Welcome, Guest
Username: Password: Remember me

TOPIC: Rare Token Ideas

Rare Token Ideas 3 years 2 weeks ago #49

  • NightGod
  • NightGod's Avatar
  • Offline
  • 10th Level
  • Supporter
  • It's only push damage...how bad could it be?!
  • Posts: 1164

Endgame wrote:

Wade Schwendemann (Dr. Uid) wrote: Rare bard instruments that allow a particular thing seem reasonable (+1 fae blowgun flute, Lyre of lore).
Lyre of lore adds a damage bonus too. Though lore is arguably less important to the party on a 2nd playthrough.

Agreed that of all the things a bard can do (lore, spell, scroll, melee, ranged) lore is probably the weakest, so having a +2 damage on lyre of lore is reasonable. I could possibly see a instrument +scroll adding one damage, but with the new scroll items boosting damage even that is probably unnecessary.

Scroll damage could still use some love. There are six scroll damage boosting items, two of which are the scroll tubes, so really five. Maxed out scroll damage is +9 and involves both rings, chest and a charm slot. I'd contend there is still plenty of room in that space for tokens.

Please Log in or Create an account to join the conversation.

Rare Token Ideas 3 years 2 weeks ago #50

NightGod wrote:

Endgame wrote:

Wade Schwendemann (Dr. Uid) wrote: Rare bard instruments that allow a particular thing seem reasonable (+1 fae blowgun flute, Lyre of lore).
Lyre of lore adds a damage bonus too. Though lore is arguably less important to the party on a 2nd playthrough.

Agreed that of all the things a bard can do (lore, spell, scroll, melee, ranged) lore is probably the weakest, so having a +2 damage on lyre of lore is reasonable. I could possibly see a instrument +scroll adding one damage, but with the new scroll items boosting damage even that is probably unnecessary.

Scroll damage could still use some love. There are six scroll damage boosting items, two of which are the scroll tubes, so really five. Maxed out scroll damage is +9 and involves both rings, chest and a charm slot. I'd contend there is still plenty of room in that space for tokens.


I agree that + scroll damage items could be increased. What i meant was, if you made a rare bard instrument that allows the bard to sing and use scrolls, I'm not sure it needs anything else beyond allowing the use of scrolls to be the correct power level for rare. That could very much allow the bard to sing and use 2 scrolls around with Lenses of Sage Speed, which have traditionally been a fairly inexpensive UR.

Please Log in or Create an account to join the conversation.

Rare Token Ideas 3 years 2 weeks ago #51

  • NightGod
  • NightGod's Avatar
  • Offline
  • 10th Level
  • Supporter
  • It's only push damage...how bad could it be?!
  • Posts: 1164

Endgame wrote:

NightGod wrote:

Endgame wrote:

Wade Schwendemann (Dr. Uid) wrote: Rare bard instruments that allow a particular thing seem reasonable (+1 fae blowgun flute, Lyre of lore).
Lyre of lore adds a damage bonus too. Though lore is arguably less important to the party on a 2nd playthrough.

Agreed that of all the things a bard can do (lore, spell, scroll, melee, ranged) lore is probably the weakest, so having a +2 damage on lyre of lore is reasonable. I could possibly see a instrument +scroll adding one damage, but with the new scroll items boosting damage even that is probably unnecessary.

Scroll damage could still use some love. There are six scroll damage boosting items, two of which are the scroll tubes, so really five. Maxed out scroll damage is +9 and involves both rings, chest and a charm slot. I'd contend there is still plenty of room in that space for tokens.


I agree that + scroll damage items could be increased. What i meant was, if you made a rare bard instrument that allows the bard to sing and use scrolls, I'm not sure it needs anything else beyond allowing the use of scrolls to be the correct power level for rare. That could very much allow the bard to sing and use 2 scrolls around with Lenses of Sage Speed, which have traditionally been a fairly inexpensive UR.

Ah, I get your meaning now. I could maybe see a +1 to scrolls just because they require consumable use, but I don't feel especially strongly either way.

Please Log in or Create an account to join the conversation.

Rare Token Ideas 3 years 2 weeks ago #52

  • Picc
  • Picc's Avatar
  • Offline
  • 10th Level
  • Supporter
  • Remember when we were explorers?
  • Posts: 7101

Endgame wrote:

NightGod wrote:

Endgame wrote:

Wade Schwendemann (Dr. Uid) wrote: Rare bard instruments that allow a particular thing seem reasonable (+1 fae blowgun flute, Lyre of lore).
Lyre of lore adds a damage bonus too. Though lore is arguably less important to the party on a 2nd playthrough.

Agreed that of all the things a bard can do (lore, spell, scroll, melee, ranged) lore is probably the weakest, so having a +2 damage on lyre of lore is reasonable. I could possibly see a instrument +scroll adding one damage, but with the new scroll items boosting damage even that is probably unnecessary.

Scroll damage could still use some love. There are six scroll damage boosting items, two of which are the scroll tubes, so really five. Maxed out scroll damage is +9 and involves both rings, chest and a charm slot. I'd contend there is still plenty of room in that space for tokens.


I agree that + scroll damage items could be increased. What i meant was, if you made a rare bard instrument that allows the bard to sing and use scrolls, I'm not sure it needs anything else beyond allowing the use of scrolls to be the correct power level for rare. That could very much allow the bard to sing and use 2 scrolls around with Lenses of Sage Speed, which have traditionally been a fairly inexpensive UR.


So basically Amorgen’s Amazing Ocarina, with the +2 damage replaced.
Semper Gumby, Always flexible.

Sartre sits in in a coffee shop and asks for a coffee without cream. The barista apologizes “Sorry, we don't have any cream. Can I offer you a coffee without milk instead?”

Please Log in or Create an account to join the conversation.

Rare Token Ideas 3 years 2 weeks ago #53

Picc wrote:

Endgame wrote:

NightGod wrote:

Endgame wrote:

Wade Schwendemann (Dr. Uid) wrote: Rare bard instruments that allow a particular thing seem reasonable (+1 fae blowgun flute, Lyre of lore).
Lyre of lore adds a damage bonus too. Though lore is arguably less important to the party on a 2nd playthrough.

Agreed that of all the things a bard can do (lore, spell, scroll, melee, ranged) lore is probably the weakest, so having a +2 damage on lyre of lore is reasonable. I could possibly see a instrument +scroll adding one damage, but with the new scroll items boosting damage even that is probably unnecessary.

Scroll damage could still use some love. There are six scroll damage boosting items, two of which are the scroll tubes, so really five. Maxed out scroll damage is +9 and involves both rings, chest and a charm slot. I'd contend there is still plenty of room in that space for tokens.


I agree that + scroll damage items could be increased. What i meant was, if you made a rare bard instrument that allows the bard to sing and use scrolls, I'm not sure it needs anything else beyond allowing the use of scrolls to be the correct power level for rare. That could very much allow the bard to sing and use 2 scrolls around with Lenses of Sage Speed, which have traditionally been a fairly inexpensive UR.


So basically Amorgen’s Amazing Ocarina, with the +2 damage replaced.

Yep, exactly. And for rare, I would propose just dropping the damage buff altogether.

The long term plan would be to eventually have a rare bard instrument without damage buff for each combat action. Blowgun flute for ranged, an“axe” lute for melee, war drums for spells, and a harmonica(?) for scrolls

Please Log in or Create an account to join the conversation.

Rare Token Ideas 3 years 2 weeks ago #54

Endgame wrote:

Picc wrote:

Endgame wrote:

NightGod wrote:

Endgame wrote:

Wade Schwendemann (Dr. Uid) wrote: Rare bard instruments that allow a particular thing seem reasonable (+1 fae blowgun flute, Lyre of lore).
Lyre of lore adds a damage bonus too. Though lore is arguably less important to the party on a 2nd playthrough.

Agreed that of all the things a bard can do (lore, spell, scroll, melee, ranged) lore is probably the weakest, so having a +2 damage on lyre of lore is reasonable. I could possibly see a instrument +scroll adding one damage, but with the new scroll items boosting damage even that is probably unnecessary.

Scroll damage could still use some love. There are six scroll damage boosting items, two of which are the scroll tubes, so really five. Maxed out scroll damage is +9 and involves both rings, chest and a charm slot. I'd contend there is still plenty of room in that space for tokens.


I agree that + scroll damage items could be increased. What i meant was, if you made a rare bard instrument that allows the bard to sing and use scrolls, I'm not sure it needs anything else beyond allowing the use of scrolls to be the correct power level for rare. That could very much allow the bard to sing and use 2 scrolls around with Lenses of Sage Speed, which have traditionally been a fairly inexpensive UR.


So basically Amorgen’s Amazing Ocarina, with the +2 damage replaced.

Yep, exactly. And for rare, I would propose just dropping the damage buff altogether.

The long term plan would be to eventually have a rare bard instrument without damage buff for each combat action. Blowgun flute for ranged, an“axe” lute for melee, war drums for spells, and a harmonica(?) for scrolls


I like that idea, should have one of each

Please Log in or Create an account to join the conversation.

Rare Token Ideas 3 years 2 weeks ago #55

Charm of Iron Will
+4 will save

Essentially, a replacement for what charm of Enlightenment is being used for these days.

Please Log in or Create an account to join the conversation.

Rare Token Ideas 3 years 2 weeks ago #56

Endgame wrote: Charm of Iron Will
+4 will save

Essentially, a replacement for what charm of Enlightenment is being used for these days.



Charm of Fortitude is +3, I'd suggest Charm of Willpower at +3 as well

Please Log in or Create an account to join the conversation.

Rare Token Ideas 3 years 2 weeks ago #57

  • Picc
  • Picc's Avatar
  • Offline
  • 10th Level
  • Supporter
  • Remember when we were explorers?
  • Posts: 7101

Arcanist Kolixela wrote:

Endgame wrote:

Picc wrote:

Endgame wrote:

NightGod wrote:

Endgame wrote:

Wade Schwendemann (Dr. Uid) wrote: Rare bard instruments that allow a particular thing seem reasonable (+1 fae blowgun flute, Lyre of lore).
Lyre of lore adds a damage bonus too. Though lore is arguably less important to the party on a 2nd playthrough.

Agreed that of all the things a bard can do (lore, spell, scroll, melee, ranged) lore is probably the weakest, so having a +2 damage on lyre of lore is reasonable. I could possibly see a instrument +scroll adding one damage, but with the new scroll items boosting damage even that is probably unnecessary.

Scroll damage could still use some love. There are six scroll damage boosting items, two of which are the scroll tubes, so really five. Maxed out scroll damage is +9 and involves both rings, chest and a charm slot. I'd contend there is still plenty of room in that space for tokens.


I agree that + scroll damage items could be increased. What i meant was, if you made a rare bard instrument that allows the bard to sing and use scrolls, I'm not sure it needs anything else beyond allowing the use of scrolls to be the correct power level for rare. That could very much allow the bard to sing and use 2 scrolls around with Lenses of Sage Speed, which have traditionally been a fairly inexpensive UR.


So basically Amorgen’s Amazing Ocarina, with the +2 damage replaced.

Yep, exactly. And for rare, I would propose just dropping the damage buff altogether.

The long term plan would be to eventually have a rare bard instrument without damage buff for each combat action. Blowgun flute for ranged, an“axe” lute for melee, war drums for spells, and a harmonica(?) for scrolls


I like that idea, should have one of each


I could get behind that idea
Semper Gumby, Always flexible.

Sartre sits in in a coffee shop and asks for a coffee without cream. The barista apologizes “Sorry, we don't have any cream. Can I offer you a coffee without milk instead?”

Please Log in or Create an account to join the conversation.

Rare Token Ideas 3 years 2 weeks ago #58

Arcanist Kolixela wrote:

Endgame wrote: Charm of Iron Will
+4 will save

Essentially, a replacement for what charm of Enlightenment is being used for these days.



Charm of Fortitude is +3, I'd suggest Charm of Willpower at +3 as well

That would be fine with me, though one could argue that charm of fortitude was a downgrade based on the save provided by charm of Enlightenment.

Please Log in or Create an account to join the conversation.

Rare Token Ideas 3 years 2 weeks ago #59

Rings:

A. +2 damage on physical missile attacks


B. +2 damage on to spells

(Or just combine A and B into one effect by giving +2 to ranged)

C. May re-cast a level 0 damage or healing spell just cast as a free action (1/room)

Please Log in or Create an account to join the conversation.

Last edit: by Matthew Hayward.

Rare Token Ideas 3 years 2 weeks ago #60

Matthew Hayward wrote: Rings:

A. +2 damage on physical missile attacks


B. +2 damage on to spells

(Or just combine A and B into one effect by giving +2 to ranged)

C. May re-cast a level 0 damage or healing spell just cast as a free action (1/room)

These are basically UR power level right? Ring of the Drake for the first two and C is a big power step up from ring of the Norns.

Please Log in or Create an account to join the conversation.

Time to create page: 0.098 seconds