I wanted to post this here to get feedback well in advance for GenCon 2016. As a new volunteer I felt the training was kind of crazy and not comprehensive. I do want to acknowledge that organizing and training all of these volunteers at all is impressive, and for returning volunteers it was probably just fine. But I had a few ideas I wanted to share.
The big idea is around the Golden Ticket runs which are also used for training. I wanted feedback on this because it may be a pretty unpopular suggestion, but I at least wanted to hear thoughts on it. I feel like the GT runs are not great training for the coaches and DMs because we have pre-printed party cards, complicated builds, are running on nightmare, etc.
What if Golden Ticket runs were greedy sealed-pack runs, so you actually get a 10-pack each AND you can use your goodie bag, plus treasure-enhancers you bring with you. It could be run on Normal, Hardcore, or Nightmare as players prefer. This would be a better training experience for coaches and new DMs, in my opinion.
Now in order to make up for the extra risk for the players, the GT runs could guarantee experience points as if you made it to the last room, or perhaps each player gets one free virtual Savior Stone for that run, and/or the party gets all treasure stamps automatically.
It is just a thought that might help out trainees. Some other thoughts I had would involve a pre-training for first-time volunteers, for example:
3-3:30PM: Intro to volunteering only for new volunteers
3:30-4: Volunteer kick-off (all volunteers)
4-4:30: Rule/token changes, clarifications, etc for DMs and coaches
4:30-5: Prepare for GT run
5-7: GT run/training
My online token shop:
www.tdtavern.com
We buy, sell, and trade True Dungeon tokens. We also have a convenient consignment program where you can sell your own tokens.