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TOPIC: Treasure draw bad luck continues

Re: Treasure draw bad luck continues 8 years 8 months ago #25

Mike Steele wrote: We pulled well over 300 tokens, we got maybe 15% monster ingredient tokens. The rest were some Underduck of Doom tokens, one UR token, and about 50/50 R/U for the rest. I was really surprised with that many pulls to get no "special" tokens other than the one UR. Normally we'd at least see a few Transmuted tokens.


Also pulled ~300 - had 2x potion distilled healing and 1x ultra rare. I've seen several other people mention potion distilled healing. I sort of wonder if the 1/100 "special" ratio was retained, but 1/2 or more of the "specials" were potions of distilled healing.

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Re: Treasure draw bad luck continues 8 years 8 months ago #26

Jeff321 wrote:

Kirk Bauer wrote: I am wondering if the massive influx of treasure enhancers necessarily meant a reduction in treasure value? There was some concern about people buying tickets just to farm for tokens...

I'll report my percentages when I get a chance later this week.


Well, now you need more tickets to farm the same amount of trophies, so their price (and Golden Fleece) should increase to compensate. For new players though, getting less useless (to them) tokens and more UC/R they can equip is a good thing. So that could be a reason for the change too.


I'm not sure that's true. A few years ago, when HoPs were rare and most people had just a RoR, 6 pulls meant you'd average one or two trophies per run. This year, with CoAs coming out of our, uhm, ears, 16 pulls means people are getting an average of one or two trophies per run - just like in 2011. So my back-of-the-envelope numbers say there's no reason for trophy prices to be any different than in the past.

"Ceci n'est pas une pipe" - Magritte

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Last edit: by Brad Mortensen.

Re: Treasure draw bad luck continues 8 years 8 months ago #27

Brad Mortensen wrote:

Jeff321 wrote:

Kirk Bauer wrote: I am wondering if the massive influx of treasure enhancers necessarily meant a reduction in treasure value? There was some concern about people buying tickets just to farm for tokens...

I'll report my percentages when I get a chance later this week.


Well, now you need more tickets to farm the same amount of trophies, so their price (and Golden Fleece) should increase to compensate. For new players though, getting less useless (to them) tokens and more UC/R they can equip is a good thing. So that could be a reason for the change too.


I'm not sure that's true. A few years ago, when HoPs were rare and most people had just a RoR, 6 pulls meant you'd average one or two trophies per run. This year, with CoAs coming out of our, uhm, ears, 16 pulls means people are getting an average of one or two trophies per run - just like in 2011. So my back-of-the-envelope numbers say there's no reason for trophy prices to be any different than in the past.


Ok, I hope so :)
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Re: Treasure draw bad luck continues 8 years 8 months ago #28

Jeff321 wrote:

Brad Mortensen wrote:

Jeff321 wrote:

Kirk Bauer wrote: I am wondering if the massive influx of treasure enhancers necessarily meant a reduction in treasure value? There was some concern about people buying tickets just to farm for tokens...

I'll report my percentages when I get a chance later this week.


Well, now you need more tickets to farm the same amount of trophies, so their price (and Golden Fleece) should increase to compensate. For new players though, getting less useless (to them) tokens and more UC/R they can equip is a good thing. So that could be a reason for the change too.


I'm not sure that's true. A few years ago, when HoPs were rare and most people had just a RoR, 6 pulls meant you'd average one or two trophies per run. This year, with CoAs coming out of our, uhm, ears, 16 pulls means people are getting an average of one or two trophies per run - just like in 2011. So my back-of-the-envelope numbers say there's no reason for trophy prices to be any different than in the past.


Ok, I hope so :)


That was just from a supply-perspective. Demand is different. How many people will want to make a Earcuff versus the Dracolich Charm? Time will tell.

"Ceci n'est pas une pipe" - Magritte

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Re: Treasure draw bad luck continues 8 years 8 months ago #29

Started off Thursday poorly, only 5 bits for 51 draws (the same 10% everyone else was reporting).

SATURDAY, HOWEVER...

Saturday was the absolute best. My first run of the day (after True Grind) I pulled an Amulet of Treasure Finding as a 00. So great day at that point no matter what.

When I got back to the hotel that night, I totaled up the haul from the con (I went home Sunday):

185 pulls
-24 Rare Weapons/Armor 12.9%
-20 Rare Jewelry/Clothes 10.8%
-49 Uncommon Weapons 26.4%
-15 Uncommon Armor 8.1%
-17 Uncommon Jewelry/Clothes 9.1%
-22 Monster Bits (2 complete sets) 11.8%
-15 200 GP 8.1%
-10 _70 GP 5.4%
--4 _50 GP 2.1%
--4 250 GP 2.1%
--1 Shirt of Shielding 0.54%
--2 Potions of Distilled Healing 1.1%
--1 +2 Assassin's Crossbow :woohoo: .54%
--1 10K Adamantium Reserve Bar :woohoo: .54%

So my special pulls ended up at 2.7%!!! Best year I've had so far! B)

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Re: Treasure draw bad luck continues 8 years 8 months ago #30

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400+ pulls for us.

Our monster bits pulls were about the same as others.

Got one transmute token, and one 1,000gp bar. No URs.
Didn't keep track of R vs UC.
Saw a fair amount of completion tokens. Probably about 5% of draws.

Happy to have more Underducks, but on the other hand, had only a few from WYC, which made them really cool back then. Underducks seemed to be as common as other 200gp tokens. I know Jeff didn't want to have a token that excluded people who couldn't make it or get on a run at WYC, but part of me is a bit disappointed to see what was a cool completion token become so "common" at GenCon. My son enjoyed collecting them, though.
Anyone try to use one in the dungeon?

Got an Assassin's Crossbow and Staff of Focus amongst the packs received with entry bracelets. First time ever that we got an UR in those packs (going back to 2007).
Winner of a Ring of Focus (that is now a Relsa's Ring of Focus) at Raven's awesome pickpocketing event at TD Tavern in 2008.

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Re: Treasure draw bad luck continues 8 years 8 months ago #31

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joshua baessler wrote: Saturday was the absolute best. My first run of the day (after True Grind) I pulled an Amulet of Treasure Finding as a 00. So great day at that point no matter what.

--1 +2 Assassin's Crossbow :woohoo: .54%
--1 10K Adamantium Reserve Bar :woohoo: .54%

So my special pulls ended up at 2.7%!!! Best year I've had so far! B)


Sweeeeeet! Congrats! :)
Winner of a Ring of Focus (that is now a Relsa's Ring of Focus) at Raven's awesome pickpocketing event at TD Tavern in 2008.

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Re: Treasure draw bad luck continues 8 years 8 months ago #32

I had 19 pulls total this year (Thanks Ed and Kirk for loaning CoA's to the green with Envy group)

2x Uncommon (1 scroll, 1 armor)
14x Rares (4 of which were 200g spiders)
2x Carrion Crawler Antenna
1x Potion of Distilled Healing. which is apparently more of an impressive pull than I realized, though I swear the text appeared to be black on it, not the blue of a transmute.
~Meta: Don't worry, it is perfectly "safe" to follow the drunken dwarf into the dungeon!

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Re: Treasure draw bad luck continues 8 years 8 months ago #33

I don't really keep track of my pulls but I know I pulled in some decent gold this year. Totaled up about 4k of gold, and at least 4 complete sets of monster bits, though I do have more carrion bits than anything else. Pulled a couple of the healing potions and a couple mystic mushrooms, nothing else of note.

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Last edit: by Stormie.

Re: Treasure draw bad luck continues 8 years 8 months ago #34

12 pulls

2 monster trophies
the rest UC's and Rares

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Re: Treasure draw bad luck continues 8 years 8 months ago #35

In my 46 pulls:

6 monster bits (complete set and two extra Salamander Ichor)
1 Potion Distilled Healing
14 Rare
25 Uncommon

So almost a 2:1 on Uncommons to Rares, but I feel extremely lucky to have gotten a complete set of monster bits on those pulls.

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Re: Treasure draw bad luck continues 8 years 8 months ago #36

Stormie wrote: I don't really keep track of my pulls but I know I pulled in some decent gold this year. Totaled up about 4k of gold, and at least 4 complete sets of monster bits, though I do have my carrion bits than anything else. Pulled a couple of the healing potions and a couple mystic mushrooms, nothing else of note.


I ran heavy on the crawler antenna as well.
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