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TOPIC: Should Eldritch set bonuses be adjusted?

Let's fix the broken Eldritch set bonuses? 6 years 11 months ago #61

Mike Steele wrote:

Donald Rients wrote:

Incognito wrote: There was also a major rules change about swapping tokens in slots. It used to be that you could swap any token in any slot (other than set items) but this was eventually changed so that you could only swap tokens in your hands (e.g. weapons, shields). This change had significant repercussions on just about all tokens, especially the top of the line ones (e.g. the Ring of Focus went from a must-have to something not worth a ring slot). But guess what? TD survived and most players nowadays can't even remember a time when the rule was different. (Or the gnashing of teeth that occurred when the ruling changed).


I had always thought that you couldn't swap out an item mid-game (such as a ring). When I heard the discussions going on and that it was being changed that you couldn't swap them out I was surprised that there was a time when one could.


I thought that was a really positive change, even though it did devalue a ton of situational tokens. It kept someone from doing something like carrying 20 different Rings with them, and waiting to put one on until it was needed. Or even carrying several different suits of armor, and switching from one to the other instantly as needed.


Yeah - if you read the old threads it was pretty crazy.

Like - protracted discussions of what tokens had to be visible at what point.

Seems unmanageable with our current diversity of situational tokens and slots.

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Should Eldritch set bonuses be adjusted? 6 years 11 months ago #62

The first run I went on, there were several players with rolling suitcases, full of binders. It got real annoying when they asked people to wait while they fished out a situational ring or token. I would not have kept up with TD if that had been allowed to continue for long.

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