Resources

This is your official guide to True Dungeon. Please feel free to download and share. If you have any questions, please visit our Forum to ask veteran players your questions. We have a great community who are very welcoming to new players.

CLICK HERE to download your copy of the Player's Handbook.

There are some great online resources available for new and veteran players.

Token Database

 

Use tokendb.com to research any question you may have regarding Treasure Tokens. It has some useful search and filter functions that allow you to find just the info you need. For example, you could see a listing of all Rare two-handed weapons. You could also see something very specific like a listing of all 2012-minted, Rare two-handed weapon tokens that are usable by Barbarians that have "fire" in the token's description.

Any of the three resources below will walk you through the process of equipping your character. Click on the links (in red) to go to that resource.

Contact the Creators
There are dedicated forum threads where you can communicate with the fine folks who created and maintain these resources. If you have a question or comment about one of these programs, this is the perfect place to communicate with the person who makes it:

 

Cogwind's Revenge for iPad: This iPad-only app is inspired by the 2014 True Dungeon modules Golembane and Flight of the Zephyr. It has puzzles to test your wits, combat to test your skills, and even the fun of token collecting.  Download this free app from iTunes and relive the adventure!

 

Download all 4th and 5th level character cards HERE!

After you have downloaded and read the Player's Handbook (especially if you are a DM or Coach!), the next thing you want to look at is the various character cards.  

There are three different categories of Character Class Cards available. One category is the 4th level version of the characters, one is the 5th level version of the characters, and the final category is the exclusive sub-class cards. To use the 5th level cards, you must equip a token that increases your character's level. To play a sub-class, you must equip either a completed Rod of Seven Parts or Skull of Cavadar token. (Click those links for details and restrictions.)

Below are all the 4th level character cards. 5th level cards can be viewed here and sub-class cards can be viewed here.

View the embedded image gallery online at:
https://truedungeon.com/resources#sigFreeId7774f43783

Download all 4th and 5th level character cards HERE!

 

These are the 5th level Character Cards. To use a 5th level card, you must equip a token that increases your character's level.

 

View the embedded image gallery online at:
https://truedungeon.com/resources#sigFreeId338c94fd95

These are the special sub-class character cards. They can only be used once per year by a player who possesses (and equips) a completed Rod of Seven Parts or Skull of Cavadar token. Players with both of those tokens can play a sub-class character twice per year.

Note: Sub-classes cannot duplicate a standard class being run by another player. E.g., a party cannot have both a rogue and an assassin.

View the embedded image gallery online at:
https://truedungeon.com/resources#sigFreeIdb3c3709a7f

Player Token Mat

Every player begins their adventure within a Coaching Room, and they use one of the ten variants of these 14" x 17" token mats to help equip their character. It's a handy tool to help you plan out your character's token build. Click the link below to view a high-resolution version.

Player Token Mat

All DMs and Coaches should study the Dungeon Master's Guide. It has crucial info that you are required to know.

If you are a player and are really interested in how True Dungeon works, you're welcome to peruse the Dungeon Master's Guide. This handbook has exacting info on how combat works and gives you a peek at how TD DM's are trained.

CLICK HERE to read the Dungeon Master's Guide.

This is required reading for all Coach's, Coach Trainers, and Coach Assistants. It details everying you need to know to perform your duties.

CLICK HERE to read the Coach's Guide.

Some of our 2011 adventures took place in an underwater setting and used some special rules for players to cope with adventuring while submerged. We created this guide for players to learn the ins and outs of "gaming while wet". In case you were curious how that all went down, you may still read the 2011 Underwater Rules Guide.

Do you have questions about how a Treasure Token works?
Please visit the Token Database to find the answer.

Want to meet other True Dungeon fans and ask them questions?
Why not introduce yourself on our forums? It’s a great place to form or join a party of adventurers for an upcoming convention.

Want to learn more about how to play True Dungeon?
All these materials and guides are completely free to download:

Want some limited-edition Treasure Tokens?
Check out the Token Exchange Program to craft your special Tokens.