Io9 broke news with leaks from inside WoTC that WoTC plans to try and void the old OGL and replace it with a far more limiting one.
Under the new OGL, companies would be required to pay 25% of all revenue (not profits - straight revenue) over the first $750K as a royalty to Wizards of the Coast. It grants IP rights to all derivative creations to WoTC and forbids the use of the OGL for anything but printed and static digital copies of games. Anything digital and interactive or not otherwise static print would require prior permission from WoTC.
According to the Io9 story, the voiding of the old OGL and the new one would go into effect this minth with virtually no time given for moving away from the OGL.
It is legally questionable if the “irrevocable” ogl currently in effect can be voided. They are trying to “deauthorize” the old OGL instead.
If they move forward with it, it would likely blow up Paizo, Green Ronin, Kobold Press, Fantasygrounds, Rolld20, Critical Role, and might be bad for TD as well.
Hopefully WoTC reverses course on this. If not, I definitely recommend supporting the companies in legal fights to keep operating either to give them time to switch systems or defend the original rights granted under the OGL.
The third party companies publishing under OGL kept D&D afloat and dramatically grew the audiences. They profited tremendously off it.
It is unfortunate to see WoTC try this move. After all the companies they stole IP from without paying to build themselves up, promising an evergreen OGL then reneging on it when they get pressure from Hasbro to increase revenue is more than disappointing.
I09’s story about it can be found here…
gizmodo.com/dnd-wizards-of-the-coast-ogl-1-1-open-gaming-license-1849950634