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In 2013 our plans call for us to add an additional adventure to the event. There will be two consecutive adventure modules, and each module will have two variations of either a combat or puzzle orientation. The first module called “Lycans Afoot” tasks the party to travel through a dark forest in search of a tower, while the second module called “Golembane” challenges the party to reach the top of tower.

TOPIC: Open slots for TD runs/grind

Open slots for TD runs/grind 11 years 5 months ago #1

  • henwy
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Thought I'd consolidate this in one thread and keep editing the top to show the slots left:


Thursday
1:00 p.m. - True Grind [1]
2:26 p.m. - Golembane (combat) [2]
8:03 p.m. - Golembane (puzzle) [1]
10:26 p.m. - Golembane (combat) [1]

Saturday
8:01 p.m. - Lycans Afoot! (puzzle) – [2]
10:12 p.m. - Lycans Afoot! (combat) – [2]

Sunday
11:00 a.m - True Grind: Survive the Night! [4] (Preference for those people who are in other runs with my group as well)

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Last edit: by henwy.

Re: Open slots for TD runs/grind 11 years 5 months ago #2

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You know...based on the sheer number of open tickets I'm seeing, I'm thinking that some peopel should just start combining slots. If might get financially iffy to have so many half-filled slots.

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Re: Open slots for TD runs/grind 11 years 5 months ago #3

So only 18 open tickets left?
I'd say thats pretty successful for adding an entire extra run worth of tickets.
Sweet a combat room, we won't take damage!

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Re: Open slots for TD runs/grind 11 years 5 months ago #4

valetutto wrote: So only 18 open tickets left?
I'd say thats pretty successful for adding an entire extra run worth of tickets.


Uh, those are open runs for Henwy's runs. Not total open runs.

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Re: Open slots for TD runs/grind 11 years 5 months ago #5

OH LOL Opps I see sorry.

In that case might I suggest, 10hops, 10RoRs and 10Charms and run solo :)
Sweet a combat room, we won't take damage!

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Last edit: by valetutto.

Re: Open slots for TD runs/grind 11 years 5 months ago #6

How geared up do you need to not just be fodder on a grind run?

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Re: Open slots for TD runs/grind 11 years 5 months ago #7

i would skip the 11 am sunday...I have the 10am all of my group will survive..So Eric (or other DM) will be out for killing adventurers for sure after that

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Re: Open slots for TD runs/grind 11 years 5 months ago #8

We can just put together a party with 10 elven cloaks and stand still for the full hour.

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Re: Open slots for TD runs/grind 11 years 5 months ago #9

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All Incognito needs is one monster with a sense invisible power to ruin that plan.

But on the other hand, he might appreciate the break.
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Re: Open slots for TD runs/grind 11 years 5 months ago #10

I have often wondered if we could bribe Eric with the sacrifice of Henwy. He has got to be worth his weight in common tokens (at least).

Rafiq

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Re: Open slots for TD runs/grind 11 years 5 months ago #11

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Only if you wait until after Killer Breakfast.

Though I shudder to think what Incognito (which is becoming an ironic handle considering how many people just use his name) could summon using henwy as a catalyst.
Applications programming is a race between software engineers, who strive to produce idiot-proof programs, and the Universe, which strives to produce bigger idiots.  <br /><br />So far, the Universe is winning.

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Re: Open slots for TD runs/grind 11 years 5 months ago #12

Robert Thomson wrote: We can just put together a party with 10 elven cloaks and stand still for the full hour.


Then you simply run out of time. Not quite a TPK, but still a loss.

Rafiq wrote: I have often wondered if we could bribe Eric with the sacrifice of Henwy. He has got to be worth his weight in common tokens (at least).


Henwy certainly makes a good sacrificial lamb. Then again, so do you! :evil:

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