Hooray! Here's hoping the slot goes off and ends on-time, since I'll be turning around and going back in with Kirk for Sable puzzle right after this one!
Eversuede - That is a lot of useful info! I figured out the Lyre of Lore last year and built around it. I'm not a fan of Briano's as it only lets you use your spells and not your scrolls. To get the scrolls off as a Bard you'd want a Shield of the Scholar, but it would only work if you're melee. Being a ranged build the Shield of the Scholar is useless for my strategy.
As for performing in front of a group, I've got over a decade of improv comedy performance experience and a degree in theatre. No problems there.

The groups I ran with last year loved what I came up with on the fly, and the DM's were all highly entertained.
I do not have a Rod of Seven Parts, but someone is going to let me borrow one in another run. I'm going to look that all over and see how it will affect my build and strategy. Auto treasure stamps are a definite plus.
Edit: I wouldn't be able to use it for this run. Just realized how that sounds. So for this run, I wouldn't have a Rod of Seven Parts unless someone here let me borrow one. I'm not asking to, though. That's a mighty big valuable token there! /edit
I have plenty of consumables on hand, both damaging and healing, and feel confident in a Hardcore run. Most of my wishlist is stuff that I feel ashamed to ask to borrow, only due to their rarity and value. For example, I have an Amulet of Treasure Finding, my only treasure enhancement token. My eventual ideal build would include a Charm Necklace and a Charm of Avarice. I don't see that becoming a reality before GenCon this year, But I hope to one day be able to make that combo happen on my own.
My strategy runs Lyre of Lore for Bardsong, Lore check, then Belt of Retrieval for a Dex potion. Next round, switch to Widseth's for free, Bardsong while attacking with +1 ammo. Third round, Pouch of Tulz for oil/potion for free as needed, attack again with +1 ammo. I hope to eventually add a Quiver of Anointment to allow me to apply two oils for added damage. I'm not trying to crit, just get my attack bonus as high as possible so I can consistently hit with a lower number for added damage in combo with oils and Bardsong. I've got a Charm of Heroism so I'm providing +2/+4 for attack and damage on either instrument.
If just four of the party hit the thing, that's 16 extra damage that I caused from my Bardsong. I like that.