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TOPIC: Max Saves Build

Max Saves Build 7 years 1 month ago #1

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I suspected this would get pretty nuts with all the new tokens this year. Here's what I came up with. Hopefully someone will try this in grind :evil:



Class Monk

Level: 5
Health: 61
Melee
+ To Hit: 10
+ Damage: 3 +Poison
AC: 27
Missile
+ To Hit: 14
+ Damage: 3
AC: 27
AC Bonus vs Ranged: +0
Saves
Fortitude: 42
Reflex: 49
Will: 39

Retribution Damage: 0
Surprise:
Free Movement:
Psychic:
Spell Damage: 0
Healing Bonus: 0
Treasure: 16

Set Bonuses: Viper Strike 3-Piece, Charming 3-Piece

Melee Mainhand: Asher's +5 Viper Strike Fang
Melee Offhand: Asher's +5 Viper Strike Fang
Ranged Mainhand: +1 Mighty Sling
Ranged Offhand: -
Amulet of Wonder: - Requires Amulet of Wonder
Head: Charming Crown
Eyes: Lenses of the Fae
Ear 1: Charming Earcuff
Ear 2: Earcuff of Orbits
Neck: Charm Necklace
Back 1: Pharacus' Greater Cloak of Destiny
Back 2: Greater Cloak of Destiny
Shirt: Viper Strike Shirt
Torso: Aron's Sunhide Robe
Wrists: Bracers of Fast Fitness
Hands: Gloves of Glory
Finger 1: Khing's Ring of Supreme Evasion
Finger 2: Charming Ring
Finger 3: Ring of Fortitude
Waist: Girdle of Might
Legs: Kilt of Tavernbane
Feet: Boots of Sure Footing
Ioun Stone 1: Ioun Stone Topaz Trilliant
Ioun Stone 2: Ioun Stone Sapphire Prism
Ioun Stone 3: Ioun Stone Tanzanite Cube
Ioun Stone 4: Ioun Stone Tanzanite Sphere
Ioun Stone 5: Ioun Stone Beryl Prism
Ioun Stone 6: Ioun Stone Quicksilver Cube
Ioun Stone 7: Ioun Stone Garnet Cube
Charm 1: Charm of Avarice
Charm 2: Charm of Brooching
Charm 3: Questor's Charm of Luck
Necklace Charm 1: Charm of Enlightenment
Necklace Charm 2: Charm of the Sipquick
Necklace Charm 3: Vicious Charm
Bracelet Charm 1: - Requires Charm Bracelet
Bracelet Charm 2: - Requires Charm Bracelet
Figurine 1: Figurine of Power: Cat
Figurine 2: Figurine of Power: Scarab
Runestone: -
Runestone Fitting 1: - Requires 1 Runestone Fitting Base
Runestone Fitting 2: - Requires 2 Runestone Fitting Bases
Special 1: Rod of Seven Parts (Complete)
Classes Played: Barbarian (65 times), Monk (56), Ranger (33), Rogue (25), Cleric (21), Fighter (13), Druid (12), Paladin (11), Dwarf Fighter (10), Bard (7), Elf Wizard (2), Wizard (2)

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Max Saves Build 7 years 1 month ago #2

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Max Saves Build 7 years 1 month ago #3

A bit light on to hit and damage for Nightmare level.

Since roll of 1 always fails, some significant overkill on the save numbers.

Requires 6 legendaries and an Eldritch item. Not more than a handful of people could pull this off.
D&D teaches all the important lessons in life - the low blow, the cheap shot, the back stab, the double cross. - Jerry Marsischky

Let them trap us. We have our swords. - Elric of Melnibone.

You try to get them to play the game, but all they want to do is play the rules. - Ardak Kumerian

I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend - Faramir

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Last edit: by Harlax.

Max Saves Build 7 years 1 month ago #4

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Harlax wrote: A bit light on to hit and damage for Nightmare level.

Since roll of 1 always fails, some significant overkill on the save numbers.

Requires 6 legendaries and an Eldritch item. Not more than a handful of people could pull this off.


Heh I didn't say it was a realistic build :) Just for fun to see how high they could get.

And Questor's Charm of Luck takes care of those 1's.
Classes Played: Barbarian (65 times), Monk (56), Ranger (33), Rogue (25), Cleric (21), Fighter (13), Druid (12), Paladin (11), Dwarf Fighter (10), Bard (7), Elf Wizard (2), Wizard (2)

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Last edit: by Reap.

Max Saves Build 7 years 1 month ago #5

To add a bit with consumables:

1. Replace weapon with Stu's +3 Handy Stein, use the free action to drink save boosting potion like Cat's Grace (or Pouch of Tulz).

2. There are some save boosting uncommon runestones.

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