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TOPIC: Graphical Token Character Generator?

Re: Graphical Token Character Generator? 8 years 5 months ago #25

Incognito wrote:

WaterSomePlants wrote: I definitely agree. I would love to see more TRADING (as opposed to SELLING).

In fact, if I had to choose, I would rather see the Inventory Functionality over the Character Generator.


Same here; although the character generator will be great, having the ability to trade more easily (and see what everyone has available) would be fantastic.

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Last edit: by SageSTL.

Re: Graphical Token Character Generator? 8 years 5 months ago #26

The Token Inventory and Trading program is coming first...with the beta here hopefully around the time you get your tokens.
Token Conjurer
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Nerdomancer
Author of the never-to-be-released "The Secret of Trees"

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Re: Graphical Token Character Generator? 8 years 3 months ago #27

I can't wait for this to happen. I love stats!!!!
5th level Monk<br />"If done right, no can defense"<br />STR:23   DEX:15  CON:16   INT:12  WIS:17  CHA:10                <br />HP:35   AC:16   SAVES: Fort:+14  Ref:+12  Will:+16 <br />Greater Flurry Melee: +1 Dragonfist Bracer/Quivering Bracer  Hit:+10/+9  Min Damage:14/13  Max Damage:19/20<br />Ranged Combat(thrown): +1 Keen Handaxe   Hit:+5 ...

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Re: Graphical Token Character Generator? 8 years 1 month ago #28

Dave/Jeff,

First of all, nice job on the Generator.

List of Bugs in my SmoakFighter ID: 699:
1: The mighty sling is not adding the strength bonus to the missile damage
2: By my calculations, and confirmed with Dave's spreadsheet I should have Fort 12, Ref 8, Will 7, and HP 47. Instead the generator shows Fort 8, Ref 7, Will 6, and HP 15.
3: The 'choose char color' does not work.

Cheers
I can't help being a gorgeous fiend. It's just the card I drew.

Member of Team Kraken Killers 2011, ISO 2012, Synergy 2013, Synergy 2014, Synergy 2015, Synergy 2016

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Last edit: by Landspeeder_95.

Re: Graphical Token Character Generator? 7 years 11 months ago #29

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Anyone else having problems pulling up the Party Card today? Below is what I get regardless of whose party card I attempt to pull up.

SELECT C.tokens FROM joom_ps_characters C, joom_ps_char_party_xref X WHERE X.party_id = 52 AND X.character_id <> 743SELECT C.tokens FROM joom_ps_characters C, joom_ps_char_party_xref X WHERE X.party_id = 52 AND X.character_id <> 1338SELECT C.tokens FROM joom_ps_characters C, joom_ps_char_party_xref X WHERE X.party_id = 52 AND X.character_id <> 1337SELECT C.tokens FROM joom_ps_characters C, joom_ps_char_party_xref X WHERE X.party_id = 52 AND X.character_id <> 1339SELECT C.tokens FROM joom_ps_characters C, joom_ps_char_party_xref X WHERE X.party_id = 52 AND X.character_id <> 1340SELECT C.tokens FROM joom_ps_characters C, joom_ps_char_party_xref X WHERE X.party_id = 52 AND X.character_id <> 1341SELECT C.tokens FROM joom_ps_characters C, joom_ps_char_party_xref X WHERE X.party_id = 52 AND X.character_id <> 699
Warning: Cannot modify header information - headers already sent by (output started at /home/truedung/public_html/components/com_charactergenerator/make_pdf.php:43) in /home/truedung/public_html/components/com_charactergenerator/fpdf.php on line 1017
FPDF error: Some data has already been output, can't send PDF file
You either discover a star or you don't. You arrogant punk.

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Re: Graphical Token Character Generator? 7 years 11 months ago #30

is it me or is the right AC not being applied to the monk, its down one AC- say you add an amulet (oakskin) for 3 ac, it is only applying an ac of 18 not 19 (unless im mistaken a monk starts with 16 ac)?

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Re: Graphical Token Character Generator? 7 years 11 months ago #31

Stephen Harbarger wrote: is it me or is the right AC not being applied to the monk, its down one AC- say you add an amulet (oakskin) for 3 ac, it is only applying an ac of 18 not 19 (unless im mistaken a monk starts with 16 ac)?


Programmer notified. Thanks!
Token Conjurer
Geek Dreamweaver
Nerdomancer
Author of the never-to-be-released "The Secret of Trees"

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Re: Graphical Token Character Generator? 7 years 11 months ago #32

Okay...I am told the program should be fully functional now. I would really appreciated it if you all could give it one final look over.

Your help is greatly appreciated!

Thanks.
Token Conjurer
Geek Dreamweaver
Nerdomancer
Author of the never-to-be-released "The Secret of Trees"

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Re: Graphical Token Character Generator? 7 years 11 months ago #33

Hey Jeff,
This might have already been mentioned, but the Brawler's Mug appears to add +2 to hit, rather than +2 to damage.

Also, the might sets dont appear to add thier bonuses - not sure if that just hasnt been implemented due to complexity or not.
Thanks!
-Fizzikx
Team Synergy 2012, 2013, 2014
Preminant Resident of the State of Confusion
Part-Time Cat Herder

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Re: Graphical Token Character Generator? 7 years 11 months ago #34

I feel like an idiot but I can't find the new generator anywhere. I've searched for an hour to no avail.

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Re: Graphical Token Character Generator? 7 years 11 months ago #35

krystle rodgers wrote: I feel like an idiot but I can't find the new generator anywhere. I've searched for an hour to no avail.


It's under "My Account" (next to the logout button) at the top of all the pages. Then you pick "View My Characters & Parties" on the right hand side. Sorry to hear you had such a hard time finding it - it is a bit buried!

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Re: Graphical Token Character Generator? 7 years 11 months ago #36

OK, I didn't get a response in the separate thread I created, so I'll try posting my questions here.

1) When outfitting characters with a Sling and a Shield, when I add the Shield to their Ranged off-hand, it adds the bonus AC to Melee AC instead of Ranged AC, resulting in a Melee AC too high and a Ranged AC too low. Can this be fixed?

2) Is it possible for the printout somewhere to show the HP of each character? It would save time for the Coaches to have that included on the printout instead of having to calculate it separately for each character.

Thanks!
Mike

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