip Viper Strike Fangs + Benrow's, and then click Calc, on page 2 it lists the damage types by Melee and Missile. Benrow's should allow 7 sacred for melee and Missile, right now only shows Melee. Viper Strike Fangs include 2 poison in the damage wheel, not sure if this 2 should show in Melee (and Missile with Benrows).


The Benrow's throwing does correctly add the +7 damage, it just doesn't show up in the listing for Ranged damages.

Jeff Martin wrote: All damage is Sacred.

Acherin wrote: I also added VTD support for the most annoying token of 2024 the +2 Sun Scimitar.

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True Dungeon Character Generators (App) 2 days 6 hours ago #1420

Grizwald wrote:

David Harris wrote: Edit: Also, just noticed on the Monk, if you equip Viper Strike Fangs + Benrow's, and then click Calc, on page 2 it lists the damage types by Melee and Missile. Benrow's should allow 7 sacred for melee and Missile, right now only shows Melee. Viper Strike Fangs include 2 poison in the damage wheel, not sure if this 2 should show in Melee (and Missile with Benrows).


The Benrow's throwing does correctly add the +7 damage, it just doesn't show up in the listing for Ranged damages.


Very good! Didn't know if it was triggering sacred damage things, like doing extra damage to undead.

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