Steven Hunter wrote: ASSUMING the other 5 ticket holders agree to it, is there any reason we couldn't do so?
Yes. There are several reason you couldn't do it:
1) The dungeon is made fora group of 10, not 11. It's already pretty crowded with 10, and every person added to the number will detract from the experience for everyone else (can't see the props around the crowd, miss important audio queues, stress the DMs voice from having to talk over an even larger crowd, have one player standing to the side bored in a room with 10 levers, etc.)
We really want everyone to have the best time possible - not feel like they're in a money mill, churning players through a $56 haunted house.
2) It hurts the players who worked very hard to find enough tickets through regular channels. They may feel it's a slap in the face to have spent hours of coordinating to get their set of 4 or 5 tickets, and then have another group slide in with an extra friend. Even if they all "agree" to let that 11th person play, there may be bad feelings about it.
3) It sets a precedent.
If it becomes common place for people to be allowed to add an extra group member, then more & more people will show up to TD with too many people for the run, hoping to get their friend in as an 11th. And what happens when 3 different groups each show up with a friend they simply can't run without?
We'll end up with groups of 12 or 13 running through. or angry customers who brought their spouse along hoping to slip them into a run, getting mad & vocal if some of the party objects.
it's a slippery slope, with a lot of potential for things gong wrong.
- Raven ( - note the lack of official hat on my head - )