Welcome, Guest
Username: Password: Remember me

TOPIC: Dealing with "wandering" Treasure Enhancers

Dealing with "wandering" Treasure Enhancers 6 years 11 months ago #181

Brad Mortensen wrote:

Mike Steele wrote:
Doing something like getting their driver's licenses ... seems to be asking for trouble.


I don't know about that. The game library at Every convention does that.

But it's probably moot, unless I can put BC on retainer as an enforcer :)


True, but the Gaming Library is an official Convention activity. I think that's different from an individual taking someone's Driver's License. That also starts seeming very transactional to me, and I wouldn't be surprised if that might lead Jeff to add to his TE Token restrictions. Loaning tokens to friends is one thing, loaning tokens to strangers for a cut of the loot and getting a driver's license as collateral starts seeming like a business.

Please Log in or Create an account to join the conversation.

Dealing with "wandering" Treasure Enhancers 6 years 11 months ago #182

I have loaned out my eldritch set to new players before it cost more than TE I am okay. As I said new players don't know the value. It was only afterwards that I told them they had several thousand dollars of stuff walking through the dungeon. But that is me. I am not suggesting anyone do anything they are uncomfortable with. I just know my comfort level (and the friends that will tackle a guy for me if needed).
You either discover a star or you don't. You arrogant punk.

Please Log in or Create an account to join the conversation.

Last edit: by jedibcg.

Dealing with "wandering" Treasure Enhancers 6 years 11 months ago #183

Mike Steele wrote:

Brad Mortensen wrote:

Mike Steele wrote:
Doing something like getting their driver's licenses ... seems to be asking for trouble.


I don't know about that. The game library at Every convention does that.

But it's probably moot, unless I can put BC on retainer as an enforcer :)


True, but ... blah


I meant "moot" as in "having no practical significance," as in I'm not doing it regardless.

"Ceci n'est pas une pipe" - Magritte

Please Log in or Create an account to join the conversation.

Dealing with "wandering" Treasure Enhancers 6 years 11 months ago #184

jedibcg wrote: I have loaned out my eldritch set to new players before it cost more than TE I am okay. As I said new players don't know the value. It was only afterwards that I told them they had several thousand dollars of stuff walking through the dungeon. But that is me. I am not suggesting anyone do anything they are uncomfortable with. I just know my comfort level (and the friends that will tackle a guy for me if needed).


Players should know because some might not want that responsibility!

At TDC, I actually played a pick-up game where most of the classes were already taken (due to doing a prior run and running late because of the trolley ride + the epilogue room). I ended up as a Ranger and needed to borrow weapon token. I opted to borrow Red/Rare weapons. Even though I was offered the opportunity to borrow UR weapons, it wasn't worth the risk.

Please Log in or Create an account to join the conversation.

Dealing with "wandering" Treasure Enhancers 6 years 11 months ago #185

Incognito wrote:

jedibcg wrote: I have loaned out my eldritch set to new players before it cost more than TE I am okay. As I said new players don't know the value. It was only afterwards that I told them they had several thousand dollars of stuff walking through the dungeon. But that is me. I am not suggesting anyone do anything they are uncomfortable with. I just know my comfort level (and the friends that will tackle a guy for me if needed).


Players should know because some might not want that responsibility!

At TDC, I actually played a pick-up game where most of the classes were already taken (due to doing a prior run and running late because of the trolley ride + the epilogue room). I ended up as a Ranger and needed to borrow weapon token. I opted to borrow Red/Rare weapons. Even though I was offered the opportunity to borrow UR weapons, it wasn't worth the risk.


True but I am taking the risk not them by them not knowing.
You either discover a star or you don't. You arrogant punk.

Please Log in or Create an account to join the conversation.

Dealing with "wandering" Treasure Enhancers 6 years 11 months ago #186

jedibcg wrote:

Incognito wrote:

jedibcg wrote: I have loaned out my eldritch set to new players before it cost more than TE I am okay. As I said new players don't know the value. It was only afterwards that I told them they had several thousand dollars of stuff walking through the dungeon. But that is me. I am not suggesting anyone do anything they are uncomfortable with. I just know my comfort level (and the friends that will tackle a guy for me if needed).


Players should know because some might not want that responsibility!

At TDC, I actually played a pick-up game where most of the classes were already taken (due to doing a prior run and running late because of the trolley ride + the epilogue room). I ended up as a Ranger and needed to borrow weapon token. I opted to borrow Red/Rare weapons. Even though I was offered the opportunity to borrow UR weapons, it wasn't worth the risk.


True but I am taking the risk not them by them not knowing.


Out of curiosity, what would you do if a new player lost one of your CoAs, and nobody could find it?

Please Log in or Create an account to join the conversation.

Last edit: by Mike Steele.

Dealing with "wandering" Treasure Enhancers 6 years 11 months ago #187

Mike Steele wrote:

jedibcg wrote:

Incognito wrote:

jedibcg wrote: I have loaned out my eldritch set to new players before it cost more than TE I am okay. As I said new players don't know the value. It was only afterwards that I told them they had several thousand dollars of stuff walking through the dungeon. But that is me. I am not suggesting anyone do anything they are uncomfortable with. I just know my comfort level (and the friends that will tackle a guy for me if needed).


Players should know because some might not want that responsibility!

At TDC, I actually played a pick-up game where most of the classes were already taken (due to doing a prior run and running late because of the trolley ride + the epilogue room). I ended up as a Ranger and needed to borrow weapon token. I opted to borrow Red/Rare weapons. Even though I was offered the opportunity to borrow UR weapons, it wasn't worth the risk.


True but I am taking the risk not them by them not knowing.


Out of curiosity, what would you do if a new player lost one of your CoAs, and nobody could find it?


"Cleanup on aisle seven! Bring bleach and Luminol!"

"Ceci n'est pas une pipe" - Magritte

Please Log in or Create an account to join the conversation.

Dealing with "wandering" Treasure Enhancers 6 years 11 months ago #188

Mike Steele wrote:
Out of curiosity, what would you do if a new player lost one of your CoAs, and nobody could find it?


I would be out 1 CoA.
You either discover a star or you don't. You arrogant punk.

Please Log in or Create an account to join the conversation.

Dealing with "wandering" Treasure Enhancers 6 years 11 months ago #189

jedibcg wrote:

Mike Steele wrote:
Out of curiosity, what would you do if a new player lost one of your CoAs, and nobody could find it?


I would be out 1 CoA.


I know I'll have my name on any TE tokens I loan to friends, in case any are accidentally dropped or misplaced.

Please Log in or Create an account to join the conversation.

Dealing with "wandering" Treasure Enhancers 6 years 11 months ago #190

Incognito wrote: So what do people think about the new ruling?

Seems like some players do not like physically removing their tokens and having to hand them to the players they are lending to.

Any other thoughts?


I am poisonously negatively against being required to distribute the TE tokens among the group for the entirety of the adventure. It does nothing to increase the security of the TE tokens and it places massive risk of loss on the players.

It's already complicated enough trying to host runs for friends without this additional level of unnecessary headache forced onto the players.

Please Log in or Create an account to join the conversation.

Dealing with "wandering" Treasure Enhancers 6 years 11 months ago #191

Arcanist Kolixela wrote:

Incognito wrote: So what do people think about the new ruling?

Seems like some players do not like physically removing their tokens and having to hand them to the players they are lending to.

Any other thoughts?


I am poisonously negatively against being required to distribute the TE tokens among the group for the entirety of the adventure. It does nothing to increase the security of the TE tokens and it places massive risk of loss on the players.

It's already complicated enough trying to host runs for friends without this additional level of unnecessary headache forced onto the players.


That part bothers me as well. I do understand why Jeff is doing it though. I think he's trying to limit all the runs people do with strangers (joining pick up groups, etc) and loaning out their TE Tokens for a share of the loot. By making you hand them out and have the other people carry them, in theory that should limit people to loaning out tokens to just friends / family that they trust on runs they are on. There's not really any other way I can think of to restrict the loaning out of TE Tokens that is enforceable, unless we go to the extreme of numbering each one and limiting each one to just one person per convention.

That's why I suspect if people find workarounds, like loaning to strangers and getting collateral, Jeff might have to introduce new rules to stop that.

Please Log in or Create an account to join the conversation.

Dealing with "wandering" Treasure Enhancers 6 years 11 months ago #192

Mike Steele wrote:

Arcanist Kolixela wrote:

Incognito wrote: So what do people think about the new ruling?

Seems like some players do not like physically removing their tokens and having to hand them to the players they are lending to.

Any other thoughts?


I am poisonously negatively against being required to distribute the TE tokens among the group for the entirety of the adventure. It does nothing to increase the security of the TE tokens and it places massive risk of loss on the players.

It's already complicated enough trying to host runs for friends without this additional level of unnecessary headache forced onto the players.


That part bothers me as well. I do understand why Jeff is doing it though. I think he's trying to limit all the runs people do with strangers (joining pick up groups, etc) and loaning out their TE Tokens for a share of the loot. By making you hand them out and have the other people carry them, in theory that should limit people to loaning out tokens to just friends / family that they trust on runs they are on. There's not really any other way I can think of to restrict the loaning out of TE Tokens that is enforceable, unless we go to the extreme of numbering each one and limiting each one to just one person per convention.

That's why I suspect if people find workarounds, like loaning to strangers and getting collateral, Jeff might have to introduce new rules to stop that.


Denying people from claiming tokens that are not physically present on the run I definitely agree with. There must actually be a treasure booster present on the run for each treasure boost that is claimed on the run.

Denying people loaning tokens to players who are physically present on the run I take issue with.
If I spent the money to purchase or create a token I should be allowed to use it as I see fit.

If the intention is to deny me the right to do that then ghosting tickets with treasure boosters should also be denied. It's not fair and equal to say I may use my tokens in one way to generate token draw but not another when the sum outcome is the same number of token draws.

IF the issue at hand is people claiming treasure bonuses without having the tokens physically present to generate the bonuses that does need to be stopped.

IF the issue at hand is people choosing to allow other players to benefit from their tokens physically present that's not a good thing.

Please Log in or Create an account to join the conversation.

Time to create page: 0.100 seconds