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TOPIC: Token rarity distribution in treasure box

Token rarity distribution in treasure box 4 years 2 months ago #1

Hey guys, I was wondering if anyone has the distribution for rarity/type of tokens that is in the treasure box (official or unofficial).

Also was wondering if the rogue box has the same or a different distribution.

I know this was discussed somewhere a while back but the advanced search in these forums is near worthless.

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Token rarity distribution in treasure box 4 years 2 months ago #2

mattnaik wrote: Hey guys, I was wondering if anyone has the distribution for rarity/type of tokens that is in the treasure box (official or unofficial).

Also was wondering if the rogue box has the same or a different distribution.

I know this was discussed somewhere a while back but the advanced search in these forums is near worthless.


There was talk about the distribution being different this year because of the change in gp tokens, but I think that was just talk, nothing official.

Previously for Gen Con the numbers were
38% Uncommon
38% Rare
23% Monster Trophies
1% "Special"

At WYC the numbers were slightly different because there were no Monster Trophies but instead Golden Fleece at a lower rate.

I don't think we have gotten official numbers in a number of years.
You either discover a star or you don't. You arrogant punk.

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Token rarity distribution in treasure box 4 years 2 months ago #3

Can anybody find that thread? I thought specials were going to be increased, at least the low-end specials.

Last year definitely had lower percentage of monster trophies though.
My online token shop: www.tdtavern.com

We buy, sell, and trade True Dungeon tokens. We also have a convenient consignment program where you can sell your own tokens.

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Token rarity distribution in treasure box 4 years 2 months ago #4

Classes Played: Barbarian (21 times), Monk (15), Rogue (10), Cleric (9), Fighter (9), Ranger (8), Dwarf Fighter (7), Paladin (5), Druid (5), Elf Wizard (2), Wizard (2).

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Token rarity distribution in treasure box 4 years 2 months ago #5

Kirk Bauer wrote: Can anybody find that thread?

yes
Have you looked it up in the TDb ?
Please post TDb corrections/suggestions in this thread .
If I write something in teal, it should not be taken seriously.

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Token rarity distribution in treasure box 4 years 2 months ago #6

Druegar wrote:

Kirk Bauer wrote: Can anybody find that thread?

yes


I would say maybe... we do not know everyone's computer skills and typing skills...
You don't have to outrun the monster, just the guy next to you - The buddy system.

Cranston's Character Generator for iDevices or Character Generator for Android

Amorgen's Excellent Excel Character Generator

Have you checked the Token DataBase ?

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Token rarity distribution in treasure box 4 years 2 months ago #7

Just a heads up not everyone can see that thread. It is in the Lords and Ladies section.
You either discover a star or you don't. You arrogant punk.

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Token rarity distribution in treasure box 4 years 2 months ago #8

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While were somewhat on the topic do we know if Jeff is doing the golden fleece thing or monster bits with the WYC treasure this year. A lot of people held back their WYC draws last year due to the lack of bits.
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Token rarity distribution in treasure box 4 years 2 months ago #9

jedibcg wrote: Just a heads up not everyone can see that thread. It is in the Lords and Ladies section.

This was Jeff's complete, verbatim post:

Jeff Martin wrote: I'd like to improve the way we do Treasure Coins in 2016. Here are the basics.

1) Treasure Coins are no longer tied to success in a room. All players get 3 TC inside the Epilogue Room -- plus any extra that magic gives them. Treasure stamps are not used.

2) With this more stable and predictable model, I can make sure we have the same levels of token rarities from year to year.

3) The Treasure Generators would have the following composition:

25% Uncommons
35% Rares
35% Monster Bits
1% UR
2.5% low-level Transmute
0.5% Relic
0.5% 5,000 GP Bar
0.5% 10,000 GP Bar

So, basically if you roll a "20" on your draw, you will get something cool.

I hope this will help players have more fun and be less worried about treasure while making the results more even from year to year.

Thoughts?

Have you looked it up in the TDb ?
Please post TDb corrections/suggestions in this thread .
If I write something in teal, it should not be taken seriously.

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