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TOPIC: 2025 Common Token Ideas

2025 Common Token Ideas 3 months 1 day ago #13

Pauper's Hat: +1 Fort Save Head
Pauper's Robe: +1 AC Torso
Pauper's Sandals: +1 Dex Save Feet
Pauper's Stick: 1-2-3-4 Blunt Melee Mainhand
Pauper's Bowl: Holds 1 pint liquid Offhand
Set Bonus: +1 Treasure Pull (Possibly with a limit vs equipping Rare or Uncommon tokens?)

Shin Wraps: +1 Melee damage to unarmed Flurry of Blows attacks Shins

Ioun Stone Chicken Nugget +1 hp, consume as free action to gain +3hp

Adventurer's Weapon (Melee 1-hand and/or Ranged 1-hand, all)
Traveler's Weapon (Melee 1-hand Bard/Ranger/Rogue or all, and/or Ranged 1-hand, all)
I came here to sing and collect tokens, and I'm alllll out of money.
Last edit: by Singsalot.
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2025 Common Token Ideas 2 months 4 weeks ago #14

I would love to see some new gear tokens.
-Ten foot pole
-rope (what am i gonna need all that rope for eh?)
-mirror
-torch
-flint and steel
-15' chain
-bottle of rum
-Fishing pole
-Wooden Oar
any of the fun stuff we could use to get creative and rp some
Lori-gorgon Survivor.
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2025 Common Token Ideas 2 months 4 weeks ago #15

Raider's Horned Helm:
Barbarian, Fighters, Paladin
+1 Damage with Axes

Raider's Goggles
All except Monk, Cleric, and Wizard
+1 Hit with Axes

Raider's Vest
All except Monk and Wizard
+2 AC
+1 Damage with Axes
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2025 Common Token Ideas 2 months 4 weeks ago #16

I think Common token suggestions are a bit difficult without knowing the adventures beforehand - which obviously we don't want to know because SPOILERS! :)

That said, some general things I've seen in past-year Common tokens that make for a fun set:
* Lots of weapons/armor because people like to fill those spots
* The ability to max 1 aspect of your character at the expense of another - like +hit or +damage at the expense of saves (the ruined and blighted items are good examples)
* Small bits of synergy among items - goblin this + goblin that = bonus on goblin third thing
* Items we'd find on fallen foes - like Viking armor, weapons, or gear that helps them survive cold sea voyages
* Situational tokens that specifically overcome a challenge in specific adventure rooms

For the last one, I'm thinking things like the Gil Leaf that let characters breathe underwater or the Bogling Charm that negated a melee penalty on swampy ground. I found a lot of fun in going "ooh! I have something for this!" when I was playing 10 pack characters.

The other general thought it to keep the Common (and Uncommon) tokens tuned towards the live, in person adventures. Especially the intro ConQuest adventures. I know that token development leads adventure development by some time, so the penalty negation isn't always feasible. But it does make fun experiences :)

PS:
Hope you can understand that there aren't a lot of specific token text suggestions here. Common tokens fall within a fairly constrained set of bounds. So the bonuses/penalties are pretty locked in.
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2025 Common Token Ideas 2 months 4 weeks ago #17

Perfectwork Bolt
+2 damage when fired from a crossbow

(The crossbow version of the 2024 common ammo)
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