2012 True Dungeon Info
True Dungeon 2012 will be hosted at the Gen Con Indy in Indianapolis, IN Thursday-Sunday, August 16-19, 2012. We are moving from our old 20,000 square feet location in the Marriott Hotel Grand Ballroom to a new 45,000 square feet location in Exhibit Hall D inside the heart of the Convention Center. Gen Con Indy is the world's oldest and largest game convention, and True Dungeon is its premier event.
You must obtain a 1-Day or 4-Day convention Badge either by purchasing one or earning one through volunteering. Badges are now on sale at www.genconreg.com and event tickets for True Dungeon go on sale on Sunday, May 20, 2012.
Event tickets cost $38, and it is recommended that you log in on May 20, 2012 to buy your tickets.
For more information about Gen Con Indy, please go to www.gencon.com
Click here to see the 2011 True Dungeon Teaser video. The 2012 True Dungeon Teaser video should debut in early May, 2012.
2012 Event Details
True Adventures, Ltd. is proud to offer the following THREE completely new two-hour and 15-minute adventures.
"Part One: Giants' Travail" Players must make a dangerous trek into the Dilmhold Mountains to find the entrance to an ancient dwarven burial site.
"Part Two: Draco-Lich Undone"(puzzle-oriented) Players must delve into the dark halls of a haunted crypt to slay Smoak -- a foul Draco-Lich. Two of the rooms in this adventure will be more puzzle focused than in "Part Two: Draco-Lich Undone" (combat-oriented).
"Part Two: Draco-Lich Undone"(combat-oriented) Players must delve into the dark halls of a haunted crypt to slay Smoak -- a foul Draco-Lich. Two of the rooms in this adventure will be more combat focused than in "Part Two: Draco-Lich Undone" (puzzle-oriented).
"Part One: Giants' Travail" is the first part of the two-chapter epic adventure. "Part Two: Draco-Lich Undone" (either version) is a separate ticketed event. This adventure is immediately set after the story told in "Part One: Giants' Travail". We structured the events this year to give passionate True Dungeon players an epic conclusion to a story arc that began several years ago. This year will see the final confrontation with Smoak -- who is now a Draco-Lich.
" Giants' Travail" players will receive a limited-edition Treasure Token at the end of their adventure., Players who survive will receive a cool "Survivor" button themed especially for the module. If your party plays the adventure on the Nightmare difficulty setting, you will receive TWO different limited-edition Treasure Tokens, If you survive on this higher difficulty, you will get a Nightmare "Survivor" button themed for the module.
Everyone who plays either version of "Part Two: Draco-Lich Undone" will receive a limited-edition Treasure Token at the end of their adventure. Players who survive will receive cool "Survivor" buttons themed especially for the module. If your party plays the adventure on the Nightmare difficulty setting, you will receive TWO different limited-edition Treasure Tokens., If you survive on this higher difficulty. you will get a Nightmare "Survivor" button themed for the module. Note: The rewards for both versions of this adventure are identical.
We also will be offering a one-hour combat hack-fest called True Grind. More information will be announced later. There will be a unique limited-edition Treasure Token given out to all True Grind players. Survivors will get a True Grind "Survivor" button. This event can be played on the Nightmare difficulty setting, but there is no additinoal token or button for doing so. Each True Grind player will also receive one Treasure Coin.
Storyscape (New for 2012!)
Because of our larger space in 2012, all the True Dungeon events will start inside a themed "storyscape" that resembles a cavernous dwarven village. When you enter into Exhibit Hall D you will immediately enter this storyscape and be teleported to the mountain cavern entrance of Icecrag Keep. Inside you will find a cool themed space where all your adventures will begin. In years past we have had a large Event Desk outside the dungeon in the hotel lobby where players went to start their adventure. However, this year each event will have its own unique entrance inside the storyscape. Each entrance will be well signed and located near the entrance to Icecrag Keep, so watch for your event title as you enter. After each adventure, players will exit into the rear of the storyscape area. This means you can spend the entire day immersed in True Dungeon fantasy setting as you go from event to event -- with rest periods scattered in between.
The storyscape will also feature NPCs, a concession stand, a cash bar (after 5:00pm) and restrooms. There will be limited seating available for players with either a valid True Dungeon two-hour event ticket for that day OR for players with a valid event wristband from that day. These must be shown when requested if you wish to sit at a table. However, all Gen Con Indy attendees will be welcome to come in and explore the storyscape.
Truecraft (New for 2012)
We will be premiering a new mini-game inside the storyscape that can be enjoyed at a player's leisure. Tickets will cost $12 and each ticket receives 8 Truecraft tokens that can be utilized at three different stations inside the storyscape. More information will be posted in May.
Three Levels of Challenge
Due to the response from our players, we make our three two-hour and 15-minute adventures playable at different challenge levels.
Normal: By default, the party will play their adventure on the Normal challenge level -- characters can die on this difficulty, but a good party can emerge victorious with only basic equipment as long as they work well together and think on their feet. If this challenge is too much (or insufficient) then other levels are available. Awarded XP for this challenge level is 650 + 50/room reached.
Non-lethal: If all players in the group agree, the party can tell their Coach they want to play their adventure on the "non-lethal" challenge rating. This is designed for people who just want to enjoy the True Dungeon adventure without having to worry about their character dying. Awarded XP for this challenge level is 650 XP
Nightmare: If all players in the group agree, the players can tell their Coach they want to play their adventure on the "Nightmare" challenge rating. This is for people who have lots of experience, moxie and/or tokens. There are also special slots set aside for Nightmare level, and tickets purchased in these slots must be played at Nightmare level. Awarded XP for this challenge level is 1650 + 50/room reached.
Sunday Time Slots!
For the first time ever, we will offer True Dungeon event tickets on Sunday, August 19, 2012 with start times from around 9:00am to 1:00pm. Event tickets for Thursday through Saturday will have start times from around 9:00am to 11:00pm.
Experience Points Earned
Players receive Experience Points (XP) for playing TD adventures and gain various benefits for achieving higher levels. Some TD veterans are now 7th level. The amount of XP earned is based on the challenge rating of the adventure as well as how many rooms your character makes it to alive. (Your character need not survive the entire adventureto get max XP, s/he just needs to enter the final room alive.)
Non-lethal = 650 XP
Normal = 650 XP + 50 XP/room
Nightmare = 1650 XP + 50 XP/room
If a player plays the same adventure more than once, they receive the highest XP earned in all runs of that particular adventure. So someone playing an adventure twice, once at the Normal level and once on Nightmare level, will receive only the XP for the Nightmare adventure. (I.e., the XP awards for the same adventure don’t stack.) Note that the two versions of “Draco-Lich Undone” are considered the same adventure because they are similar. The highest XP available for Gen Con Indy 2012 is 4,000 XP – if the player makes it to the final room of two different adventures on Nightmare difficulty.
As stated earlier, players earn a cool limited edition participation token just for playing a TD adventure. There are FIVE unique tokens available at Gen Con Indy 2012. The two versions of “Draco-Lich Undone” have the same participation token, and the Nightmare version of this module has its own special participation token. Similarly, “Giants' Travail” also has both Normal and Nightmare participation tokens. True Grind has its own unique limited-edition Participation Token. For the two-hour adventures, anyone playing on the "Non-lethal" setting will receive the Normal participation token, but no Survival button can be earned.
True Dungeon 101
This one-hour seminar, presented by a group of great TD veterans, is highly recommended for new TD players. More info will be available in May.
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