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TOPIC: Amorgen's Character Designer (Excel Spreadsheet)

Amorgen's Character Designer (Excel Spreadsheet) 7 years 7 months ago #733

"Plate Armor of the Depths" doesn't seem to be applying the Reflex save penalty. This is in LibreOffice 5.2. Other save modifiers (like a "+1 Cloak of Resistance") work as expected.

Also, thanks for taking the time to support LibreOffice 5.2!

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Last edit: by Alan.

Amorgen's Character Designer (Excel Spreadsheet) 7 years 7 months ago #734

Looking through the Token Data tab it looks like the Token ID was not added to most of the 2016 tokens.

I also noticed that Effect/Modifier approach changed a little. For example the Charm of Lava Fiend has DamageResistance 2 DamageResistanceType Fire but does not have DamageResistanceMethod Effect.

I am wondering what prompted the change in token entry.

Thanks and sorry if this is too much into the weeds.
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Amorgen's Character Designer (Excel Spreadsheet) 7 years 7 months ago #735

Alan wrote: "Plate Armor of the Depths" doesn't seem to be applying the Reflex save penalty. This is in LibreOffice 5.2. Other save modifiers (like a "+1 Cloak of Resistance") work as expected.

Also, thanks for taking the time to support LibreOffice 5.2!


You're welcome.

Plate Armor of the Depths will be fixed in the first 2017 edition.

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Amorgen's Character Designer (Excel Spreadsheet) 7 years 7 months ago #736

Joshua Long wrote: Looking through the Token Data tab it looks like the Token ID was not added to most of the 2016 tokens.

This was laziness on my part. The Token ID has not really had a function since the truedungeon.com version was discontinued.

I also noticed that Effect/Modifier approach changed a little. For example the Charm of Lava Fiend has DamageResistance 2 DamageResistanceType Fire but does not have DamageResistanceMethod Effect.


Good catch. This was an oversight. These tags were to future proof in case I need to include this on the party card, but so far hasn't been needed. I think I've caught the missing ones and this will be fixed in the first 2017 edition.

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Amorgen's Character Designer (Excel Spreadsheet) 7 years 7 months ago #737

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Hi Amorgen,

I have request of making Gloves of the Flying Fist (monk) when equipped display Melee stat modifiers to the 'To Hit' and 'Damage' Missile column.

I feel not all DMs know what gloves of the flying actually does and I have been shafted in 50% of my runs at Gencon this year.

With all the chaos of number crunching and brain usage, this change would also prevent combat DMs accidentally use the wrong modifiers when they double check party card as it is a one off during ranged combat. This would make it consistent for DMs to look at one column and wouldn't need to be reminded countless times.

thanks

J

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Amorgen's Character Designer (Excel Spreadsheet) 7 years 7 months ago #738

Kakitahan wrote: Hi Amorgen,

I have request of making Gloves of the Flying Fist (monk) when equipped display Melee stat modifiers to the 'To Hit' and 'Damage' Missile column.

I feel not all DMs know what gloves of the flying actually does and I have been shafted in 50% of my runs at Gencon this year.

With all the chaos of number crunching and brain usage, this change would also prevent combat DMs accidentally use the wrong modifiers when they double check party card as it is a one off during ranged combat. This would make it consistent for DMs to look at one column and wouldn't need to be reminded countless times.

thanks

J


Boy, I agree with this. Had a DM this year insist that Gloves of Flying Fist used the ranged column stats. With only 12 minutes, it wasn't worth the argument by our Monk was steamed. Also have many times had to say you are using the melee stats right... and then get the response, "Oh yeah" , followed by another look.

Our monk doesn't even carry alternate ranged weapons. So while technically incorrect, practically this makes a lot of sense.

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Amorgen's Character Designer (Excel Spreadsheet) 7 years 7 months ago #739

Kakitahan wrote: Hi Amorgen,

I have request of making Gloves of the Flying Fist (monk) when equipped display Melee stat modifiers to the 'To Hit' and 'Damage' Missile column.

I feel not all DMs know what gloves of the flying actually does and I have been shafted in 50% of my runs at Gencon this year.

With all the chaos of number crunching and brain usage, this change would also prevent combat DMs accidentally use the wrong modifiers when they double check party card as it is a one off during ranged combat. This would make it consistent for DMs to look at one column and wouldn't need to be reminded countless times.

thanks

J


My character designer has to stay 100% in sync with the instructions given to coaches for recording tokens. I double checked (to make sure I was correct), but my sheet is already recording this information correctly. As indicated in TokenDB, the DM should refer to the melee stat columns for ranged Flurry of Blows attacks using the gloves. While there is obviously opportunity to improve DM awareness of the rule, a change to the party card is not really the answer. Since you are allowed to swap out weapons to potentially non-FOB compatible equipment, it really should be the DM who assesses on the spot whether the attack qualifies.

Best regards.

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Last edit: by Amorgen Burke.

Amorgen's Character Designer (Excel Spreadsheet) 7 years 7 months ago #740

Earcuff of Ramparts has the effect of ExtraIoun which it shouldn't.
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Last edit: by Joshua Long.

Amorgen's Character Designer (Excel Spreadsheet) 7 years 7 months ago #741

Is the Dragonbane Surcoat really suppose to add 10 to the retribution box? Its target is only Dragons.

All other tokens that Retribution Damage Type of points is target all which makes sense of why they get applied.
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Amorgen's Character Designer (Excel Spreadsheet) 7 years 7 months ago #742

Gloves of the Brute has the Set Effect of Cabal.
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Amorgen's Character Designer (Excel Spreadsheet) 7 years 7 months ago #743

@Joshua Long

Good catches. They will be fixed in the first official 2017 token release of the Character Generator, coming soon to a website near you.

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Amorgen's Character Designer (Excel Spreadsheet) 7 years 7 months ago #744

Amorgen Burke wrote: @Joshua Long

Good catches. They will be fixed in the first official 2017 token release of the Character Generator, coming soon to a website near you.


Sweet, looking forward to the new sheet!

I was wondering does an ability score of 9 result in a modifier of -1, like DnD?

Currently it seems that a 9 results in a modifier of 0.
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