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TOPIC: Missed GenCon, Game Hole Con exp for 2016?

Missed GenCon, Game Hole Con exp for 2016? 7 years 8 months ago #133

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In 2005 I attended Gen Con Indy and SoCal. Did TD at both, but did not get XP for SoCal, I assume b/c it was the same as Indy or was a redux dungeon. If you can't get XP at an official GC event, should you be able to at an alternate con?

I think yes, but to the current annual limit of 4K - benefits new players and those who can't make it to GC without hurting those who have invested the most in time and effort.
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Missed GenCon, Game Hole Con exp for 2016? 7 years 8 months ago #134

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Speaking of XP, does anyone have any info on the 2006 Indy GC dungeon? It's not listed in my history of runs. I have XP for 2006 GC SoCal, but there is nothing listed for Indy. I don't think I missed any Gen Cons since it moved to Indy, and I don't think I missed any TD since I started playing in 2004 (SoCal again!). I assume that demand I don't have any missing XP, since I have XP for SoCal, but the run should be listed. Anyone have a module for that year?
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Missed GenCon, Game Hole Con exp for 2016? 7 years 8 months ago #135

Here's a proposal:

1. Up the XP cap per year from 4000 XP to say, 6000 XP

2. Up the amount of max XP given to Nightmare difficulty from 2000 XP (same as Hardcore) up to 3000 XP

You can then get the max XP (6000) from either doing 2 Nightmare runs (can both be done at GenCon), or 3 Hardcore runs (done at any combination of GenCon, WYC, and/or Gamehole Con).


Alternatively, here is a somewhat similar idea but with lesser magnitude:

1. Given that there would be 2 "new" dungeons for WYC/Gamehole Con, up the max XP cap by 6 (yes, 6) from 4000 XP to 4006.

2. Up the amount of max XP given to Nightmare difficulty by 1 XP. From 2000 XP to 2001 XP.

3. The first two dungeons you do in a year grant you their standard XP (650 for Non-Lethal, 1000 XP for Normal, 2000 XP for Hardcore, 2001 XP for Nightmare). After that you can do each of the other 2 dungeons for an additional 1 XP each.

4. So to get max XP, you would need to do all 4 dungeons and at Nightmare. Doing so will give you a 6 XP edge over someone who attends just GenCon and does 2 dungeons on Hardcore.

Limiting the amount of "extra XP" minimizes the amount of creep while still providing an incentive for people to participate more.

:P

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Missed GenCon, Game Hole Con exp for 2016? 7 years 8 months ago #136

bpsymington wrote: Speaking of XP, does anyone have any info on the 2006 Indy GC dungeon? It's not listed in my history of runs. I have XP for 2006 GC SoCal, but there is nothing listed for Indy. I don't think I missed any Gen Cons since it moved to Indy, and I don't think I missed any TD since I started playing in 2004 (SoCal again!). I assume that demand I don't have any missing XP, since I have XP for SoCal, but the run should be listed. Anyone have a module for that year?


Brian, Brian, Brian! You silly wizard!

You definitely do not have missing XP since the 2006 GenCon SoCal dungeon was identical to the 2006 normal GenCon dungeon. For example, if you look at my XP, it has "True Dungeon GenCon 2006 Indy" but with 0 XP since I am credited the XP under GenCon SoCal.

Hope you haven't gotten all feebleminded on us! :P

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Last edit: by Incognito.

Missed GenCon, Game Hole Con exp for 2016? 7 years 8 months ago #137

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Incognito wrote: Here's a proposal:

1. Up the XP cap per year from 4000 XP to say, 6000 XP

2. Up the amount of max XP given to Nightmare difficulty from 2000 XP (same as Hardcore) up to 3000 XP

You can then get the max XP (6000) from either doing 2 Nightmare runs (can both be done at GenCon), or 3 Hardcore runs (done at any combination of GenCon, WYC, and/or Gamehole Con).



I could get behind this.
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Missed GenCon, Game Hole Con exp for 2016? 7 years 8 months ago #138

Matthew Hayward wrote:

Dave wrote:

Matthew Hayward wrote: Here is a survey I invite everyone to take on this topic:

www.surveymonkey.com/r/XVWCGWH

You will see the community results when you complete your survey (absent the free text options).

Once everyone has had a chance to respond, I will post the results, including the free text options, here.


I know after I took the survey I was able to see the community results to that point, but I don't see any option to view the results later to see how things are progressing. How long do you plan to keep the survey going? Just curious as to how many people even bothered to fill it out thus far.


17 responses so far, I'll post the results after it's been a day or two since any new ones came in.


9 more responses today - so it's still open. Take it soon before it goes away!

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Missed GenCon, Game Hole Con exp for 2016? 7 years 8 months ago #139

bpsymington wrote:

Incognito wrote: Here's a proposal:

1. Up the XP cap per year from 4000 XP to say, 6000 XP

2. Up the amount of max XP given to Nightmare difficulty from 2000 XP (same as Hardcore) up to 3000 XP

You can then get the max XP (6000) from either doing 2 Nightmare runs (can both be done at GenCon), or 3 Hardcore runs (done at any combination of GenCon, WYC, and/or Gamehole Con).



I could get behind this.


I'm against raising the Nightmare XP above Hardcore XP. I think that will result in a lot of people that aren't outfitted for Nightmare attempting it because they want max XP, and having a terrible time, which could affect retention. And I don't think the XP cap should be designed so you have to do more than GENCON in order to hit the cap (for hardcore in this example).

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Missed GenCon, Game Hole Con exp for 2016? 7 years 8 months ago #140

Mike Steele wrote:

bpsymington wrote:

Incognito wrote: Here's a proposal:

1. Up the XP cap per year from 4000 XP to say, 6000 XP

2. Up the amount of max XP given to Nightmare difficulty from 2000 XP (same as Hardcore) up to 3000 XP

You can then get the max XP (6000) from either doing 2 Nightmare runs (can both be done at GenCon), or 3 Hardcore runs (done at any combination of GenCon, WYC, and/or Gamehole Con).



I could get behind this.


I'm against raising the Nightmare XP above Hardcore XP. I think that will result in a lot of people that aren't outfitted for Nightmare attempting it because they want max XP, and having a terrible time, which could affect retention. And I don't think the XP cap should be designed so you have to do more than GENCON in order to hit the cap (for hardcore in this example).


Agree
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Missed GenCon, Game Hole Con exp for 2016? 7 years 8 months ago #141

I also agree that Nightmare XP should not be raised higher than Hardcore XP. Anyone trying Nightmare is doing so for the challenge and fun and not for more XP.

As has been mentioned, it would encourage people to try a level they're not ready for. As a prime example, I have a group of ten friends that I was unable to run with this year. I provided token builds for 9 of the 10, but other than a few RoH and CoH to get them to 5th level, 8 of the builds had nothing higher than a rare. I told them the builds they had would be fine for Normal, but a few in the party really wanted the XP and convinced the others to run Hardcore. All I heard about for the next day is what a miserable time they had. A few people died early and the party failed in the final room. They never should have run Hardcore.

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Missed GenCon, Game Hole Con exp for 2016? 7 years 8 months ago #142

So I believe this general idea has been stated before but I will slightly customize it.

Raise the cap to 5K (keeping dungeon values where they are at - referenced below) but set a con cap of no more than 4K at any 1 convention.

Change the experience for non-GC dungeons to (while there are 3 runs offered):

200 for Non-Lethal, 350 for Normal, 1000 for Hardcore, 1000 for Nightmare.

If we get 2 alternate cons and each having 2 runs then (4 alternate runs):

150 for Non-Lethal, 250 for Normal, 500 for Hardcore, 500 for Nightmare.

High End Players
This way if you do 2 Hard Core/Nightmare runs at GC you get 4k xps. You would then need to attend 1 of the alternate cons and do a Hard Core/Nightmare run to get max xps.

If we get 2 alternate cons each with 2 runs then you would need to do at least 2 non-GC HardCore/Nightmare runs for max xps (could be at the same alternate con).

Netting 25% more then they would get today.

New Players
Could do 2 runs at GC on Normal for 2k, and 3 Normal runs at 2 alternate cons would be 1,050 xps.

If we got 2 alternate cons each with 2 runs then 4 Normal runs at those alternate cons would be 1,000 xps.

Netting about 3K which is 50% more then they would get today.


All this means is if you are in the Top 100 you are going to have to attend more then GC to keep your leader board status. If you are a new player you could get experience for non-GC cons but you will never catch a Hardcore/Nightmare player until you move up tiers.

Ed

Dungeon Experience Reference - 650 for Non-Lethal, 1,000 for Normal, 2,000 for Hardcore, 2,000 for Nightmare
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Missed GenCon, Game Hole Con exp for 2016? 7 years 8 months ago #143

Incognito wrote: Here's a proposal:

1. Up the XP cap per year from 4000 XP to say, 6000 XP

2. Up the amount of max XP given to Nightmare difficulty from 2000 XP (same as Hardcore) up to 3000 XP

You can then get the max XP (6000) from either doing 2 Nightmare runs (can both be done at GenCon), or 3 Hardcore runs (done at any combination of GenCon, WYC, and/or Gamehole Con).



Alternatively, here is a somewhat similar idea but with lesser magnitude:

1. Given that there would be 2 "new" dungeons for WYC/Gamehole Con, up the max XP cap by 6 (yes, 6) from 4000 XP to 4006.

2. Up the amount of max XP given to Nightmare difficulty by 1 XP. From 2000 XP to 2001 XP.

3. The first two dungeons you do in a year grant you their standard XP (650 for Non-Lethal, 1000 XP for Normal, 2000 XP for Hardcore, 2001 XP for Nightmare). After that you can do each of the other 2 dungeons for an additional 1 XP each.

4. So to get max XP, you would need to do all 4 dungeons and at Nightmare. Doing so will give you a 6 XP edge over someone who attends just GenCon and does 2 dungeons on Hardcore.

Limiting the amount of "extra XP" minimizes the amount of creep while still providing an incentive for people to participate more.

:P


Thinking your train of thought is less encourage participation for participation sake and more participation so those on the upper leaderboards can show up that i've been to X cons for td look at singles digit on my xp... That or a way to make small numbers matter again.

Not a bad thought and real potentiality that i've never thought of. I can also understand would think raising the Nightmare cap a bit and then letting the max xp for year be what 2 nightmare runs are and any combination of lesser runs between various cons.

Granted my viewpoint is someone until very recently can only make 1 con for TD.
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Missed GenCon, Game Hole Con exp for 2016? 7 years 8 months ago #144

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People make a good argument against raising NM XP higher than HC (people might run NM even if notm prepared for it).

Still opposed to being able to earn extra XP at alt cons. Yes, partly for selfish reasons, but there are also other valid arguments that have already been made.
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