To help give us a solid "lived-in world" feel for the tokens this year, I have created this PDF that gives the 2028 setting a bit of flavor. We are headed to the Hollowdark!
truedungeon.com/files/Hollowdark.pdf
Below is the rough outline of where I want to use these factions in token creation.
Pathsworn = Common and Uncommon Armor
Cinderkin = Common - Rare Weapons that are the Fire subtype so they do normal damage to all (even Fire) monsters, but extra to those that are Fire sensitive.
Cognard = Common - Rare Ranged, and Rare Armor - Think steampunking weapons plus power armor at Rare level.
Slugock/Sporeborn = Common - Rare miscellaneous stuff having to do with their monster abilities
Dryder = Common - Rare bows -- and stuff to do with bows and webs
Mindcrawler = since they normally dont' make/use items, they can be used for potions, oils or protection-themed items that guard against mental attacks
Mindslayer = used for Psyche damage items but used mostly in UR stuff
Drow = Common - UR sneaky/poisony stuff
Token Conjurer
Geek Dreamweaver
Nerdomancer
Author of the never-to-be-released "The Secret of Trees"