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TOPIC: AoW effect for WYC dungeon and grind?

Re: AoW effect for WYC dungeon and grind? 9 years 1 month ago #13

Thinking back to 1st Edition rules, AoW should grow leaves on one opponent per room...

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Re: AoW effect for WYC dungeon and grind? 9 years 1 month ago #14

Kirk Bauer wrote:

Jeff Martin wrote:

Harlax wrote: Curious as to what they will be.


Hmmm...let me think about it bit. It might be nice to try to take advantage of the small scale of the event at WYC.


Not to harass you guys too much, but I'm trying to finalize my builds for both TrueGrind and the dungeon runs and it would be great to know the answer to this question :)

For WYC True Grind, please see:

truedungeon.com/forum?func=view&catid=580&id=218630

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Re: AoW effect for WYC dungeon and grind? 9 years 1 month ago #15

Any update on this for the dungeon effect? :-) Just trying to plan ahead...of course, am not sure I HAVE a neck slot other than AoW at this point...hmmm..

Thanks!

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