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TOPIC: Collectors Dilema

Collectors Dilema 4 weeks 2 days ago #1

Really dove into TD after GenCon last year. I have been enjoying the VTDs and amassing "Treasure"! I am trying to find the line between being a collector (full set of commons, uncommons, rares), having a set of tokens for each class to run hardcore (rares and good uncommons), and turning in tokens for trade goods/transmuting. I am working on safehold V under construction and have the monster bits for the two golden fleeces but the collector in me says I need to keep one of each. And on top of that I am concerned about needing specific bits for 2026 transmutes. Looking for different perspectives.
Thanks
James

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Collectors Dilema 4 weeks 2 days ago #2

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James Clausen wrote: Really dove into TD after GenCon last year. I have been enjoying the VTDs and amassing "Treasure"! I am trying to find the line between being a collector (full set of commons, uncommons, rares), having a set of tokens for each class to run hardcore (rares and good uncommons), and turning in tokens for trade goods/transmuting. I am working on safehold V under construction and have the monster bits for the two golden fleeces but the collector in me says I need to keep one of each. And on top of that I am concerned about needing specific bits for 2026 transmutes. Looking for different perspectives.
Thanks
James


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Collectors Dilema 4 weeks 2 days ago #3

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James Clausen wrote: Really dove into TD after GenCon last year. I have been enjoying the VTDs and amassing "Treasure"! I am trying to find the line between being a collector (full set of commons, uncommons, rares), having a set of tokens for each class to run hardcore (rares and good uncommons), and turning in tokens for trade goods/transmuting. I am working on safehold V under construction and have the monster bits for the two golden fleeces but the collector in me says I need to keep one of each. And on top of that I am concerned about needing specific bits for 2026 transmutes. Looking for different perspectives.
Thanks
James


If you're trying to figure out what to collect, DO NOT go to www.TrueDungeonTokens.com and input every token you have and then click the Not Collected filter. :)

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Last edit: by Trent.

Collectors Dilema 4 weeks 2 days ago #4

Hello James,

If you like collecting full sets of C-R, I would just go ahead and do that - it will have minimal impact on your other goals like assembling enough trade goods to acquire a Savfehold V Under Construction.

For example, for the 2025 token class, 1 each of every common, uncommon, and rare from standard token 10 packs would give you in terms of trade goods:

0.8 AI
0.96 AP
0.48 AG
3 DP
0.48 DS
0.24 EB
0.4 EM
0.28 MH
2.64 MS
0.2 OE
2.44 PS
1,300 GP

Which all adds up to maybe 1/5th of the total resources needed to make a Safehold V Under Construction, so keeping them will not really impact whether or not you can make a Safehold V.

Other things to be aware of as a collector:

1. Some tokens don't come from standard packs, but are available as purchase incentives from True Dungeon, or found in treasure only, or awarded as completion tokens at the end of runs.

You can identify modern (e.g. created since 2019) versions of these tokens by looking at the top of the token where the trade category is for dots on the left and right hand side. If there are dots on both sides that means the token came from something other than a standard pack.

2. One in ten common through rare standard pack tokens comes with a "platinum" (e.g. silver) backing plastic. Some people who collect care about the backs of the tokens in addition to their name.

3. Speaking of backs, as part of an $8,000 order incentive with True Dungeon, some of the available options of this purchase type come with a complete set of the standard pack common through rare tokens for that year on Onyx (e.g. black) backing plastic. You may be able to buy or trade for a complete onyx set of Common-Rare tokens as a result.

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Last edit: by Matthew Hayward.

Collectors Dilema 4 weeks 2 days ago #5

Other collectible notes:

1. Frequently True Dungeon creates a special transmute at the end of a story arc that uses the specific monster trophies from that story arc. So you may want to hang onto the monster bits for recent runs where such a transmuted token recipe may be created.

For example, the 2026 Earcuff of Greater Glory token will require (among other things) one each of every monster trophy from 2023-2026: tokendb.com/token/earcuff-of-greater-glory-placeholder/

2. Above Trent mentioned his site which has a token interface, I'm sure that's a nice tool.

However there is an official site that lists TD tokens and can be used to understand what tokens exist etc..

The official one maintained by True Dungeon is at: tokendb.com/

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Collectors Dilema 4 weeks 2 days ago #6

James Clausen wrote: . And on top of that I am concerned about needing specific bits for 2026 transmutes.


With the exception of the year relics which TD commonly makes that require all monster bits over a several year period, recipes for year X only require monster trophies from year X.

So if you want to make 2026 transmutes, hold onto your 2026 Monster Trophies, but you can turn earlier ones into Golden Fleece if you need to.

Do keep enough older Monster Trophies to transmute as many of these as you want though: tokendb.com/token/earcuff-of-greater-glory-placeholder/

You may also be able to trade 2023 and later monster bits at favorable exchange rates for earlier ones or for more than 10:1 to a Golden Fleece due to people trying to put together sets to make Earcuff of Greater Glory.

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Collectors Dilema 4 weeks 2 days ago #7

You can put together good builds for hardcore and do not need any light blue, Ultra Rare, Safehold, Relic or Legendary tokens.

Mixture of rares, uncommon and common tokens will work. Just collect these from the starter packs of 10 tokens that you get for each run along with any treasure pulls you get.

Trading with folks you trust can work to help out also. In person is much better to avoiding post cost which is higher than the token values.

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Collectors Dilema 4 weeks 1 day ago #8

James Clausen wrote: Really dove into TD after GenCon last year. I have been enjoying the VTDs and amassing "Treasure"! I am trying to find the line between being a collector (full set of commons, uncommons, rares), having a set of tokens for each class to run hardcore (rares and good uncommons), and turning in tokens for trade goods/transmuting. I am working on safehold V under construction and have the monster bits for the two golden fleeces but the collector in me says I need to keep one of each. And on top of that I am concerned about needing specific bits for 2026 transmutes. Looking for different perspectives.
Thanks
James


James, welcome to the world of token collecting!

Lots of people collect monster trophy tokens, so absolutely keep one of each if you'd like to start that. You could probably start collecting older ones also by trading extras that you have, if you like. I'd guess ones from the last several years are still pretty plentiful.

Collecting Rare/Uncommon/Common sets from each year is also fun. You have the option of gold backed, Platinum backed, and/or the special ONYX backed (sets of those are only available with some $8K token purchases, but can often be bought on the secondary market or $8K auctions).

Most of all, have fun collecting!! :)

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Collectors Dilema 4 weeks 1 day ago #9

The line is up to each individual person really. The more you focus on gameplay, the less need you have for one of every token. In my case I am definitely a player first and barely a collector at all - all I try to collect is the tokens I may potentially want to use for my main class, and even then I still don't quite have all of them.

In particular, you will need very few commons and uncommons for any level of difficulty, given that there are plenty of inexpensive rares with much stronger abilities. Conversely, you can mostly ignore anything of higher rarity than R unless you are playing on Nightmare or Epic - having just one or two URs is plenty for Hardcore as long as you have a good selection of rare tokens to fill out the other slots.

If you are playing more than just one class there is also that to consider, in which case it may be better to focus on tokens which are useful to most or all of the classes (e.g. HP, hit, save or damage bonuses) instead of picking up powerful but class-restricted tokens.

Anything beyond gameplay is down purely to how far you want to go as a collector - there are multiple tokens which are worth $$$$, most people do not try to collect many of those but there are still more than a few people who do.
I play Rogue. Occasionally I even play Rogue well.

Current Rogue Build

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Last edit: by Iross.

Collectors Dilema 4 weeks 1 day ago #10

Sounds like duplicate commons and uncommons are unnecessary. Then it depends on class builds. (Ie Multiple defender sets for paladins, fighter, and cleric. Focus rares for the casters etc.)
It almost sounds like monster bits are at a high premium. (A set for collection, one offs for yearly transmutes, and then a multiple year transmute.) I guess the multiple year type tokens are where I get leary of turning in something I may need in the future.

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Collectors Dilema 4 weeks 1 day ago #11

Iross wrote: The line is up to each individual person really. The more you focus on gameplay, the less need you have for one of every token. In my case I am definitely a player first and barely a collector at all - all I try to collect is the tokens I may potentially want to use for my main class, and even then I still don't quite have all of them.

In particular, you will need very few commons and uncommons for any level of difficulty, given that there are plenty of inexpensive rares with much stronger abilities. Conversely, you can mostly ignore anything of higher rarity than R unless you are playing on Nightmare or Epic - having just one or two URs is plenty for Hardcore as long as you have a good selection of rare tokens to fill out the other slots.

If you are playing more than just one class there is also that to consider, in which case it may be better to focus on tokens which are useful to most or all of the classes (e.g. HP, hit, save or damage bonuses) instead of picking up powerful but class-restricted tokens.

Anything beyond gameplay is down purely to how far you want to go as a collector - there are multiple tokens which are worth $$$$, most people do not try to collect many of those but there are still more than a few people who do.


Exactly right, token collectors range all the way from people trying to get one of every token ever printed to those collecting just a segment of tokens. Personally, I focus on collecting the wooden tokens from 2003-2006, although I also try to get one of each C/U/R Onyx set and sealed packs from each year (starting in 2007, the woodies weren't sealed).

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