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TOPIC: Damage Reducer Question

Damage Reducer Question 1 month 2 weeks ago #1

Let's say I have a token which reduces melee damage by -2. I also have a token that reduces fire damage by -3.

If I get hit by a creature which does 5 fire damage in melee, how much damage do I take? My initial thought is 0.
Cleric since '09. Moonlights as Dwarf.

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Damage Reducer Question 1 month 2 weeks ago #2

Yep, zero is correct. All applicable damage reductions stack.

To be pedantic though: type-based DR only applies to that type. For example, if you have 10 fire DR and 5 melee DR, and are hit by a melee attack that does 10 blunt damage and 5 fire damage, you will still take 5 damage. The 10 fire DR can only be applied to the 5 fire damage, leaving the 10 blunt damage to be handled by the 5 melee DR.

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Damage Reducer Question 1 month 2 weeks ago #3

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Andrew Knoll wrote: Yep, zero is correct. All applicable damage reductions stack.

To be pedantic though: type-based DR only applies to that type. For example, if you have 10 fire DR and 5 melee DR, and are hit by a melee attack that does 10 blunt damage and 5 fire damage, you will still take 5 damage. The 10 fire DR can only be applied to the 5 fire damage, leaving the 10 blunt damage to be handled by the 5 melee DR.


Freaky! I would've thought you would take 2 fire damage. I guess I've been doing it wrong all along hehe.

What I would do, and have been doing for this scenario is:

Creature does 5 fire damage in melee. I ignore the fact that it's melee, because to me it's fire damage no matter how it's coming at me. So if I have -3 fire damage, I take 2 fire damage.

Guess I've been doing it wrong hehe. :)

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Damage Reducer Question 1 month 2 weeks ago #4

Trent wrote:

Andrew Knoll wrote: Yep, zero is correct. All applicable damage reductions stack.

To be pedantic though: type-based DR only applies to that type. For example, if you have 10 fire DR and 5 melee DR, and are hit by a melee attack that does 10 blunt damage and 5 fire damage, you will still take 5 damage. The 10 fire DR can only be applied to the 5 fire damage, leaving the 10 blunt damage to be handled by the 5 melee DR.


Freaky! I would've thought you would take 2 fire damage. I guess I've been doing it wrong all along hehe.

What I would do, and have been doing for this scenario is:

Creature does 5 fire damage in melee. I ignore the fact that it's melee, because to me it's fire damage no matter how it's coming at me. So if I have -3 fire damage, I take 2 fire damage.

Guess I've been doing it wrong hehe. :)


In all fairness Trent, it's math.

It can get even more complicated when you get hit with spell damage. If you equip Kvothe's Bloodless, you mitigate 4 spell damage. If you equip Odin's Medallion you mitigate 2 of everything and the app increases both your fire and spell mitigation by 2. Let's say you also equip the Greaves of Absorption which mitigates fire by 2.

Now let's say you get hit with a 10 damage fire spell. The app says you mitigate fire 4 and spell 6. In theory you would mitigate 4 fire damage and 6 spell damage and take 0 damage, except Odin's Medallion is then double counted, so you need to ignore it for one of the mitigation totals and take 2 damage.

if next year's Deathward Greaves are handled like Odin's Medallion (they basically do the same thing, except one mitigates 2 and the other 3), it will get worse.

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Damage Reducer Question 1 month 2 weeks ago #5

Dave wrote:

Trent wrote:

Andrew Knoll wrote: Yep, zero is correct. All applicable damage reductions stack.

To be pedantic though: type-based DR only applies to that type. For example, if you have 10 fire DR and 5 melee DR, and are hit by a melee attack that does 10 blunt damage and 5 fire damage, you will still take 5 damage. The 10 fire DR can only be applied to the 5 fire damage, leaving the 10 blunt damage to be handled by the 5 melee DR.


Freaky! I would've thought you would take 2 fire damage. I guess I've been doing it wrong all along hehe.

What I would do, and have been doing for this scenario is:

Creature does 5 fire damage in melee. I ignore the fact that it's melee, because to me it's fire damage no matter how it's coming at me. So if I have -3 fire damage, I take 2 fire damage.

Guess I've been doing it wrong hehe. :)


In all fairness Trent, it's math.

It can get even more complicated when you get hit with spell damage. If you equip Kvothe's Bloodless, you mitigate 4 spell damage. If you equip Odin's Medallion you mitigate 2 of everything and the app increases both your fire and spell mitigation by 2. Let's say you also equip the Greaves of Absorption which mitigates fire by 2.

Now let's say you get hit with a 10 damage fire spell. The app says you mitigate fire 4 and spell 6. In theory you would mitigate 4 fire damage and 6 spell damage and take 0 damage, except Odin's Medallion is then double counted, so you need to ignore it for one of the mitigation totals and take 2 damage.

if next year's Deathward Greaves are handled like Odin's Medallion (they basically do the same thing, except one mitigates 2 and the other 3), it will get worse.


This doesn't make sense to me. If I have Kvothe's I mitigate 4 spell, and Greaves of Absorption mitigates 2 fire. So:

Spell minus 4
Fire minus 2

If Odin's mitigates 2 of everything then:

Spell minus 6
Fire minus 4

So a fire damage Spell of 10 cast on my character would get totally mitigated by the minus 6 Spell and minus 4 Fire. I don't see what you mean about double counting Odin's??
"Many of the truths we cling to depend greatly on our point of view" - Obi Wan Kenobi

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Damage Reducer Question 1 month 2 weeks ago #6

Odin mitigates 2 damage. If you get hit with a 4 damage fire spell and mitigate all 4, then you've double counted Odins. The spell and the fire are the same thing.

Look at it the other way. If I cast a 40 damage fireball on a monster he doesn't take 40 spell damage and 40 fire damage. It's the same spell.

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Damage Reducer Question 1 month 2 weeks ago #7

I think I get what you're saying...it's the fact that spell mitigation and type mitigation is counted separately, so if the criteria of spell & type match, you're "-2" would actually be represented in the app as a "-4" overall, creating a double reduction when it should really only be -2.

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