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TOPIC: 'Dungeons & Dragons Sends Out More Mysterious Keys

'Dungeons & Dragons Sends Out More Mysterious Keys 7 years 1 month ago #1

'Dungeons & Dragons' Sends Out More Mysterious Keys and Clues for Real World Game

The mystery surrounding Dungeons & Dragons' latest game grows deeper and deeper.

Last week, Dungeons and Dragons launched a new "alternate reality game" (ARG) shortly after announcing its upcoming "Stream of Many Eyes" event. The game involves players finding a "stone of great power" sent to Earth by the mage Elminster (a popular character in D&D lore) and guarded by a person who had their memories of their past life blocked.

So far, the game has involved everything from Yelp reviews to trips to game stores around the United States and Canada. Now, it seems that the game is starting to spread out to include popular D&D personalities and even a few gaming journalists.

Last week, players (including myself) retrieved key-shaped USB drives from game stores that contained an image of runes. Each set of runes could be translated into a different D&D creature, ranging from the terrasque to a giant centipede.

The purpose of the runes were twofold - players used the runes to form an alphabet that could be used for future clues and the runes were part of another puzzled sent out by the Twitter account @Immortal4tress (which serves as a central hub of sorts for the game) earlier this week.



n order to crack the puzzle, players needed to shift each letter of the phrase "A Monster Fiercely Unduplicated" by the number in the sequence in the tweet to form a cipher. So "A Monster Fiercely Duplicated" became "RKJUYPSJYVEHXMBQSKMGEYVKPOGJ." The cipher was seven letters short of the number sequence in the tweet, so players then added the word "Owlbear" (the only D&D monster named in the runes from the keystore that did not have a pair of duplicate letters) at the end of the code and then shifted those to form the cipher "RKJUYPSJYVEHXMBQSKMGEYVKPOGJOHYSSYP."

To crack the cipher, players used another message decoded from Yelp reviews discovered earlier this week, which indicated that players needed to use one of the monsters as a keyword in a keyword cipher. By using "Gargoyle" as a keyword, the cipher became "CONVERT NEW GLYPHS TO PAGE WORD AND LETTER."

Right now, players are still waiting what the new code will lead to, but it seems tied to a second set of keys that were sent to several influencers, including Matthew Mercer of Critical Role, D&D video personality Matt Colville, podcaster Ivan Von Norman, and Bleeding Cool journalist Gavin Sheehan. Two of the four keys contained partial images of a shield that contain runes used in the earlier puzzles. It's assumed that these glyphs will lead to the next clue, which could be the key to "winning" the game once and for all.

Players also discovered an Instagram account that posted pictures that referenced the three type of spell components: somatic, verbal, and material. Coupled with a tweet from the @Immortal4tress account, it's believed that players need to figure out a specific spell to use on the stone's guardian and clear his name. Likely, the shield glyphs will point players in the right direction.


There's also this clue, which seems to reference the Instagram account:



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Last edit: by Rebeg.

'Dungeons & Dragons Sends Out More Mysterious Keys 7 years 1 month ago #2

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That sounds really cool.
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'Dungeons & Dragons Sends Out More Mysterious Keys 7 years 1 month ago #3

A few years ago, after the Ready Player One (book) contest where Ernie Cline gave away the Delorean, I thought there would be more things like this. I'm glad someone else is continuing the fun.
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'Dungeons & Dragons Sends Out More Mysterious Keys 7 years 1 month ago #4

wow cool how did you find this?
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'Dungeons & Dragons Sends Out More Mysterious Keys 7 years 1 month ago #5

valetutto wrote: wow cool how did you find this?


I follow a few different gaming sites and they were talking about this.

This is the link to the Wiki page where they are sharing what they have found and asking for help solving the puzzles.

Link To Wiki

Initial story that started it on the WotC Twitter feed.

"Forgive my usurpation of this information stream, but circumstances call for nothing less. I dare not cede control ere I’ve occasion to recount a brief but dire missive from the realms that time forgot."

"The Sage of Shadowdale hath hid on Earth a stone, of power great and imminent import. Its guardian, an exile from my realm, was spirited to Earth with this in tow; To keep it safe and secret ere its prophesied return."

"The hour of its need now soon at hand, this item and its wielder must be found; Sent, via portal, back from whence they came. At long last, well and truly homeward-bound."

"The Sage of Shadowdale himself is otherwise engaged, and cast me as his proxy in this search. Unable, as I am, to sojourn there myself, this task falls to the denizens of Earth."

"Should you be of a mind to render aid, direct your queries to mine own account. I’m called @Immortal4tress, my address: your internet; Elminster’s humble servant, and forever in your debt."

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Last edit: by Rebeg.

'Dungeons & Dragons Sends Out More Mysterious Keys 7 years 1 month ago #6

Is this referencing the mmorpg?

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'Dungeons & Dragons Sends Out More Mysterious Keys 7 years 1 month ago #7

No, this is a Real World D&D game.

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'Dungeons & Dragons Sends Out More Mysterious Keys 7 years 1 month ago #8

Very interesting.
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